I'm saying that if you're upset about women in skimpy clothing or being sexually provocative in fiction (which I think is sometimes indeed a problem and sometimes perfectly legitimate), trying to fix it by adding equal numbers of men in skimpy clothing or whatever would be a grave mistake.
You're right. I actually think there's enough eye candy in MEU for ladies as it is, Bioware was always great for women too. It's the way the characters are presented that bothers me more. I said it numerous times, I am not bothered by Miranda wearing sexy outfit, because it fits her character. I am bothered by the forced perspective that the game pushes on me, specifically in times when I don't want it. I always liked Miranda and I make a point of taking her with me as much as possible, but they really piled on her a lot of little things that should've been spread around. (Also, would it kill them to make her buttcrack line a bit more physically possible? It wouldn't take away any of the sexiness, but it would prevent a lot of laughs and several eyerolls.)
I prefer it when a woman in fiction owns up to her sexuality herself, and not from the perspective of a leering player. Example -- Quiet from MGSV, she rolls on the floor, in the rain, supposedly to drink water, but she does it sexily. If she did that without the comically erotic motions, she would be 10x more sexy to me.
There are several things I didn't like in male characters, too, like Jacob and the Femshep's rapey approach to him. It comes off as creepy coming from his boss (that also spies on him doing push-ups), especially since his 'calibrations' sentence goes something like "I'm not big on forcing these kind of talks." So yeah, all I'm asking is to think a bit on how you want something to come across & how it actually looks to the player.