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First Time Playthrough-- Any advice?


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#26
sylvanaerie

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I did not have problems with it, because i played it first before dao, so no expectations there. But to tell people to stop hating it is just weird. Because I know I would hate it a lot too if I've played DAO first. In fact, I have no loyalty for da2 at all even being the first ever rpg I've ever played and played a lot. Hawke being bioware cannon or not does not matter one bit to people who genuinely hates the game and felt let down.

I didn't say "don't hate it", he can hate on it all day long till he gets an ulcer, I don't care.  What I did say in my post was non-constructive criticism like "skip it" in a thread where someone wants to know what to expect about the games isn't helpful.  It's just another nonspecific "I hate the game" grievance post, which are scattered all over the boards.  At least if mybudgee is going to hate on it on the board he can at the very least offer up why he hated it, not just a useless post like "skip it".

 

OP, about DA2, some points have been brought up about the repeat environments and wave enemies during combat, but also some folks didn't like the over the top animations for combat, but as you can see DAO's combat becomes boring fast after playing the other two games.  They also complained about the companions not seeming as fully fleshed out as the ones in DAO because there's no camp where you can go talk to them whenever you want.  Because they have no 'central base' the companions hang out in different areas of the city tied to their interests. As with DAO once they finish their conversations, or Hawke does their companion quest in that Act, they stop saying new stuff and you have to wait till the next Act.  Because the story structure takes place over 7 years time, conversations are spaced out between 3 chapters and some don't occur till late in the game.  Another grievance was "Everyone shouldn't be bisexual"--yep people have even bitched about the openness the characters had to loving Hawke.  Lack of multiple origins and racial choices hindered some people's enjoyment.  DA2 has a kind of 'rushed' feel to it's gameplay/story structure, and only being around Kirkwall has a sort of claustrophobic feel to it after having all of Ferelden to explore, but I don't really see much difference between a city and a country when all you do is click from point A to point B on a map and travel there, both games have that issue.  DA2's zones are actually larger than the majority of Origin's zones and there was more to explore in them, though not to the extent you had in DAI.  DAI even has this 'click to go here' thing as well, though within those individual zones, you had a lot more room to explore in DAI than in the previous games.  Some people didn't like voiced protagonist, saying that "Hawke chose to say something I never intended when I picked this or that response" because Hawke usually paraphrases the conversation lines.  This continues in DAI too, so it's something you may be used to and doesn't bother you, I don't know.

 

As to what I did like about DA2, and this is just off the top of my head this morning, I for one, enjoyed the dynamism of the newer combat system.  I felt all the classes had a much more interactive and lively animations, especially the mages who get to actually use a staff like they know wtf they are doing with it in their hands than just point and click and stand there going 'putt, putt, putt' with the thing.  I enjoyed Hawke's different personalities (Diplomatic, Sarcastic and Aggressive), but my favorite was a Sarcastic LadyHawke DW rogue.  I think both actors did a fine job portraying all three though I feel the male did better aggressive and the lady did better sarcastic.  Both were about equal in diplomatic, but that's just my opinion.

 

I also really enjoyed DA2's Legacy DLC, easily tops all others in both games IMO.  Some dwarven (bring along Varric) and Grey Warden lore (bring Anders), and gives some of Hawke's family story too (and Hawke's sibling).  And it's your first introduction to Corypheus.  It can be done at any time in the game, but best in Act 2 as some of the boss fights can be pretty tough if done in Act 1, and the gear you get eventually won't be of much use in Act 3.

 

I say you have a good handle on what you want to do. Play the games, enjoy them for the fun you have.  If it's not your cup of tea you will know.

 

A side note to your earlier post, I found playing the game frequently caused some of me to slip in.  I would start intending to do this or that, romance a character and end up doing stuff entirely different. Sometimes the story in Origin (one of its strongest, best points) takes over for itself, and that's part of it's charm!

 

Have fun and come back and let us know what you liked and didn't like! :D


  • mousestalker, thewatcheruatu et Neuro aiment ceci

#27
Yaroub

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3. In response to the discussion above re: DAII, can you guys elaborate what were the disappointing factors of DA II?  I'm going to play it regardless, just curious.  I can see how the lack of Origin stories, only one race, and the fact that you're relatively confined to Kirkwall-- all of those could be downsides.  Were those the main things?  I'm definitely gonna play it because Sarcastic Hawke makes me lol, and also, Isabela is a knockout :)

 

 

Hawke is simply awesome, my second Favorite after the warden, the thing is origins was epic one of the best rpgs out there and DAII didn't live up to the Expectations, and don't let me start talking  about the bugs the whole game was bugged it was a nightmare but of course it is mostly fixed now so you wont suffer much, the gear is bad, repeatable areas are annoying, kirkwall is boring as hell, and again compared to origins the talents and specializations were a big let down as you'll see after awakening your warden will basically become a demigod, companions were bad, for myself i always play as a human so i don't mind the lack of races but elf and dwarves fans didn't appreciate it, your Character voiced and talking i personally didn't like it but that's just me it kind of didn't feel old school rpgs you know,for me Morrigan Absence broke my heart i mean i romanced the hell out of her in origins  :D.

