Except when you use the Refusal option Starbrat says, "So be it!" in a clearly Reaper-like voice. So who actually is Starbrat?
Uh... The gestalt of the Reapers, just like he explains.
Except when you use the Refusal option Starbrat says, "So be it!" in a clearly Reaper-like voice. So who actually is Starbrat?
Uh... The gestalt of the Reapers, just like he explains.
Yup. You can interpret everything as you want to, as long as you don't contradict canon. Canon explicitly states that Shepard wasn't indoctrinated (conversation with Starbrat about the Control option), so -that- interpretation falls apart.
What we saw is what happened. Even if we all dearly wish it wasn't so.
So what do you think is left to interpret?
I doubt Bioware would consider making IT canon. At best it'd leave it 'open' (since I think EC ruled IT out) of Ark theory is true and they traveled before ME3 endings.
MEA is clearly set after the events of the trilogy since Bioware said so in the blog.
Yeah the main plot may be set after while the starting point could very well be set prior.
I think it will be.
I wouldn't be surprised if they retconned the last three games or merely shoved it into some deep dark corner.
I wouldn't be surprised if they retconned the last three games or merely shoved it into some deep dark corner.
That's what they are doing. They are shoving them into a corner that is 2,538,000 light years away.
I wouldn't be surprised if they retconned the last three games or merely shoved it into some deep dark corner.
...Don't hanar only show up after the Eden Prime Beacon?
Except when you use the Refusal option Starbrat says, "So be it!" in a clearly Reaper-like voice. So who actually is Starbrat?
Um, EDI can do that too.
Everyone here is aware of the Indoctrination Theory of Mass Effect 3 which implies that the ending sequence of ME3 was all in Shepard's Mind as a battle between his strong will and the influence of the Reapers. Everyone is also aware that if your EMS is high enough (5000 i believe) and you pick the Destroy option, a secret ending is shown in which Shepard lives and takes a breath. If this is the case then the war with the Reapers is still going on as the Crucible was never really deployed against the Reapers. BioWare has never really come out and disproved the Indoctrination Theory nor did they ever discuss the infamous breathing scene in which Shepard lives. My question is this: Now that Mass Effect Andromeda is announced, could it possibly take place during the Reaper Wars? If Shepard never really destroyed the reapers and the ending sequence was all in his mind then how are we suddenly in the Andromeda galaxy? Did the cycle continue with the Reapers harvesting everything and going back into dark space? Could a small group have escaped the milky way and the reapers by leaving to the Andromeda Galaxy? What do you guys think?
Before I've even learned about the "Ark to another galaxy". I thought they were going with another protagonist who roam the destroyed milky-way and stumble on evidences that Shepard was indoctrinated. And I really liked that very much, but they can build momentum with the whole Andromeda thing just to return to the Milky Way because of a beacon or lost prob or something.
I
I think some fans couldn't wrap their heads around the idea that the series could end in a way that was unsatisfying.
I don't think the ending was a narrative mess. The fans had a different idea for the ending that didn't align with the one Bioware wrote. Narrative dissonance, not narrative coherence is the main problem with the ending.
Yeah unsatisfying isn't a word I would use. The ME trilogy was always, at it's core, about shooting things with bigger and bigger weapons (the biggest being the Crucible, the origin and explanation of which IMO was just stupid) with a trusted team of squad mates, until you "won". BW attempt to change that in the last few minutes to some sort of deep and philosophical conflict between synthetics and organics was just misguided and the result pretty much split the player base.
The ending is a narrative mess because in order to continue after ME3 in the Milky Way, BW will have to deal with ending states that go from; Everyone is dead/Reaperised (Refuse) to We are all happy with green organic circuitry? and having Harbinger over for tea at the weekends (Synthesis), with God Shepard and various levels of galaxy wide destruction inbetween. Oh and of course there is the possibility of "Shepard! stop talking to imaginary people, can't you see you've been Indoctrinated? For Gods sake fire the Crucible we're dying out here!"
(Of course that is assuming BW didn't plan all along to reboot in Andromeda with a sequel, and throw away the Milky Way as a game setting before the ending debacle).
oh god here we go
What if Mass Effect Andromeda is actually a prequel that's already happened and players are their own ancient aliens?
