Guys why are we still talking about ME in a thread clearly about Halo?
Bioware, please no overly sexualized characters!
#326
Posté 23 juin 2015 - 05:18
#327
Posté 23 juin 2015 - 05:18
No, I'm operating under the assumption that entertainment is not objectively bad. That's why it's entertainment. Murderers are objectively bad. I can totally get on board with the murderer thing. What I don't like is when you tell me that something is bad because you've decided that it is. I don't even know who Mac Walters is, and (lest you try to tell me) I don't care.
Is ignorance really bliss?
#328
Posté 23 juin 2015 - 05:19
Sex sells often makes no sense. Say you put a half naked woman holding a garbage bag. How is that going to help sell garbage bags? It makes no sense.
The best ads play at your desires and fears while simultaneously reminding you that doing/buying what they want will get you what you want.
"Want hot people all over you? Buy this cologne cause nobody wants to sleep with a funky man."
Nowadays, people have become so SJW/AntiSJW to the point where a commercial showing a half naked woman selling garbage bags would give the product way more advertisement than usual by the SJWs and the AntiSJW would buy it in bulk on principle alone. We seem to be overly concerned about sex....at least in America.
#329
Posté 23 juin 2015 - 05:20
Guys why are we still talking about ME in a thread clearly about Halo?
I am glad the Mass Effect: Andromeda armors for the protagonist look similar to the Mjolnir armors from the Halo franchise.
- RZIBARA aime ceci
#330
Posté 23 juin 2015 - 05:20
Is ignorance really bliss?
It's a game. I'm not voting for Christ's sake.
#331
Posté 23 juin 2015 - 05:20
IRL a 27 year old wouldn't be taken seriously in their field, especially when advancing a theory that's basically bonkers. There are exceptions, but you need to be a superlative prodigy for that (and then really only in the STEM fields, and mostly in pure math).
I think Asari culture also has to be taken into account some. They live ridiculously long lives and revere their elders (matriarchs), perhaps even more than they should. It would probably make some cultural sense that a maiden might not be taken as seriously as someone who has been a scientist for 700 years.
#332
Posté 23 juin 2015 - 05:21
I am glad the Mass Effect: Andromeda armors for the protagonist look similar to the Mjolnir armors from the Halo franchise.
Come to think of it, they kind of do actually. EVA anyone?
Is that guy in the trailer, actually Kelly?
#333
Posté 23 juin 2015 - 05:22
Meh, I'd say the end segment of Exodus was the best in the campaign, mainly due to there being actual tension, as well as feeling like you were doing something of importance. Long Night of Solace was also a good mission. Aside from those 2, the remainder of the campaign was poorly done. The final two missions were when a plot actually started forming up, but it was too late at that point. The final mission itself didnt really have any standout moment either. CE and 3 had a warthog run, and 2 had a boss fight. ODST and Reach had "firefight". The opening mission started strong but fell apart the moment the covenant attack you. It happens so abruptly and without any real wow factor that it ruins everything that led up to it.
The final mission WAS the standout moment. Up until that point (and even since then), the missions all followed the same "go here, kill these people, advance" rule. Here, all you did was hold off the Covenant until they overwhelmed you. You literally cannot win, which is the entire idea. The Halo series is practically the textbook example of a heroic power fantasy, and in Reach they took that away and made your character mortal (also, the entire idea behind the campaign was that it was going to end tragically, that itself makes it unique among the other campaigns). Also, Firefight is a separate game mode not connected to the campaign.
#334
Posté 23 juin 2015 - 05:23
The thing is, while Cerberus had a heavy-handed introduction, they're so incredible incompetent that it's kind of consistent with Cerberus to have a logo and branding. Like, everything they do is a failure. Without exception. The only thing that isn't a failure is something related to Shepard. At least in-game.
It makes me wonder how they convince wealthy people to fund them. Maybe Joker was right and the Illusive Man really is cashing in on holding the rights to the paperclip.
#335
Posté 23 juin 2015 - 05:24
I don't think ME is that much oversexualised, but there is somethings that could have done better. Like Jack's outfit in ME2, tattoos are cool, but all I can think when speaking with her that that leather metal strap around your boobs much hurt. Maybe she's masochist though. Camera angles that focus on Miranda's butt could have been decreased as well, it's okay to have some fanservice, but during serious talks with Miranda it feels quite disrespectful to stare at her bottom. EDI's robot body could have been toned down a little too, she's Al and likely doesn't understand sex appeal and things like that so it's akward.
Otherwise it didn't bother me that much that squadmembers weren't as armored as Shepard, Miranda's outfit was fine for me and so on.
#336
Posté 23 juin 2015 - 05:24
The final mission WAS the standout moment. Up until that point (and even since then), the missions all followed the same "go here, kill these people, advance" rule. Here, all you did was hold off the Covenant until they overwhelmed you. You literally cannot win, which is the entire idea. The Halo series is practically the textbook example of a power fantasy, and in Reach they took that away and made your character a mortal. Also, Firefight is a separate game mode not connected to the campaign.
I'm not talking about the epilogue, that was actually good for the most part (although I kind of wished those dead spartans and marines started out alive then died off). I'm talking about "The Pillar of Autumn"
And when I said Firefight, I meant how the final section of the mission was just holding off waves of enemies, just like in firefight.
#337
Posté 23 juin 2015 - 05:25
Come to think of it, they kind of do actually. EVA anyone?
Is that guy in the trailer, actually Kelly?
Yeah, the overarmor over the underarmor and just aestheticas remind me of it, especially since Bioware is looking into the underarmor being one of the casual wear options for our character like Halo does.
Nah, Kelly wouldn't need the jetpack. ![]()
#338
Posté 23 juin 2015 - 05:27
The best ads play at your desires and fears while simultaneously reminding you that doing/buying what they want will get you what you want.
"Want hot people all over you? Buy this cologne cause nobody wants to sleep with a funky man."
I can sort of understand that when it comes to product whose sole purpose is to make you attractive to the opposite sex, but then it's not really sex selling so much as it is just marketing the point of your product.
#339
Posté 23 juin 2015 - 05:29

