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Changing body in CC


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#26
PhroXenGold

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There is also the issue that if your character is military again like Shepard, no version of him or her should be obese. Fat people can't be soldiers or Marines. 

 

Is fat people in the military really less plausible than borderline anorexics with no muscle mass to speak of?


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#27
Giant ambush beetle

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There is also the issue that if your character is military again like Shepard, no version of him or her should be obese. Fat people can't be soldiers or Marines. 

 

Neither can pro bodybuilders who are too busy roiding and counting the calories of their 10 meals / day or those who can't do a single push / pull up with their completely out of shape stick figure bodies. 



#28
Han Shot First

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Is fat people in the military really less plausible than borderline anorexics with no muscle mass to speak of?

 

Yes.

 

There are lots of thin people in the military. Not quite as thin as Fem Shep's arms perhaps, but thin nonetheless. 

 

Neither can pro bodybuilders who are too busy roiding and counting the calories of their 10 meals / day or those who can't do a single push / pull up with their completely out of shape stick figure bodies. 

 

I served with a guy who was as big as Vega. 



#29
Giant ambush beetle

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Yes.

 

I served with a guy who was as big as Vega. 

 

I've been a power lifter for the past ten years and I'm almost as big as Vega - I can tell you that I could not keep that shape up for long in a combat scenario, lack of proper food, lack of sleep and simple lack of proper regular exercise would make my physique dwindle eventually.

The complete change in lifestyle would simply make it unsustainable. 



#30
Han Shot First

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I've been a power lifter for the past ten years and I'm almost as big as Vega - I can tell you that I could not keep that shape up for long in a combat scenario, lack of enough food, lack of sleep and simple lack of proper regular exercise would make my physique dwindle eventually. 

 

I can't speak for you, but I did serve with a guy who was as big as Vega. Despite his size he was one of the best runners in the unit. I usually came in second during the 3 mile run portion of physical fitness test, and he was never far behind me. And I was more on the thin side. 



#31
themikefest

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I served with a guy who was as big as Vega. 

One of my drill sergeants was very big. Bigger than Vega. One day a private looked at him and said to him to do push ups. The drill Sergeant calmy removed his headgear and did 150 pushups in 2 minutes without breaking a sweat. He told the private it was his turn. About 30 minutes later,  that private was still trying to do 150 pushups.



#32
Giant ambush beetle

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@ Han

And I'm an avid cyclist who does his weekly stints of 100km through mountainous terrain, despite my bodyweight of 101kg / 222lbs. Big and heavy does not result in slowness, but thats not what I was talking about. 



#33
Guest_UnstableQuasar_*

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I think there's body type options for SWTOR.

 

Also in KOTOR. The different classes had different body types and unless I'm mistaken this was also the case in ME1. It was subtile but I'm sure soliders were larger physically than say adepts.


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#34
aoibhealfae

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I don't think I saw any prominent clipping in all SWTOR's body types. And I like that I could change the companion's features. 



#35
Han Shot First

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@ Han

And I'm an avid cyclist who does his weekly stints of 100km through mountainous terrain, despite my bodyweight of 101kg / 222lbs. Big and heavy does not result in slowness, but thats not what I was talking about. 

 

I may have misunderstood the point you were trying to make then. I understood as people who are heavy into bodybuilding not being able to be soldiers or Marines either, which isn't true.



#36
Giant ambush beetle

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I may have misunderstood the point you were trying to make then. I understood as people who are heavy into bodybuilding not being able to be soldiers or Marines either, which isn't true.

 

No, what I'm trying to say is that in prolonged combat scenarios a bodybuilder physique becomes completely unsustainable because in the field there is not enough and not the right food, no gym, no weights, not enough sleep by far. Eventually your physique will dwindle. I remember I lost a noticeable amount of my strength and physique during the first three months of my service time. It wasn't even a combat scenario but 4-5 hours of sleep per night, only 2 hours lifting per week - and that only on weekends- sheer never ending drills with no free time and awful food took a toll on my body. 

 

What I'm saying is if the protagonist is a very busy warrior who sees a lot of action with little downtime he might not have the lifestyle required for becoming a top athlete. Strength training is very time intensive, becoming and staying strong requires you to follow a regulated lifting schedule, you need a lot of rest, an excellent diet. Take away one of those things and you'll become weaker. 

 

Thats why I - for realisms sake-  want my protagonist to be a little less buff and cut than a bodybuilder, I want them to have a sustainable reasonable physique. 


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#37
jak11164

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there are two basic reasons to have more than one body shape options/ full character editor :

1 class affiliation--- witch is obvious that heavy soldier should have tank build which is quite opposite than agile biotic

2 and maybe more important private players preferences which should be somehow satisfied. Especially after ME3 disappointment

 

 

 

For me ME3  was most anticipated than most  disappointing game of the year.

Now I just wait Andromeda as some kind of compensation for what as done in ME3



#38
General TSAR

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Also in KOTOR. The different classes had different body types and unless I'm mistaken this was also the case in ME1. It was subtile but I'm sure soliders were larger physically than say adepts.

Really? That's interesting, although that might be because of the armor type.

 

I only noticed different body shapes from the casual clothes in ME2, the scientist attire makes you more lanky (which I loved) while the colonist attire makes you more buff.


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#39
L. Han

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I'd like to modify the bodies. Always enjoy playing a fatter character when I can, since I'm quite tired of fit protagonists.

 

But if you are an elite space marine with years of combat experience under you belt, I doubt you will be fat.


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#40
Karlone123

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One of my drill sergeants was very big. Bigger than Vega. One day a private looked at him and said to him to do push ups. The drill Sergeant calmy removed his headgear and did 150 pushups in 2 minutes without breaking a sweat. He told the private it was his turn. About 30 minutes later,  that private was still trying to do 150 pushups.

