Aller au contenu

Photo

How many companions would you like?


  • Veuillez vous connecter pour répondre
219 réponses à ce sujet

#1
Jock Cranley

Jock Cranley
  • Members
  • 1 646 messages

How many companions in you want this time around?

 

ME:1 6 permanent (  :rolleyes: ) Companions

ME:2 12 permanent companions (2 of which were DLC)

ME:3 7 permanent companions (1 of which was DLC)

 

All of the Mass effect games had two companions with you in combat by default.

 

Companions have always been one of the defining elements in Bioware's games. How many would you like this time around? How many would you like available after launch? How many would you like to take with you into combat?

 

Thoughts/Comments?

 

 



#2
BabyPuncher

BabyPuncher
  • Members
  • 1 939 messages

Six or fewer.


  • Alya_ aime ceci

#3
The Elder King

The Elder King
  • Members
  • 19 630 messages
7.

Modifié par The Elder King, 22 juin 2015 - 11:55 .


#4
Dr. Rush

Dr. Rush
  • Members
  • 401 messages

No more than 6, no less than 5.


  • pace675, Akrabra, Isaidlunch et 1 autre aiment ceci

#5
AresKeith

AresKeith
  • Members
  • 34 128 messages

Doesn't really matter to me as long as it's over 5 and below 10


  • Shady Koala et Disolus aiment ceci

#6
KaiserShep

KaiserShep
  • Members
  • 23 805 messages

I think ME3 hit the sweet spot in terms of team size. 


  • Exile Isan, daveliam, canarius et 3 autres aiment ceci

#7
ShadyKat

ShadyKat
  • Members
  • 1 849 messages
8 seems like a nice even number.
4 male
4 female
Only 2 humans
1 turian
1 krogan
1 asari
1 salarian
1 quarian
1 batarian
  • Will-o'-wisp, LiaraShepard, tatann et 7 autres aiment ceci

#8
Paulomedi

Paulomedi
  • Members
  • 262 messages

How about more temporary squadmates?



#9
dreamgazer

dreamgazer
  • Members
  • 15 742 messages
Six or seven.

#10
wolfsite

wolfsite
  • Members
  • 5 780 messages

6 seems like a good number, 8 at most.

 

Mass Effect 2 overdid it with 12 as a lot of abilities overlapped and many squad mates had little in terms of additional dialogue once there personal missions was done.  I'm sure people had at least 2 or 3 members that were permanent Normandy fixtures.


  • Will-o'-wisp, laudable11, LiaraShepard et 4 autres aiment ceci

#11
Degrees1991

Degrees1991
  • Members
  • 436 messages

10

2 Krogans

1 Turian

2 Humans  

1 Hanar

1 Volus

1 Elcor

1 Salarian

1 Batarian



#12
DaemionMoadrin

DaemionMoadrin
  • Members
  • 5 852 messages

No more than 6. And I want to take all of them with me on the mission.



#13
themikefest

themikefest
  • Members
  • 21 591 messages

ME1 had 5 permanent squadmates. Garrus or Wrex didn't have to be recruited

ME2 had 5 permanent squadmates. Miranda, Jacob, Jack, Garrus and Mordin. The rest were optional. Of course 8 is needed to use the Omega 4 relay

ME3 had 3 permanent squadmates. Tsoni, edi and Vega. The rest can be dead or not recruited

 

No more than 6 would be fine with me though.


  • pace675 aime ceci

#14
MrObnoxiousUK

MrObnoxiousUK
  • Members
  • 266 messages

6 seems like a good number, 8 at most.

 

Mass Effect 2 overdid it with 12 as a lot of abilities overlapped and many squad mates had little in terms of additional dialogue once there personal missions was done.  I'm sure people had at least 2 or 3 members that were permanent Normandy fixtures.

They had 12 as they were going for a dirty dozen suicide mission feel to it.