If I didn't know any better, I would think he was a Spartan-IV from the Halo 5 multiplayer performing a ground pound attack.

Holy god, actually seeing these images side by side really shows off how uncanny the similarity is. the Spartan is just a bit bulkier than the N7 guy, and his weapon is different. Other than that, it's really similar.
- Hanako Ikezawa, RZIBARA et Rannik aiment ceci
#340
Posté 23 juin 2015 - 05:32
*snip*
It's also like the Armiger Turians from ME3 MP:

#341
Posté 23 juin 2015 - 05:35
It's also like the Armiger Turians from ME3 MP:
Man.... these MP characters should've appeared in the SP
#342
Posté 23 juin 2015 - 05:38
It's a game. I'm not voting for Christ's sake.
You mean to tell me you think ME2 is well written and you don't vote?
- The Heretic of Time, RZIBARA et CDR Aedan Cousland aiment ceci
#343
Posté 23 juin 2015 - 05:40
You mean to tell me you think ME2 is well written and you don't vote?
I'd argue that's a good thing.
#344
Posté 23 juin 2015 - 05:40
If I didn't know any better, I would think he was a Spartan-IV from the Halo 5 multiplayer performing a ground pound attack.
Holy god, actually seeing these images side by side really shows off how uncanny the similarity is. the Spartan is just a bit bulkier than the N7 guy, and his weapon is different. Other than that, it's really similar.
Well, Shepard also does it in the Take Earth Back trailer.

#345
Posté 23 juin 2015 - 05:41
I'd argue that's a good thing.
You would have a difficult time making that argument.
#346
Posté 23 juin 2015 - 05:43
You would have a difficult time making that argument.
You really want people like that to vote?
- RZIBARA aime ceci
#347
Posté 23 juin 2015 - 06:10
You really want people like that to vote?
I think voting should be mandatory.
#348
Posté 23 juin 2015 - 06:12
I think voting should be mandatory.
But what do you do if someone just doesn't feel like it?
#349
Posté 23 juin 2015 - 06:36
No, you're not allowed to like ME2 on the ME boards. That's going against the mainstream opinion, like admitting you like a Call of Duty game. Any cred you may have had up to this point is now shattered, ground into dust, and scattered to the wind.
Is Mass Effect 2 dumb? Sure.
Would I rather play it than ever slog through ME1 again? Yes.
#350
Posté 23 juin 2015 - 06:41
nah, because all biower fans are like this.
I just couldn´t stop laughing at those shades and teeth. Spilled my dam coffee.




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