Overall the game is okay, Hawke being the best thing about it throwing jokes here and there leaving corpses behind him/her.


  • Neuro aime ceci

#28
Neuro

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Have fun and come back and let us know what you liked and didn't like! :D

 

I definitely shall! Taking a break this week because I've got a lot of work to do, but will be back on the game this weekend.  Looking forward to it :)

 

How we feel & react when RPing to the characters in the world fascinates me-- the genuine emotions, feelings, & thoughts evoked by fictional characters in art, lit/film, and video games, how they may translate to the rest of our life, etc.  Love it.  

 

Cheers!


  • paramitch aime ceci

#29
Neuro

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Updates:

 

1.  The Broken Cirlce questline is incredibly long and time-consuming.  I've been chillin' in the Sloth Demons' Fade lair for like a MINUTE now ya feel meee.  It can get pretty dull without your companions along for the ride.

 

2.  The Arl of Redcliffe/Redcliffe Village questline is awesome.  The demon & Connor, the way bewitched Bann Guerrin acts when you roll up-- it's all very creepy and really well done.  Great quest design.  

 

3.  I find DA:O oddly way more challenging than DA: I, which concurs with what some others have said, I believe.  I play DA:I on Nightmare-- is there any reason against playing DA:O on Casual, Normal, etc.?  I started on Hard and found it preeeettty difficult.  

 

Do I not get the achievements if I start playing on Casual?  Or is it a matter of pride thing?  I'm tempted to do so to just save some time, since I'm incredibly invested in the story of the game, but less so in the strategy (for Inquisition, I'm definitely interested in both).  But I dunno, I don't like playing things on easy usually.  

 

4.  Alistair is so hilarious and awesome :)


  • paramitch aime ceci

#30
sylvanaerie

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Updates:

 

1.  The Broken Cirlce questline is incredibly long and time-consuming.  I've been chillin' in the Sloth Demons' Fade lair for like a MINUTE now ya feel meee.  It can get pretty dull without your companions along for the ride.

 

2.  The Arl of Redcliffe/Redcliffe Village questline is awesome.  The demon & Connor, the way bewitched Bann Guerrin acts when you roll up-- it's all very creepy and really well done.  Great quest design.  

 

3.  I find DA:O oddly way more challenging than DA: I, which concurs with what some others have said, I believe.  I play DA:I on Nightmare-- is there any reason against playing DA:O on Casual, Normal, etc.?  I started on Hard and found it preeeettty difficult.  

 

Do I not get the achievements if I start playing on Casual?  Or is it a matter of pride thing?  I'm tempted to do so to just save some time, since I'm incredibly invested in the story of the game, but less so in the strategy (for Inquisition, I'm definitely interested in both).  But I dunno, I don't like playing things on easy usually.  

 

4.  Alistair is so hilarious and awesome :)

 

1.  Agreed, it's why I used the Skip the Fade mod after the first few runs.  Lots of people dislike that part of the quest.

 

2.  That was my favorite of the 4 quest areas.  The whole thing had a 'People in the cornfield' Twilight Zone episode feel to it.

 

3.  I played on Casual (I was more into story than combat/strategy etc.).  All achievements are possible except those specifically stating "Beat X on "hard/nightmare", which won't be encountered I think till Golems of Amgarrak.  How difficult you want your game is entirely your choice.

 

4.  Agreed. My favorite companion in all three games.


  • MouseHopper, Neuro et paramitch aiment ceci

#31
Neuro

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1.  Agreed, it's why I used the Skip the Fade mod after the first few runs.  Lots of people dislike that part of the quest.

 

2.  That was my favorite of the 4 quest areas.  The whole thing had a 'People in the cornfield' Twilight Zone episode feel to it.

 

3.  I played on Casual (I was more into story than combat/strategy etc.).  All achievements are possible except those specifically stating "Beat X on "hard/nightmare", which won't be encountered I think till Golems of Amgarrak.  How difficult you want your game is entirely your choice.