#15
TheChosenOne

TheChosenOne
  • Members
  • 2 402 messages
7 is the lucky number for me
  • heinoMK2 et blahblahblah aiment ceci

#16
Malanek

Malanek
  • Members
  • 7 838 messages

4-5 aliens plus 1-2 humans.



#17
Lunch Box1912

Lunch Box1912
  • Members
  • 3 159 messages

How big is my ship??? I mean I don't know if I can keep another Krogan in storage for another game.


  • MegaIllusiveMan et TheChosenOne aiment ceci

#18
heinoMK2

heinoMK2
  • Members
  • 164 messages

Seven seems right. Two or three humans, the rest aliens and maybe an AI avatar.


  • canarius et TheChosenOne aiment ceci

#19
Sartoz

Sartoz
  • Members
  • 4 502 messages

                                                                            <<<<<<<<<<>>>>>>>>>>

 

My preference is six.

 

1. Solarian

2. Krogan

3. Andromeda Alien1

4. Andromeda Alien2

5. Andromeda Alien 3

6. ME3 Alien 1

 

I'd also prefer a squad of 3+main char. However, the internal maps (outpost) must be large enough to handle quite a few combatants in the battle. Plus, Bio recently showed that their AI programming team was not up to the challenge. So, I expect a squad of 2 per mission.



#20
dgcatanisiri

dgcatanisiri
  • Members
  • 1 751 messages

No more than six, MAYBE seven, with only two or three major ship crew (like Joker, Traynor, Kelly, or Cortez). I honestly just don't really have confidence that every character will have their time in the spotlight spread out evenly with more than that - DAO, ME2, and Inquisition all had nine or more companion characters, and all of them included someone who were capable of being absent from the whole game and nothing is lost. I mean ME2's dirty dozen was REALLY bad about this. Literally half of the characters could be absent (not recruiting Thane, Samara, or Tali, not activating Legion, and not getting Zaeed and Kasumi) with little in the way of effect on the game.

 

So yeah, I'd sooner have a handful of companions well-woven into the story who all get a chance to shine than nine or ten or more characters who might be interesting but play little to no role in the plot.


  • daveliam et Pasquale1234 aiment ceci

#21
felipejiraya

felipejiraya
  • Members
  • 2 392 messages

A hundred, let me build an army of companions.

 

(6-8 companions is good to me)



#22
Swan Killer

Swan Killer
  • Members
  • 3 184 messages

1 of each class.


  • daveliam aime ceci

#23
Lunch Box1912

Lunch Box1912
  • Members
  • 3 159 messages

No more than six, MAYBE seven, with only two or three major ship crew (like Joker, Traynor, Kelly, or Cortez). I honestly just don't really have confidence that every character will have their time in the spotlight spread out evenly with more than that - DAO, ME2, and Inquisition all had nine or more companion characters, and all of them included someone who were capable of being absent from the whole game and nothing is lost. I mean ME2's dirty dozen was REALLY bad about this. Literally half of the characters could be absent (not recruiting Thane, Samara, or Tali, not activating Legion, and not getting Zaeed and Kasumi) with little in the way of effect on the game.

 

So yeah, I'd sooner have a handful of companions well-woven into the story who all get a chance to shine than nine or ten or more characters who might be interesting but play little to no role in the plot.

Don't forget you can leave the Krogan in the tank



#24
AresKeith

AresKeith
  • Members
  • 34 128 messages

1 of each class.

 

That's usually the case though, or atleast some of them being a mix 



#25
laudable11

laudable11
  • Members
  • 1 171 messages

6 seems like a good number, 8 at most.
 
Mass Effect 2 overdid it with 12 as a lot of abilities overlapped and many squad mates had little in terms of additional dialogue once there personal missions was done.  I'm sure people had at least 2 or 3 members that were permanent Normandy fixtures.


Yeah. It was cool of them to give us that many people, but it was slightly overkill. Eight is fine.