Aller au contenu

Photo

The viability of four warriors


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
ShapelessHorr0r

ShapelessHorr0r
  • Members
  • 5 messages
So I recently completed DA:I for the first time, but I'm selling it because if the over abundance of other games being released.

At the beggining, two warriors, a mage, and an archer were just dandy, but then I started fighting dragons and bosses and the like. Obviously, my archer and mage died faster than my warriors, but I justified using them through mid game because of buffs and sneak attacks. However, when I was gearing up to fight the highland ravager (literally the last thing for me to do), it occurred to me that my warriors' weapons were stronger than both my mage and archer.

So as I have just purchased Witcher 3, I wanted to ask you vets one single question as I never tried it.

Would four warriors be more successful than a mixture of the classes?

Cheers,
Shapeless

#2
berelinde

berelinde
  • Members
  • 8 282 messages

If your combat style is to just mash "Attack" until everything's dead, yeah, four warriors will let you kill things faster because their DPS is higher. If you like to take advantage of spells and skills that let you set up combos, e.g. freeze an enemy and then shatter them with a warrior, you're going to need to bring a mage and/or a rogue, and you're going to have to give them abilities to let them perform these combos.

 

There are also some levels where you simply can't survive unless you're sufficiently geared and/or leveled. If you're getting pwned left, right, and center, you may need to do a gear/level check and come back when you're better prepared. I routinely do the Highland Ravager when I'm level 22 or so and I make sure that the party is in crafted gear. I don't find it all that challenging.

 

There's nothing wrong with using standard attacks and ignoring skills and talents. That's how my husband plays. But he has to play on easier difficulties, and he still dies a lot because the higher difficulty levels are calibrated for people who optimize their gear and skills.



#3
Forsythia77

Forsythia77
  • Members
  • 1 159 messages

I only ever take one warrior into dragon fights.  One warrior, two mages and a ranged rogue (unless I'm playing as a dagger rogue, then I roll one warrior, and two mages along with my dagger rogue).  For the dragons that like to fly about and perch on things (like the Ferelden Frostback), those ranged skills come in handy.  For a more enclosed ground only battle like with the Highland Ravager, you can probably get away with not having any ranged char in your party.  I feel like Berelinde, on the higher difficulties it is imperative to use party buffs, talents and the like.  And a lot of the time those skills when properly applied can just ravage a dragon or save your skin.  For example - spell purge is great for those dragons that cast those electrical circles around you.  And a rogue's tempest abilities are fab.  I played with a tempest dagger rogue and the crits she used to generate on the dragons using the tempest abilities were just massive.



#4
PapaCharlie9

PapaCharlie9
  • Members
  • 2 988 messages

What difficulty were you playing at? On Normal, you can solo everything with any class, including warrior, even the Highland Ravager, so if that is true, four warriors is a cake walk.

 

There are some quests or loot items that require a mage to get, just like a rogue picking locks, so you'd miss out on those things, but there aren't many.

 

If your rogue and mage were routinely dying, you weren't investing in their gear or training enough. By level 16, all classes can either be virtually invulnerable or have damage output so high no enemy can live long enough to retaliate. Even on Nightmare.

 

On Nightmare, I took on the Highland Ravager at level 18, five levels under the dragon's L23, with KE mage, Cass warrior, Sera archer, Solas mage. The dragon and her kids didn't even come close to killing any party member.

 

BTW, I have to disagree with the mention that warriors have higher DPS. That's got to go to rogue. Taking total damage output, not just weapon DPS, into account, some mage builds are pretty high up there as well, but rogue benefits as well and still stays on top.



#5
SporkFu

SporkFu
  • Members
  • 6 921 messages

I dunno about four warriors, but I plan on running four mages as much as possible in my next game. I figure the only time I'll be in trouble is when I want a lock picked or a wall bashed. Er, sorry, not to go off-topic here. I've played all three classes (Knight-Enchanter, Tempest Archer, and 2H Templar) and the knight-enchanter was by far the best tank, though she had fade-touched silverite in her armor to help out. The archer had the highest DPS by a mile. With him the Sandy Howler was dead before she could retaliate. Talk about a rude awakening :lol: 


  • Magdalena11 aime ceci