Well, as I said, both Hatred and the God of War games treat women the same as men cannon fodder wise and both were accused of condoning violence against women. Bioware are exempt from this as they're the bastion of inclusivity. It would be silly to accuse Bioware of that sort of sexism.
Bioshock Infinite was fighting a completely different battle. I doubt people even noticed that the game had female mooks when they were complaining about a very overt case of "sexism," namely Elizabeth not being on the front cover/box art. That was a pretty big deal at the time.
I agree that it's possible to have devs release a game with female cannon fodder and not be labeled as sexist, but there's a pretty good chance that they will be.
Hatred has been criticized for it's over-the-top violence and its mass-murder simulator gameplay by a lot of people, but I actually haven't seen anyone mentioning violence against women in particular. Most articles mention 'civilians' and 'innocents', but not women in particular. I haven't looked pretty hard so I may have overlooked that particular criticism. From what I can tell about God of War (haven't played the games) the accusation is that the female enemies are unnecessarily sexualized compared to the male ones, or portrayed as helpless.
Bioshock Infinite had a lot of accusations of sexism leveled against it at the time (Elizabeth not on the cover, the 'damsel in distress' plot, her second outfit etc.), so you'd think it would have been easy to throw in the violence against women accusation alongside. Also I wouldn't say that Bioware is exempt from criticism when it comes to sexism. I've seen plenty of people criticizing Bioware's portrayal of women: the lack of female aliens in ME1-ME2, the concept of the asari as a whole, Miranda's butt-cam, Jack's romance with MaleShep etc.
Honestly most of the feminists I've seen who are not anti-violence in general (like Anita Sarkeesian) are all for the inclusion of female cannon fodder enemies, as long as they are not sexualized.