 

4.  Agreed. My favorite companion in all three games.

 

Yes! Exactly.  I just switched down to Casual and felt things getting a lot easier.  I didn't follow any guide though, so I think that was the main issue-- I just had no idea a ) I was supposed to get all those shapeshifting forms and b ) when I was supposed to use them.  Now I just completed like all of the lairs in 15 minutes.  

 

The dialogue options for when you (optionally) awaken each of your companions from their nightmares are great, particularly Alistair's:

 

HoF: "They're demons, you know."  

Alistair: "Oh no! That's what everyone says about their relatives but they're actually great!"

Goldanna: "I'm overjoyed to have my little brother back.  I'll never let him out of my sight again!"

HoF: ".........May I borrow him for a second?  We have business elsewhere."

 

So great.  I really do like voice acting of course, for your PC, but the ability to choose exactly what you want to say, more options, etc.  It's often comedically funnier, as well as perhaps better for RP purposes.  Pros and cons to both.   

 

Cheers :)



#32
caradoc2000

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All achievements are possible except those specifically stating "Beat X on "hard/nightmare", which won't be encountered I think till Golems of Amgarrak.

True, there is also one in Witch Hunt. The main game, however, doesn't have any difficulty based achievements.


  • Neuro aime ceci

#33
Aren

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Don't trust anyone,anyone in that game!

Spoiler

  • Neuro aime ceci

#34
Yaroub

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Do I not get the achievements if I start playing on Casual?  Or is it a matter of pride thing?  I'm tempted to do so to just save some time, since I'm incredibly invested in the story of the game, but less so in the strategy (for Inquisition, I'm definitely interested in both).  But I dunno, I don't like playing things on easy usually.  

 

You can turn the difficulty up before facing the Harvester and the varterral  and it will give you the achievements.


  • Neuro aime ceci

#35
Neuro

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Thanks for the replies, all!

 

Just finished Broken Circle & Arl of Redcliffe (sought out the mages after Redcliffe to help cure Connor).  Discovered that I can't go back to Lothering to recruit Sten-- it's all wiped out!

 

I'm kind of bummed about that aspect-- I had mixed feelings about recruiting him originally, but now that I have no choice, I find myself wanting him.  Also, while I didn't necessarily want him released, leaving him caged and waiting for Darkspawn is hardly what I desire.

 

Meta-game and philosophical thoughts: Believe strongly in redemption and penance through action, but also did not feel it was my position to release him, you know?  Like, as Inquisitor in Inquisition, Blackwall sort of is your responsibility, and you're the leader of a large organization.  Hence, while I still had misgivings about releasing Blackwall (I believe in redemption, sure, but that does not preclude punishment.  Like, Blackwall may have morally redeemed himself through actions, but at some point, a man has to face the music)-- I had even further misgivings about Sten.

 

Worried I might want to restart the game/restart my character, but not sure I can handle a ) the origin story for Cousland again (loved it, but just played it too many times already) and b ) the Fade quests my LORD.  

 

*Odds and ends*:

- Currently romancing Morrigan which is wonderful, and surprising, since I thought beforehand I was going to go to Leliana for sure.  Not sure what I will do about Flemeth, am somewhat sure I won't go through with the Dark Ritual, since there's something about granting an OG soul to an unwitting/as-yet-not-existing child that gives me significant pause.   

- Spared Zevran, obviously-- I hold no grudges against assassins, particularly charming ones.  

- Re: the criticisms of DA II, thanks for explaining, and yeah, I will definitely still be playing it.  I love what I've seen (a lot) thus far of Sarcastic Hawke, and also the graphics and animations are great (Origins is 2009, so understandably the graphics and animations are a bit lacking when compared to DA: I, notable exception being the AWESOME OGRE KILL animation.  So awesome).  Plus, I really want to see my Hawke (and "see"/read about my Warden) in Inquisition.  Also, if it's *my* Hawke, I won't feel as bad sacrificing him, if that makes sense. 

 

Cheers all!  :)


  • sylvanaerie, Aren et Yaroub aiment ceci

#36
sylvanaerie

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Glad to hear you're enjoying it.  I wouldn't go back and restart my game yet again if you've gotten 2 of the quests already done.  Like you said "Fade".  My second least liked part of the 4 quests.  Yes, there is something I hate more, only because there is no mod to skip it like with the Fade.

 

There is always a subsequent playthrough to get Sten out of the cage.  One nice thing about these games is the ability to go back and make different choices a second time.

 

I actually managed to sacrifice an 'unfinished' Hawke.  Once attached I just couldn't bring myself to and had to introduce one to Inquisition that I had only completed a part of the first Act with.


