This thread has restored my faith in BSN. I was fully expecting to come in here and see a bunch people praising the ME2 approach to high heaven. That game was the worst for me because the cast was so inflated that a bunch of the squad barely made it off the bench (outside of their recruitment and loyalty missions).
I think that 6-7 is exactly right for me. This way everyone gets used frequently. I prefer 6 just because it means one of each class, but I'd be fine with one (maaaaybe two more). I think ME1 and ME3 got it right.
I also don't mind mutually exclusive characters, although I understand how people can see them as 'half-content' characters. I liked the Ashley/Kaidan and Samara/Morinth decisions. I also like the idea of some characters possibly dying depending on the decisions that you make. The Wrex decision in ME1 and the suicide mission in ME2 is a good example of this. My only issue with this is that, after the first playthrough, it becomes painfully obvious how to avoid this which makes the their death more about the player choosing to kill them. I prefer the first type, where you have to choose between two as it means that there will always be casualties in some way.





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