No don't listen to OP. I like sexy characters.
Bioware, please no overly sexualized characters!
#526
Posté 23 juin 2015 - 07:04
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#527
Posté 23 juin 2015 - 07:05
No don't listen to OP. I like sexy characters.
You realize characters can still be sexy without being overly sexualized right?
- Exile Isan et RZIBARA aiment ceci
#528
Posté 23 juin 2015 - 07:06
A Quarian who isn't afraid to show some skin be cool. Kind of a big fu to her heritage and genetic shortcomings. Doesn't need to be a ****, but if she was comfortable with her/his body that could be cool.
#529
Posté 23 juin 2015 - 07:06
I like oversexualized characters. Better?
#530
Posté 23 juin 2015 - 07:06
I actually really like the outfits they considered from the concept art. Note the pulled-back hair, too.
Though, I also think reducing the shipped outfit to a "tin foil miniskirt and thigh high boots" isn't fair. It'd be an entirely different conversation had the whitish-tan gaps on her legs been another shade of darker blue or something.
I like the look of the pulled back hair armour but I can seriously do without the boob window.
I actually love the tunic outfit but it's just not Ashley, I have a mod that gives Miranda a re-coloured version and it's perfect on her. I even have a N7 version for some of my Shepards. As the blurb says they wanted to sex Ashley up so that's what they did.
#531
Posté 23 juin 2015 - 07:07
I like oversexualized characters. Better?
Nope ![]()
#532
Posté 23 juin 2015 - 07:08
A Quarian who isn't afraid to show some skin be cool. Kind of a big fu to her heritage and genetic shortcomings. Doesn't need to be a ****, but if she was comfortable with her/his body that could be cool.
Only if their appearance is retconned in such a way that they no longer resemble badly shopped getty stock photos.
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#533
Posté 23 juin 2015 - 07:09
Only if their appearance is retconned in such a way that they no longer resemble badly shopped getty stock photos.
Tali gave a fake photo to make Shepard feel better ![]()
#534
Posté 23 juin 2015 - 07:10
Miranda was designed like that, because she is supposed to be an ice queen that used her looks to her advantage and the writers wanted to show that (not that I approve thou, I hated when her butt covered the entire camera). I also could not stand Samara's clothing with that ridiculous cleavage.
Thane was designed in more or less the same way. According to the concept art book, they wanted Thane to be alien but also sexy and attractive to human women.
They did prove explanation in game for Thane's "cleavage", it helps with his medical condition with keeping him dry (in area of lungs I think) cause moisture doesn't build up. Most likely it was in the game to make him look sexy, but at least it had some kind of explanation.
#535
Posté 23 juin 2015 - 07:11
One of my major gripes with the female armors is those combat pumps, whose genius idea was it to give the female soldiers pumps? ![]()
There is a reason people who need to run a lot don't wear freaking pumps, especially when your life depends on it. This such an especially asinine idea, I can only try to imagine what causes someone to design combat armor with pumps.
Having no clue about combat, what soldiers actually do and what armor does might have a thing to do with that decision.
#536
Posté 23 juin 2015 - 07:13
Tali gave a fake photo to make Shepard feel better
I guess so.
Less
, more
.
#537
Posté 23 juin 2015 - 07:15
Like I said, it really didn't help my opinion that ME1 was the last game in the series I played.
So your opinion is uninformed? ![]()
#538
Posté 23 juin 2015 - 07:15
I guess so.
Less, more
.
Tbh I've been "okay" with it if the skin was more purple-ish:
#539
Posté 23 juin 2015 - 07:18
Ok, I'm going to get a little vulgar here, but I'm legitimately curious; why is it that dick is the equivalent to ass/breasts? If we're really doing this on an equivalency basis, shouldn't it be breasts = chest/abs, ass=ass, vagina/cameltoe=dick/package?
And if there was cameltoe in these games, I missed it.
These are muscles:


