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Bioware, please no overly sexualized characters!


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#2851
Farangbaa

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I hear that, but what games actually DO that? The games listed that I've played, fallout and DA, don't do that either.


None that I've played that I can recall. Thought the example I gave was really extreme of course :P

ME2 does it, kinda, in the ending where Shepard dies. And the SNES version of Crono Trigger where Crono permanently dies if you don't do something in the beginning of the game. You can still beat the game without him, but I was so crushed I didn't :P.

(can you imagine THAT in a Bio game? The protagonist killed off permanently and you have to play on? Oh man :D)
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#2852
daveliam

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Also, I just realized what thread we are in! Talk about OT!! Ha!

#2853
Lady Artifice

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When did playing as a male character become a bad thing?
 
More units were sold on the Xbox360 by far than either the PS3 or the PC. Even if the breakdown were more balanced on other platforms, a solid majority would still have played Male Shep.


I don't think von uber meant to imply that it was a bad thing to play as a male character. I thought they were just talking general statistics. As in, "I'm not sure what that says/those variables would be."

That's how I read it, anyway.
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#2854
Pasquale1234

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I don't think von uber meant to imply that it was a bad thing to play as a male character. I thought they were just talking general statistics. As in, "I'm not sure what that says/those variables would be."

That's how I read it, anyway.


Me, too. My first thought was that it might say something about the tastes, preferences, expectations, demographics, general approach to gaming of that particular population - not delving into sociopolitical stuff.

There were some pretty big differences in DAI's gender selection by platform.

#2855
In Exile

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No they wouldn't. You could do the missions in both games in many orders and could complete those missions in different ways.


I'm not disagreeing with you. I apologise for the lack of clarity. I meant to add to your point. If we say that a game that allows you to pick your plot order us linear if the endgame is largely the same then those games must be linear. Hell, TW2 would count as linear.
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#2856
BaconClubhouse

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I agree, I get so horny just looking at this sexy beast

 

Conrad+Verner.jpg


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#2857
von uber

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What I meant is that I think it implies the general playerbase on the xbox (backed up to some extent by the marketing) is likely to be young and male. Which may have some bearing on the choice of sex used.

 

Regarding sales: My sale does not count as I bought it in 2014, and ME1/2 through steam, ME3 through origin. Digital sales (especially through Steam) are generally never calculated in these charts, which are usually retail only.

I do not think you can safely say that the most copies were sold on the xbox, certainly not by now. Think how many additional copies of ME1/2 were bought in a single steam sale (which is how I bought them).

 

What I really think (as Bioware will have access to, especially through origin - although even then I often play in offline mode) is that Bioware have realised that a sizeable proportion of the playerbase on certain platforms does play as female characters (whether they are actually female or not is open to question - certainly on this forum there are a high number of female posters) and have therefore realised there is a market there. I think this shows in the improvement of the female inquisitor compared to femshep.

 

Of course, based on a few posts above this direction is likely to make a few people weep (only manly tears of course, whilst looking stoicly into the distance and not betraying any other hint of wussy, girly emotion) but I for one welcome this as a positive change.



#2858
BabyPuncher

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I think this shows in the improvement of the female inquisitor compared to femshep.

 

And what improvement is that?



#2859
RINNZ

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Also, I just realized what thread we are in! Talk about OT!! Ha!


That matters? It's bound to happen in almost every thread.

#2860
Ryzaki

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I just don't get the complaints about the 18% (and that's on the low end) of femshep players.

 

I mean...there's PLENTY of content in game that gets used by less than 18% of the playerbase. Should we take out those choices too or are they insignificant because of it? I don't think so. (Though I wouldn't say no to the engineer class going the way of the doodoo.)

 

Female PC is content that's used by a decent chunk of the player base. And even in games where I DON'T play female (like DA2 and the Mass Effect series) I wouldn't have purchased period if they didn't give me the option. And 20% of a mill is not a small number so I'm not sure what's the whole "It's ONLY 18%" is supposed to be some gotcha? 

 

8% of players didn't cure the genophage. I guess those variations of doing so were worthless?

 

Eh.

 

Also I don't see why anyone should get on people for not wanting to play a gender. That's the player's prerogative. It's the whole "well it's only used by X%" when X isn't a small number by any means that baffles me.


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#2861
von uber

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The 18% a figure with a lot of holes in, that's why. When it is used as a reason to justify not putting the same effort in as the male avatar or in content you can see why it annoys people.

And it applies to all of the stats quoted there, not just the femshep ones.
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#2862
Ryzaki

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The 18% a figure with a lot of holes in, that's why. When it is used as a reason to justify not putting the same effort in as the male avatar or in content you can see why it annoys people.

And it applies to all of the stats quoted there, not just the femshep ones.

 

Oh I know it has holes (thus the whole low end of my argument). But honestly the devs put in a female protag. At least 1/5 of the players use it so...not sure what's the problem. And the she shouldn't have as much attention as the male protag because she's used less falls apart because if we expand that to other parts of the game we get a crappier experience (like renegade choices having stupid consequences for ~reasons~ while Paragon always gets off scott free) and who really wants that?

