Let me step in before someone brings up my mane;yes, for the whoever knows what time this is, I'm backing long hair options in a Bioware game.
Now, because this is Mass Effect and not Dragon Age, I don't think long hair should be a choice in combat scenarios unless there's some workaround. BUT, I have an idea-
What if you could, with several specific hair styles, choose a "casual" version that your character would use when not in a combat location or as long as a helmet is not in use?
Basically, let me explain-
You're at the CC. You're looking at the options for hair, and you see some buns, a ponytail of some sort, things of that nature. They have a note on them that informs you that should you choose that hairstyle for your character, you will have an additional option for a casual hairstyle to use when not encumbered by a helmet. Choosing it, you're given additional options for when your character lets their hair down(literally). How about it?
Or, lets say the game allows you to enter combat without a helmet(unless the story demands it). You can have a somewhat longer style there, but with a helmet on obviously your character's hair is explained to be tied up in some fashion(in reality, there's no need for it to be textured since the player won't see it).
I'm trying to find ways to fit longer hair into this franchise, because Bioware continues to disappoint me year after year with their games' lack of hair options that are even somewhat close to my own.
I know my hair is insanely long and I don't expect anything quite like it in a game(barring the braided ponytail in DAO which was nice), but damn.
Short hair got old ten years ago. Come on now. Give us a little something more.
To be fair though, I'd rather they not bother with long hair while they continue to have hair be motionless.
Worst thing about a long hair depiction in a video game is it looking like a stone that never flows in the wind.