  • Neuro aime ceci

#37
Neuro

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Re: DA:2 complaints, the aforementioned re-used backgrounds, and parachuting enemies are the main ones. The combat is also faster and less tactical. It had a short development time, but imo it holds up with the story/characters which is the most important thing for me, so i loved it despite it's shortcomings.

 

Make sure to do the quest 'bait and switch' and go into the hanged man at least once in act I, get both DLCs (I think they work best in act II or III - III is the shortest act, so it's good to pad it out), and have fun!

 

Re: difficulty it's your game, play it your way. If you're mostly playing for the story, why not stick to casual? If you fall in love with the game, you can always come back through on a higher difficulty later :).

 

Good call, cheers!   :)

 

Glad to hear you're enjoying it.  I wouldn't go back and restart my game yet again if you've gotten 2 of the quests already done.  Like you said "Fade".  My second least liked part of the 4 quests.  Yes, there is something I hate more, only because there is no mod to skip it like with the Fade.

 

There is always a subsequent playthrough to get Sten out of the cage.  One nice thing about these games is the ability to go back and make different choices a second time.

 

I actually managed to sacrifice an 'unfinished' Hawke.  Once attached I just couldn't bring myself to and had to introduce one to Inquisition that I had only completed a part of the first Act with.

 

I did end up going back haha-- though not restarting it, thankfully.  I went back to right before I left Lothering, said WHATUP to Sten, recruited him, et al.  He's a really awesome character, and I am somewhat completionist/obsessive about games I truly love (as I do with this one).  Furthermore, its not like he gets recruited or just doesn't get recruited and goes off to do _____.  He actually dies via Darkspawn if not recruited, so, enough said.  

 

I really loved one of the Solas-Iron Bull dialogues re: death and the grey areas surrounding it, namely Solas response (though I think IB has a great point, too:)

 

Solas: Unless the fight is personal, violence is a means to an end. It isn't appropriate to celebrate.

Iron Bull: I don't know. Gotta wonder about anyone who fights as much as we do and doesn't have some fun with it.

Solas: We have fought living men, with loves and families, and all that they might have been is gone.

 

Dragon Age does a really good job elaborating this point-- the humanity (however small) of nearly everyone, even villains, really.  Probably my favorite meta-aspect of the game.  

 

Anyhow, just did Warden's Keep on my way to Circle (again) so that I could level up a bit and get some gear, loved the quick storyline.  Looking forward (after re-doing the other main quests) to Orzammar and Denerim, neither of which I've done yet.  

 

Cheers!


  • KatSolo aime ceci

#38
Neuro

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Glad to hear you're enjoying it.  I wouldn't go back and restart my game yet again if you've gotten 2 of the quests already done.  Like you said "Fade".  My second least liked part of the 4 quests.  Yes, there is something I hate more, only because there is no mod to skip it like with the Fade.

 

There is always a subsequent playthrough to get Sten out of the cage.  One nice thing about these games is the ability to go back and make different choices a second time.

 

I actually managed to sacrifice an 'unfinished' Hawke.  Once attached I just couldn't bring myself to and had to introduce one to Inquisition that I had only completed a part of the first Act with.

 

& to another point:  

You mentioned your attachment-- which character did you feel most attached to?  Warden, Hawke, or Inquisitor?  Attached to, or identified with (one could argue there's a difference)?  I suspect I will identify at least a bit less with Hawke, since he is sort of more developed as is / we "create-shape" him less / he isn't supposed to be "us," etc. But, I'm open to being wrong and totally surprised-- I'll have to see in a bit when I start DA II.  

 

Cheers!



#39
sylvanaerie

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& to another point:  

You mentioned your attachment-- which character did you feel most attached to?  Warden, Hawke, or Inquisitor?  Attached to, or identified with (one could argue there's a difference)?  I suspect I will identify at least a bit less with Hawke, since he is sort of more developed as is / we "create-shape" him less / he isn't supposed to be "us," etc. But, I'm open to being wrong and totally surprised-- I'll have to see in a bit when I start DA II.  

 

Cheers!

 

I think my canon Hawke was my favorite.  While I preferred Origins' story and companions to DA2, I found the warden bland and uninteresting as a hero, mostly because of the lack of personality and the mannikin-like reactions to the world around him/her.  The warden's personality is almost completely made up by the player which some players like, but I find tedious.  I much prefer player characters written like a storybook character, where you have a set personality (like Squall in FF8).  Hawke had that, but it was better because you can make Hawke diplomatic, snarky where he takes nothing--and I mean nothing--seriously, or a Hawke who has some serious anger issues.