 

My "drill instructor" had a beer belly but was still able to run more than most of us.



#41
Han Shot First

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No, what I'm trying to say is that in prolonged combat scenarios a bodybuilder physique becomes completely unsustainable because in the field there is not enough and not the right food, no gym, no weights, not enough sleep by far. Eventually your physique will dwindle. I remember I lost a noticeable amount of my strength and physique during the first three months of my service time. It wasn't even a combat scenario but 4-5 hours of sleep per night, only 2 hours lifting per week - and that only on weekends- sheer never ending drills with no free time and awful food took a toll on my body. 

 

What I'm saying is if the protagonist is a very busy warrior who sees a lot of action with little downtime he might not have the lifestyle required for becoming a top athlete. Strength training is very time intensive, becoming and staying strong requires you to follow a regulated lifting schedule, you need a lot of rest, an excellent diet. Take away one of those things and you'll become weaker. 

 

Thats why I - for realisms sake-  want my protagonist to be a little less buff and cut than a bodybuilder, I want them to have a sustainable reasonable physique. 

 

Gotcha, I see what you are saying. Yeah, someone spending a prolonged period living in field is going to lose some muscle mass.

 

Male Shep's physique was fairly realistic I thought. He was in shape but not huge, and he never spends a prolonged period off the Normandy. 

 

Fem Shep would have been alright if her arms weren't made so thin. 


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#42
Kroitz

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There only needs to be the "fit for the challenge" body-type option and it should be default.


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#43
Hellion Rex

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I wanna be the most buff Adept possible lol.



#44
Learn To Love Yourself

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My dream of Michelin Shepard (Michelle Lynn, for female) may finally be realized in the next installment (though not Shepard, obviously).  Thank the Goddess. 



#45
Jetblackbird

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Wasn't the lack of body customization in DAI because there were 4 races to chose from and they wanted to keep them distinct? I can totally see some body customization in Andromeda.

#46
AlexiaRevan

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If we can't change weigh in the cc , at least...maybe pre-made body to choose from ? or tied to class ?? 



#47
Giant ambush beetle

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Gotcha, I see what you are saying. Yeah, someone spending a prolonged period living in field is going to lose some muscle mass.

 

Male Shep's physique was fairly realistic I thought. He was in shape but not huge, and he never spends a prolonged period off the Normandy. 

 

Fem Shep would have been alright if her arms weren't made so thin. 

My main problem with Male Sheps physique is not his mass, but how he's cut. Its extremely hard to maintain such a low level of body fat for long, and it becomes very unhealthy quick. Bodybuilders usually only do that a couple of days before a competition, they even go dangerously low on water so they're as toned as possible, and they reach body fat percentages of below 4%. 

 

As I said I'm a power lifter and not a bodybuilder so looks don't really matter to me, only the weight I can move, but I tried it once just out of curiosity. You have to calculate the calories of every single meal so you don't loose mass but don't put on any fat. You have to take a good look on your salt intake because it makes you retain water which makes you look bloated (no frozen ready meals for you!), you really have to watch your carb intake and god forbid you touch sweets or even the tiniest amount of alcohol.  

That really opened my eyes, my conclusion: only a self-obsessed crazy would do that on a daily basis. Let alone a soldier whose business is to win firefights not to win a BB contest. Any reasonable soldier would spend the time body builders use on the annoying crap that comes with that sport on the firing range making weapon drills or obstacle courses.

 

Oh, and don't let those body builder monsters with their roid syringes sticking out of their foreheads fool you, to get Sheps physique naturally you have to work very very hard. 

Fun fact: did you know that people who take roids and do not work out at all gain muscle faster than those who don't do roids and work their butts off in the gym? Roids work like magic, but you will pay dearly for it some years or maybe decades down the road.

Do it the natural way guys. 

 

To get back on topic, well kinda, I just found a mod on Nexus that makes ME3 FemShep look like a proper human being.

A tiny change, a huge difference. The comparison with the original and the altered model makes it shockingly obvious how screwed up  FemSheps original body model really is. Its like they used the Photoshop shrink tool on her upper body. 

 

187-1-1391212592_zpskvpedzjg.png


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#48
animedreamer

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this is probably not going to happen If there are any cinematic scenes, and there likely will be, or any interactive scenes with other characters, which if this is a ME game there will be. The body proportions need to be the same for animators to line up the characters interacting properly,  A bulky character obviously takes up more space than a thin one, and if said character is suppose to be hugging someone their body type obviously changes the positioning of both characters. Basically to do what you want, they would have to make every body type possible then animate each type of body, changing each scene accordingly. So even if there were only a few body types (thin, muscular, fat, normal) that's 4 x 2 (2 cause of each gender) number of times they'd have to reanimate every cinematic/cut scene.

 

Also someone's body type isn't story centric like what their sex is. No one is going to change their dialog because you are thin, muscular, fat, normal. Only whether you are male or female.

 

Also remember this protagonist is a career military person, which probably means they have had a lot of physical training and body augmentations, it is even less likely than say a game like Dragon Age, that this person is going to be anything other than fit.



#49
Giant ambush beetle

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I was fine with the Qunari/Dwarf/Elf scenes in DA:I



#50
animedreamer

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I was fine with the Qunari/Dwarf/Elf scenes in DA:I

 

notice you didn't get to edit any of their body types, and that game actually did away with many of the cinematic scenes that franchise was known for. dialog was not free camera as oppose to dramatic camera angles why it was in the previous games. Not to mention when they did they mostly shot the character from the neck up or upper torso up and almost always by themselves in one shot then cut to the other person. Conveniently certain characters didn't enter act with others, or certain characters didn't physically interact with others, such as Cullen not romancing Qunari or Dwarves.