So, we have two options...
Eitehr it's all ancient aliens or reeeeeeapers reap.
They didn't plan Andromeda, I think. I think their plans might have been about a prequel or sidequel.Yeah unsatisfying isn't a word I would use. The ME trilogy was always, at it's core, about shooting things with bigger and bigger weapons (the biggest being the Crucible, the origin and explanation of which IMO was just stupid) with a trusted team of squad mates, until you "won". BW attempt to change that in the last few minutes to some sort of half assed deep and philosophical conflict between synthetics and organics was just misguided and the result pretty much split the player base.
The ending is a narrative mess because in order to continue after ME3 in the Milky Way, BW will have to deal with ending states that go from; Everyone is dead/Reaperised (Refuse) to We are all happy with green organic circuitry? and having Harbinger over for tea at the weekends (Synthesis), with God Shepard and various levels of galaxy wide destruction inbetween. Oh and of course there is the possibility of "Shepard! stop talking to imaginary people, can't you see you've been Indoctrinated? For Gods sake fire the Crucible we're dying out here!"
(Of course that is assuming BW didn't plan all along to reboot in Andromeda with a sequel, and throw away the Milky Way as a game setting before the ending debacle).
Bioware already stated MEA is set after the trilogy.What if Mass Effect Andromeda is actually a prequel that's already happened and players are their own ancient aliens?
So, we have two options...
Eitehr it's all ancient aliens or reeeeeeapers reap.
They didn't plan Andromeda, I think. I think their plans might have been about a prequel or sidequel. Bioware already stated MEA is set after the trilogy.
Also, how do you see it? That people in Andromeda later traveled to MW?
Time travel using the mass relays.
If you can use them to move through space, why not time?
So, ME:A is both a sequel and prequel. At the same time.
I don't know if they'd go through this. I also don't See the point of doing it. It'd change nothing for the MW.Time travel using the mass relays.
If you can use them to move through space, why not time?
So, ME:A is both a sequel and prequel. At the same time.
Yeah unsatisfying isn't a word I would use. The ME trilogy was always, at it's core, about shooting things with bigger and bigger weapons (the biggest being the Crucible, the origin and explanation of which IMO was just stupid) with a trusted team of squad mates, until you "won". BW attempt to change that in the last few minutes to some sort of half assed deep and philosophical conflict between synthetics and organics was just misguided and the result pretty much split the player base.
I don't know if they'd go through this. I also don't See the point of doing it. It'd change nothing for the MW.
On the contrary, it can infinitely change the milky way for whatever the writers want.
They didn't plan Andromeda, I think. I think their plans might have been about a prequel or sidequel.
Perhaps they'll say after MEA is released. On second thoughts I don't think they will as that will touch on the aftermath of ME3.
I haven't seen any info suggesting they planned a prequel or sidequel, mind you I don't check their social media feeds that often so I might have missed it.
Note that this problem started much earlier. The devs seem to have always thought that ME was a series about making big, tough decisions, all the way back to ME1's Distress Call trailer, which badly misrepresented the way choices and consequences were going to work. Bio never intended a big "We win" button at the end. I'm not quite sure how they what they were doing and what they thought they were doing got so far apart, though I think this is a problem for Bio in general rather than ME in particular.
Yes I think Devs, in general, have the dilemma of what they want to do in a game and what they can actually achieve, when technical and monetary considerations are taken into account.
Making the Reapers an all powerful almost unstoppable foe was a mistake, (and trying to explain their motives which were supposed to be beyond our comprehension was an even bigger mistake IMO) which ultimately led to the inevitable "i win button" to resolve the conflict. I hope they don't make the same mistakes with MEA.
ah who knows.... maybe the reapers had reapers too at some point. There will always be stronger enemies
On the contrary, it can infinitely change the milky way for whatever the writers want.
Except when you use the Refusal option Starbrat says, "So be it!" in a clearly Reaper-like voice. So who actually is Starbrat?
How
?
Infinite loops due to paradox via time traveling.
Infinite loops due to paradox via time traveling.