 

My canon warden was a Surana who romanced Alistair, a 'white hat' and I had to head canon a lot of her personality just to connect to her.  By contrast my canon Hawke was a snarky lady rogue who romanced Isabela (birds of a feather).  I went almost entirely with sarcastic/charming dialogue choices and frequently she had me laughing so hard I nearly fell out of my computer chair.  Both were cute redheads with a smattering of freckles across their noses.  Neria was default name.  Kit was Kit(ty) Hawke. Yep, even her name was tongue-in-cheek.   :P Most fun I've had playing a PC in all three games, I really, really loved Kit, by far my favorite!  There's no way I could ever sacrifice her in the Fade.  By contrast, I have yet to find an Inquisitor I can relate to who will be my 'canon'.  I've only managed to complete three full games before I got sick and hope to pick it back up again once I'm completely better.


  • thewatcheruatu et Neuro aiment ceci

#40
Deadly dwarf

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Hi Neuro,

 

Same situation as you...did DAI first (and many times over).  Doing DAO has definitely filled in many gaps in Thedas knowledge inherent from playing DAI first.  Unlike yourself, my PC fell for Leliana and never looked back.  Morrigan doesn't look right in DAO; her eyes are screwy.  Definitely more polished in DAI (albeit totally untouchable).  She also seems to be as wicked as Flemeth looks.  Whenever you're faced with a moral quandary, she's almost always favors the morally questionable solution.  She's still a favorite traveling companion, though, especially her banter with Alistair.  Also regarding Morrigan and Flemeth, if you play DAI first, you're far less likely to want to kill Flemeth when Morrigan asks you to.  This, of course, on top of the fact that Flemeth saves the PC and Alistair from being annihilated at Ostagar.

 

As to game mechanics, while DAI is more polished, there's the problem of leveling up too quickly and being ridiculously overpowered by the time you reach certain areas.  This happens even when playing on "Nightmare" with friendly fire turned on.  By contrast, I'm currently on "Normal" in DAO and more than once have had to briefly set game to "Casual" to get past certain bosses.

 

Regarding traveling companions, I do find myself wondering why anyone would accept an admitted murderer like Sten or an assassin who tried to kill you like Zevran into your group.  I ultimately add them because the game expects you to.  Definitely not a choice I'd make in real life.  Those two mostly stay at camp anyhow.  I typically take Leliana as my rogue to open locked doors and chests.  For my warrior, I usually take Alistair or Shale....or occasionally Oghren. 

 

Cheers!


  • Neuro aime ceci

#41
Neuro

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I think my canon Hawke was my favorite.  While I preferred Origins' story and companions to DA2, I found the warden bland and uninteresting as a hero, mostly because of the lack of personality and the mannikin-like reactions to the world around him/her.  The warden's personality is almost completely made up by the player which some players like, but I find tedious.  I much prefer player characters written like a storybook character, where you have a set personality (like Squall in FF8).  Hawke had that, but it was better because you can make Hawke diplomatic, snarky where he takes nothing--and I mean nothing--seriously, or a Hawke who has some serious anger issues.

 

My canon warden was a Surana who romanced Alistair, a 'white hat' and I had to head canon a lot of her personality just to connect to her.  By contrast my canon Hawke was a snarky lady rogue who romanced Isabela (birds of a feather).  I went almost entirely with sarcastic/charming dialogue choices and frequently she had me laughing so hard I nearly fell out of my computer chair.  Both were cute redheads with a smattering of freckles across their noses.  Neria was default name.  Kit was Kit(ty) Hawke. Yep, even her name was tongue-in-cheek.   :P Most fun I've had playing a PC in all three games, I really, really loved Kit, by far my favorite!  There's no way I could ever sacrifice her in the Fade.  By contrast, I have yet to find an Inquisitor I can relate to who will be my 'canon'.  I've only managed to complete three full games before I got sick and hope to pick it back up again once I'm completely better.

 

That's so interesting-- I know what you mean about the "absence" of personality being both a positive and/or negative.  I think there are times when it can be done right, and I do like my ability to create my Warden's personality.  A game like Skyrim, however-- though I certainly enjoyed it-- I don't think they succeed in creating a fully fleshed character (or allowing us to create one, rather), but I also think Skyrim is a game less focused on narrative and character development, just by its nature.  

 

My Warden I feel genuinely has a personality, though not quite as much as my Inquisitor?  I'll be really interested to start DA II soon, and see how I feel about the already-somewhat-formed Hawke.  

