While I don't have a problem with romance or choice content (although sexuality was in your face and completely overdone in DAI. It was the focal point of that game IMO and everything else took a backseat. Also one of the biggest reasons I don't care to play the next one.) I absolutely agree that their priorities are backwards. Getting the SJW crew to buy your game is good, but it was really overkill. The video game part of the video game really suffered.
Name me 1 gameplay change to DAI that was to the BENEFIT of the game. Also why were tactics removed? Barrier was a fail as well. If I was going to buy anymore Dragon Age games I would be making that an issue as a fan (nice shortcut on just giving "heal on kill though" lol)...and I would do it before it was already set in stone in the next game. Unless the fanbase actually prefers barrier. I'm glad we could finally jump, but when you jump off of a cliff and you just respawn at the top? Come on.
Unless of course Bioware is planning to leave the gaming industry and become the next Pixar films.
I am absolutely opposed to the way BioWare implements choices and I'd rather have none than the horrondous "Here are a few options and their consequences, pick one, you can immediately reload and try the other if you're not satisfied". It brings the narrative to a grinding halt and disrupts whatever immersion might have been there. And it gets worse with each game.
I also do not mind gay romances. What I hate is the notion that romances should be distributed fairly and equally, rendering them artificial, forced and meaningless, that they have gone from welcome touches of character interaction to a necessary feature to the detriment of gameplay and story, that NPCs seem to be more defined by their sexuality than anything else, that everything is automatically attracted to the entitled little brat that is the protagonist played by the entitled little brat that is a BioWare fan, that courtship and wooing amount to listening to daddy issues and exposition dumps and that the romance is basically over once the player reaches the sex scene.
And I see little chance of BioWare improving on both fronts. I brought every BioWare game since 1998. Seventeen years later, this company lost everything that initially endeared it to me and I've had enough.