Wait, Do you fight Collectors while taking on baby-Arnold, I've never noticed, same for the "different mix of troop types" All Collector bugs seem pretty much the same to me.
Say when was the last time the AI used Throw to knock you down, Stasis to immobaeize you, Sabotage to overheat your weapons, Overload to take out your shields, Damping to shut off your abilities, Medi-gel to heal themselfs, and assasinate to one shot you should get out of cover a little to often? That's right it was Mass Effect 1, Unfortunantly Bioware thought throwing hordes of ill-equiped mooks at you backed up by over the top supermen would be easier for the masses to handle than creating challanging combat against equally footed opponents.
You seriously have to ask me if there were mooks at the final fight in ME2? All the guys you had to kill on the platforms that came flying in in between shooting the terminator? Yeah they were there. The real answer is that Bioware's boss fights typically do not enthrall so while electro-frog is bad it isn't like lil' Terminator is good just in relative terms it isn't as bad in that warm vs cold vomit sort of comparison.
I'm not saying ME2/3 was perfect combat, far from it, but despite in ME1 foes (grossly ineffectively) using powers the combat was STILL a boring repetitive joke and the answer is to improve what is done in ME3 not revisit the failure of ME1. Pretty much everything in ME1 just didn't work well from idiotic AI, to grenades which were stupid, to powers which really sucked overall, to aiming which went from frustrating to mindless to overheating which similarly like went from frustrating to something you likely ignored entirely.





Retour en haut