 

What sort of narrative/RP choices did you follow in your Inquisition playthroughs?  My canon Inquisitor is a Human mage who romances Cassandra (somewhat classic, I know, but it's wonderful).  He's a merciful judge (I didn't believe in executing almost any of the prisoners...Livius had me close though  :) ), friends with everyone, particularly Dorian and Sera.  Dorian and him are broskis-- I was at first disappointed that Dorian and Bull didn't start their romance in my playthrough (not sure why-- they were constantly paired together in my party), but I actually really like the end where, I assume if approval is high enough, Dorian chooses to stay with the Inquisition because he's "found a true friend" in you, and whatnot.  I really loved Dorian's story.  

 

Hope you're no longer feeling sick, or that you're on the mend! Cheers! 



#42
Neuro

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Hi Neuro,

 

Same situation as you...did DAI first (and many times over).  Doing DAO has definitely filled in many gaps in Thedas knowledge inherent from playing DAI first.  Unlike yourself, my PC fell for Leliana and never looked back.  Morrigan doesn't look right in DAO; her eyes are screwy.  Definitely more polished in DAI (albeit totally untouchable).  She also seems to be as wicked as Flemeth looks.  Whenever you're faced with a moral quandary, she's almost always favors the morally questionable solution.  She's still a favorite traveling companion, though, especially her banter with Alistair.  Also regarding Morrigan and Flemeth, if you play DAI first, you're far less likely to want to kill Flemeth when Morrigan asks you to.  This, of course, on top of the fact that Flemeth saves the PC and Alistair from being annihilated at Ostagar.

 

As to game mechanics, while DAI is more polished, there's the problem of leveling up too quickly and being ridiculously overpowered by the time you reach certain areas.  This happens even when playing on "Nightmare" with friendly fire turned on.  By contrast, I'm currently on "Normal" in DAO and more than once have had to briefly set game to "Casual" to get past certain bosses.

 

Regarding traveling companions, I do find myself wondering why anyone would accept an admitted murderer like Sten or an assassin who tried to kill you like Zevran into your group.  I ultimately add them because the game expects you to.  Definitely not a choice I'd make in real life.  Those two mostly stay at camp anyhow.  I typically take Leliana as my rogue to open locked doors and chests.  For my warrior, I usually take Alistair or Shale....or occasionally Oghren. 

 

Cheers!

 

That's awesome!  Yeah, sounds like we've had similar experiences.  Did you finish your DA:O game yet?  

 

It's interesting-- I originally fell for Morrigan *swoon* because of her laugh, her flirtiness, etc., and the fact that I found Leliana's religious fervor a bit too much.  But, as the game has progressed, I too have become annoyed with Morrigan's approval of evil choices-- at first they were just cold and calculating, but seriously, with some of them, she's literally just rooting for the evil thing (like, a murder with no benefit to the Warden, etc.).  I swear if she doesn't approve of the moral choices in the Alienage (obviously I'm gonna save all elves, still on the fence about how much mercy I'll show the slavers, but not much, I expect), I will be pissed with her.  

 

I think I might end up breaking up with her for Leliana, as that not only somewhat reflects my personal feelings, but also makes for a good story-- plus, I like the complicated relationship between Leliana and Morrigan.  If you played DA I though, you agree that Morrigan has grown and appears to be a good mother, no?  To a certain extent.  

 

As for Sten & Zevran-- I get both, I just find it difficult to justify allowing Sten to walk free from murder.  Accepting Zev into the group, that's an odd choice, but I certainly didn't see any cause to kill him after I overcame the ambush, that seems superfluous.  However, he's so glib and funny in the introduction that I can see it being believable.  Plus, every playthrough I've done has focused a lot on characters' second chances, redemption, penance, etc.  So, giving Zev a second shot, I can buy it.  

 

And Sten, I totally don't think leaving him in the cage for the Darkspawn is a moral "good," (I agree with Leliana that nobody deserves that).  So I can see freeing him for that purpose, and allowing him to *earn* his redemption (as the Inquisitor says to Blackwall, paraphrasing: to seek your deremption through serving and good works, rather than mere punishment), I just struggle with how one would justify that to friends/family of the farmers he murdered.  But, I choose to free him, and I also really like his character-- take him in the party! He's got great dialogue :)

 

They're difficult decisions both, however, and I think there are many arguments for both sides.  

 

Nice to hear from someone with a similar experience :) , I can't wait for DA 2 and then DA: I again with all my Canon characters-- have you played DA II yet?

 

CHeers


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#43
Neuro

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Also, quick question: 

 

For those of you who've played both DAO and DAII, when you import your characters to the Keep and then put that in Inquisition, does it have you a) directly import the character and all their choices naturally, automatically fill up the Tapestry?  Or, does it have you B) import your character and then go through the Tapestry and (re)make/select the choices your PC made throughout the game, in order to reflect your playthrough?  I was under the impression it worked like option a), but I realized recently it might be B)?  