 

Also I haven't seen the bolded (I've been skimming this thread) but it'd be stupid especially for BW games which have been female inclusive for...pretty their entire game making career. Clearly they find making female protags worth the cost or they'd stopped so... *shrug* 


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#2863
SardaukarElite

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I hear that, but what games actually DO that? The games listed that I've played, fallout and DA, don't do that either.

 

Are we just talking story RPGs? MechWarrior 4 Mercenaries has a pretty formidable branching mission structure which features a number for parallel paths. Colony Wars had a system of failing missions would cause you to fall onto a path of alternate missions which created this web of failure with alternate endings.

 

I think linear doesn't make much sense as a descriptor on its own, and like most games discussion it quickly becomes a label for condemning something without analysis. BioWare games have linear quests typically with a player determined order of main plot quests in the mid game. Their narratives are less linear than most games in terms of main plot, but at the same time their combat is incredibly linear compared with more open shooters like Halo or tactical games like Ground Control or XCOM.



#2864
aka.700

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There is an alternate:

Spoiler


It's a lot better.

and I agree with RZIBARA. I too don't like those unnecessary scenes and the lack of armor for some characters.

#2865
Unpleasant Implications

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No, I want sexy people. Stop trying to dictate how polygons should dress. It's not healthy.
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#2866
PhroXenGold

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No, I want sexy people. Stop trying to dictate how polygons should dress. It's not healthy.

 

Neither is going into battle in high heels with some of the most vital parts of your body unarmoured....



#2867
Unpleasant Implications

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Neither is going into battle in high heels with some of the most vital parts of your body unarmoured....

It is if the designers of the game say it is. Miranda and Samara did it just fine. And look at Jack in Mass Effect 2. Going into space with her ****** held aloft by straps and a breathing mask that doesn't cover her face.

It works.
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#2868
PhroXenGold

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It is if the designers of the game say it is. Miranda and Samara did it just fine. And look at Jack in Mass Effect 2. Going into space with her ****** held aloft by straps and a breathing mask that doesn't cover her face.

It works.

 

Except it doesn't work because even in ME2 it was completely inconsistent with how the established rules of the setting worked. To have characters go into battle the way those you mentioned did was bad world design and writing.

 

I have no problem with them wearing revealing outfits while off duty and/or on the Normandy. But when the basic established rules of the setting say that you wear armour in combat and a full helmet in a hostile environment - which ME1 did - you don't have characters going into battle dressed like that.


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#2869
Asari Goddess

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Ugh get over it just ask bioware to make a clothing pack for u people that want to see them with cloth and people that want to see them with less cloth and the end. :D
 

i think their perfect as the way they are



#2870
Unpleasant Implications

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Except it doesn't work because even in ME2 it was completely inconsistent with how the established rules of the setting worked. To have characters go into battle the way those you mentioned did was bad world design and writing.


It's not just how I mentioned, it's how they did it. And it worked. You can argue it wad a poor design until you're blue in the fingers! and I agree! but that doesn't make the fact that it happened, and that it can just as easily happen in the future, invalid.
 

I have no problem with them wearing revealing outfits while off duty and/or on the Normandy. But when the basic established rules of the setting say that you wear armour in combat and a full helmet in a hostile environment - which ME1 did - you don't have characters going into battle dressed like that.


Well they did, so they can. It's called a retcon, a favored tool of poor writers. Get used to them if you plan to remain a Bioware fan.

#2871
Iakus

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Well they did, so they can. It's called a retcon, a favored tool of poor writers. Get used to them if you plan to remain a Bioware fan.

I thought it was called "Art"  :whistle:



#2872
Unpleasant Implications

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I thought it was called "Art"  :whistle:


It is, similar to the way that **** smeared on a blank canvas can be called art.

#2873
Toasted Llama

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As female gamer grill

 

Hmmmmm grill. Hot!

 

_____________________________________________________________________________________

 

 

As far as the whole discussion on which gender plays how much x or y, I've found out that, despite polls telling me "ITS CLOSE TO 50 PERCENT!!!!!1!!one!!11!!" women seem to be in the minority when it boils down to console/PC games/anything that isn't stuff like candy crush.

 

At least it's easier for me to find dudes to chat with than gals. Especially during highschool there were maybe 1-2 gals playing videogames besides me in a class of 30 people with about 66% gals and 33% dudes. Maybe that is country or education related, idk.

 

 

So really, the 18% femshep stuff seems reasonable?



#2874
Sylvius the Mad

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Not all ME players are on PC

But by not being in PC, they're actively choosing to be less moddable.

I'm not going to protect people from themselves. If they want to play an unmoddable platform, that's up to them.

#2875
AresKeith

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But by not being in PC, they're actively choosing to be less moddable.

I'm not going to protect people from themselves. If they want to play an unmoddable platform, that's up to them.

 

Not that many people cares about modding their games