They are not sex or gender specific; everyone has them. They are quite useful, and when well-developed, represent strength, power, athleticism, perhaps even dominance. Some people consider well-developed musculature to be attractive, and consider people with well-developed musculature to be eye candy.
Female breasts are designed to feed babies, and as such, are very specifically a sexual characteristic. Large breasts are often considered to be signs of fertility, and an indication of breeding success. There are quite a few women in Mass Effect with very large breasts and a variety of boob windows.
Then there's our camel-toe darlings.
EDI:
Miranda:
Well, I can't find any great images atm, but her vulva was also very lovingly outlined in her clothing.
Of course, if you'd prefer to see it sans clothing, there's always these gems from ME's Arrival DLC.
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#540
Posté 23 juin 2015 - 07:22
I prefer it because it at looks like it is capable of being worn in a battle zone; if a grenade goes off close at least the plates might protect her.
I'd expect that a lot of the armour would be power assisted in some form.
Valid points - though I think that's also true of Shepard's armor, which didn't look nearly as difficult to put on or move around in.
#541
Posté 23 juin 2015 - 07:25
A Quarian who isn't afraid to show some skin be cool. Kind of a big fu to her heritage and genetic shortcomings. Doesn't need to be a ****, but if she was comfortable with her/his body that could be cool.
Such a quarian probably wouldn't survive to reach adulthood, at least not the ones in the original trilogy, or would at least perpetually be ill.
If they decide to canonize one or more of the endings than it could be possible.
#542
Posté 23 juin 2015 - 07:40
One of my major gripes with the female armors is those combat pumps, whose genius idea was it to give the female soldiers pumps?
There is a reason people who need to run a lot don't wear freaking pumps, especially when your life depends on it. This such an especially asinine idea, I can only try to imagine what causes someone to design combat armor with pumps.
Having no clue about combat, what soldiers actually do and what armor does might have a thing to do with that decision.
Female gamers want feminine armour which show that there is a woman under that armour. They don't want objectification of women but they also want feminine armour. At least there are such people on bsn.
#543
Posté 23 juin 2015 - 07:42
I actually really like the outfits they considered from the concept art. Note the pulled-back hair, too.
Though, I also think reducing the shipped outfit to a "tin foil miniskirt and thigh high boots" isn't fair. It'd be an entirely different conversation had the whitish-tan gaps on her legs been another shade of darker blue or something.
Like others have said here, I think one of the two unused concepts on the upper left were probably going to be her default appearance in the game before the fan backlash. We saw them long before the one they ended up using. I think after all the complaints about boob windows Bioware ditched the concept all together.
#544
Posté 23 juin 2015 - 07:44
Like others have said here, I think one of the two unused concepts on the upper left were probably going to be her default appearance in the game before the fan backlash. We saw them long before the one they ended up using. I think after all the complaints about boob windows Bioware ditched the concept all together.
Which is funny because all they had to do was put something there to cover it
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#545
Posté 23 juin 2015 - 07:45
Well...
Look at her pose and then tell me that they weren't going for sexy. You usually only see contortions like that on comic book covers. A more natural stance would look much better.
I definitely would have preferred seeing them do a book-end pose. I'd have liked to see her looking strong, not contorted. A gun is a weapon, not an accessory to hold like a purse!
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#546
Posté 23 juin 2015 - 07:47
 Never said it wasn't headcanon.
 
And I don't think Miranda actually went through Cerberus combat training. The impression I got from conversations with her was that her father paid for her to have private combat training and that she was already proficient in that training when she signed up with Cerberus. And again, Cerberus wasn't using her as a combatant; that's a secondary role for her. Her primary role is managing sensitive projects.
Ugh my bad had a case of the lags.
TIM is well aware she's going to be on the frontlines in the SM. He'd had her trained (assuming she didn't do such on her own) and outfitted.
#547
Posté 23 juin 2015 - 07:50
I disagree as I like looking at hot women... even art or virtual women. It's the only reason I don't have a problem with the really long load times in GTA V. Amazing "art design" on that one lol
#548
Posté 23 juin 2015 - 08:47
Which is funny because all they had to do was put something there to cover it
Instead of replacing it with a V-neck. ![]()
#549
Posté 23 juin 2015 - 09:23
Depends on person really and what would this feminine armor be.Female gamers want feminine armour which show that there is a woman under that armour. They don't want objectification of women but they also want feminine armour. At least there are such people on bsn.
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#550
Posté 23 juin 2015 - 09:30
Out of curiosity, are the people who don't want overly sexualized characters in the game also against having the option of making the PC overly sexualized? Or just NPCs?




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