 

Like for me, import my Warden Hugh Cousland, then be like "Romances Morrigan, check, saves Redcliffe, check), or does it do that automatically?  I thought it did it automatically and that was sort of the whole idea-- your choices from the previous game are recorded and cannot be altered, except by creating another world state-- is that not the case?  

 

Thanks for anyone who can help clear that up! Cheers all.  



#44
caradoc2000

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Also, quick question: 
 
For those of you who've played both DAO and DAII, when you import your characters to the Keep and then put that in Inquisition, does it have you a) directly import the character and all their choices naturally, automatically fill up the Tapestry?  Or, does it have you B) import your character and then go through the Tapestry and (re)make/select the choices your PC made throughout the game, in order to reflect your playthrough?  I was under the impression it worked like option a), but I realized recently it might be B)?

The latter. Essentially you import a placeholder (name, race and such basics), all decisions will have to be manually input into the tapestry.


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#45
sylvanaerie

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That's so interesting-- I know what you mean about the "absence" of personality being both a positive and/or negative.  I think there are times when it can be done right, and I do like my ability to create my Warden's personality.  A game like Skyrim, however-- though I certainly enjoyed it-- I don't think they succeed in creating a fully fleshed character (or allowing us to create one, rather), but I also think Skyrim is a game less focused on narrative and character development, just by its nature.  

 

My Warden I feel genuinely has a personality, though not quite as much as my Inquisitor?  I'll be really interested to start DA II soon, and see how I feel about the already-somewhat-formed Hawke.  

 

What sort of narrative/RP choices did you follow in your Inquisition playthroughs?  My canon Inquisitor is a Human mage who romances Cassandra (somewhat classic, I know, but it's wonderful).  He's a merciful judge (I didn't believe in executing almost any of the prisoners...Livius had me close though  :) ), friends with everyone, particularly Dorian and Sera.  Dorian and him are broskis-- I was at first disappointed that Dorian and Bull didn't start their romance in my playthrough (not sure why-- they were constantly paired together in my party), but I actually really like the end where, I assume if approval is high enough, Dorian chooses to stay with the Inquisition because he's "found a true friend" in you, and whatnot.  I really loved Dorian's story.  

 

Hope you're no longer feeling sick, or that you're on the mend! Cheers! 

 

I try to go with as much diversity as possible in my plays.  So my first inquisitor was a Dalish mage (my favorite class) who romanced Cullen.  

Spoiler
 I missed a lot with her so I'll be redoing her when I get better.  Solas was her 'mentor' and she was friends with everyone.  Chose Hawke (my canon Hawke) but kept the wardens in the south.

 

My Circle mage Trevelyan was a hard nose, no nonsense Circle mage.  (Think Vivianne if she were even more devoted to the Andrastian byline).

Spoiler
and was a bit more judgemental.  Chose Hawke, but exiled the wardens.  Vivienne was her bestie/mentor.
Spoiler

 

My Trevelyan rogue romanced

Spoiler
and of course was besties with him as well.  Of the companions, my top three faves are Varric, Cassandra and Dorian.

 

I was in the middle of another Trevelyan mage story and romancing Cassandra when I got sick (around February I started treatment).  Breast Cancer, but it's responding well to the chemo so I look forward to being well soon.  I've finished all the IV's, just doing the oral meds now, but just started so unsure how long I will be on them.  Fortunately, while the IV meds hit like a ton of bricks, the oral doesn't seem to be as horrid.  Side effects aren't as bad, so maybe I can pick it up again soon.  Having a hard time connecting with him anyway since I chose to side with the templars this time and really don't care much for that side of the game.  I'm about halfway through now.

 

I get what you mean about Skyrim.  I enjoyed the game, but only did it once since their story was ...very underwhelming compared to Bioware's.  None of the companions really have much personality, their protagonist was kind of just..."there".  Most of the game seems to be 'mechanics of warfare' kind of thing.  Not much roleplay to it, at least not for me.  As I said, I need something more than just "there" to work with.  


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#46
Aren

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  Also regarding Morrigan and Flemeth, if you play DAI first, you're far less likely to want to kill Flemeth when Morrigan asks you to.  This, of course, on top of the fact that Flemeth saves the PC and Alistair from being annihilated at Ostagar.

 

 

Playing at the inverse, DAI first and DAO later , is is like to see Morrigan make a huge step backwards.
Poor Flemeth,i just leave her in her hut in peace.

