When Bioware wanted fans feedback back in July to bring "the best Mass Effect". I've answered their feedback and I also suggested that they put a sort of a "Face scan" option since the engine used is Frostbite.
Well, in the latest Ars-techninca interview with Aaryn Flynn and Mac Walters they said they actually were thinking about it.
Face off
The switch to the Frostbite engine has been seen by the team as a positive change, with both Flynn and Walters praising the new engine and the flexibility granted by using an internal engine rather than a licensed one. The ability to piggyback on improvements to Frostbite that are being made by all of EA’s other Frostbite-using studios gives a lot of advantages.
Walters cited the face-scanning tech demonstrated on stage today in EA’s latest NBA franchise title as a great Frostbite feature that they might potentially have access to if they needed it—though both he and Flynn quickly waved off my question about whether or not players would be able to scan in their faces as part of the Mass Effect: Andromeda character creation process.
"We can’t talk about that yet or ruin any of that yet!" laughed Flynn. "But what’s becoming a model of development for these games—to speak more generally—is that a really clever innovation like that gets created and gets polished and actually gets working, and then gets standardized to work with the engine and the technology, so it becomes much easier to then adopt those things and say, ‘I wonder if we could use that?’"
Sorry if this subject already have been discussed. I was busy with work for the last week so...





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