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#47
Neuro

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The latter. Essentially you import a placeholder (name, race and such basics), all decisions will have to be manually input into the tapestry.

 

Cheers-- thanks for the info!



#48
Neuro

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Playing at the inverse, DAI first and DAO later , is is like to see Morrigan make a huge step backwards.
Poor Flemeth,i just leave her in her hut in peace.

 

 

I feel ya, but I'm romancing Morrigan, and already promised to help her out, so now I feel obligated haha.  It's annoying-- I wish I could headcanon more my Warden's motivation to help Morrigan vanquish her mother, but struggling at the moment.  

 

Cheers!  



#49
Neuro

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I try to go with as much diversity as possible in my plays.  So my first inquisitor was a Dalish mage (my favorite class) who romanced Cullen.  

Spoiler
 I missed a lot with her so I'll be redoing her when I get better.  Solas was her 'mentor' and she was friends with everyone.  Chose Hawke (my canon Hawke) but kept the wardens in the south.

 

My Circle mage Trevelyan was a hard nose, no nonsense Circle mage.  (Think Vivianne if she were even more devoted to the Andrastian byline).

Spoiler
and was a bit more judgemental.  Chose Hawke, but exiled the wardens.  Vivienne was her bestie/mentor.
Spoiler

 

My Trevelyan rogue romanced

Spoiler
and of course was besties with him as well.  Of the companions, my top three faves are Varric, Cassandra and Dorian.

 

I was in the middle of another Trevelyan mage story and romancing Cassandra when I got sick (around February I started treatment).  Breast Cancer, but it's responding well to the chemo so I look forward to being well soon.  I've finished all the IV's, just doing the oral meds now, but just started so unsure how long I will be on them.  Fortunately, while the IV meds hit like a ton of bricks, the oral doesn't seem to be as horrid.  Side effects aren't as bad, so maybe I can pick it up again soon.  Having a hard time connecting with him anyway since I chose to side with the templars this time and really don't care much for that side of the game.  I'm about halfway through now.

 

I get what you mean about Skyrim.  I enjoyed the game, but only did it once since their story was ...very underwhelming compared to Bioware's.  None of the companions really have much personality, their protagonist was kind of just..."there".  Most of the game seems to be 'mechanics of warfare' kind of thing.  Not much roleplay to it, at least not for me.  As I said, I need something more than just "there" to work with.  

 

I like that you try to go for diversity.  I want to do that, but I'm facing a quandary with it.  I wanted to try DA:O as a male human because a] the origin story was highly recommended to me and b] I thought it would allow me to immerse myself the most.  

 

It's weird, but because I don't necessarily identify as a person who has suffered (anymore than the average person-- as compared to others, is what I mean) from political oppression, I'm somehow averse to playing as elves?  Like I would never declare myself to be a victim of that as compared to other people(s), particularly with everything going on currently, so there's some small part of me that feels 'false' playing as one haha.  Even though in all my playthroughs, I champion the elves and always make decisions to benefit their people, etc.-- I view myself as an outsider.  If that makes sense-- like I feel a bit fraudulent doing it, and trying to really identify with the character.  As you can tell, I like to identify with my PCs-- it's hard for me to either play as a malevolent ******* or an evil guy, I don't really enjoy it (except in short bursts or something-- like the evil responses are often hilarious, for sure).  

 

Anyways, so I'm a male human rogue in DA:O, and I originally wanted to be a FemHawke Mage, but then I heard the voice acting for the male Hawke and sort of fell in love, so I'm stuck with what to do-- my canon inquisitor is Trevelyan, and I really love that origin story.  So, essentially I've got three non-diverse human males lol, which I'm not that psyched about (not that there's anything wrong with it).  But I think I'll either be a FemHawke, or I'll do DA:O as a female elf, since I love that origin story, too.  

 

I digress; to address the second part of your post: I'm sorry to hear about the cancer, but glad you're responding well to the treatment! And I'm glad the oral meds are easier on the system-- I have seen, but can't imagine, of course, how arduous and difficult the chemotherapy process is.  Family & friends always seems like it can be helpful, of course, too.   :)

It sort of puts anything-- *anything*-- I'm struggling with into perspective, too; I'm glad to hear you're on the mend.  

 

Re: Inquisition-- Yeah, I can't get on board with forsaking the mages in Inquisition, but it's a shame, because I know the Templar storyline is also awesome, and

Spoiler

 

Yeah, Skyrim is a great game, and great for many people, but in my opinion: any Dragon Age game >>>>>> Skyrim.  Like, no contest for me in terms of which I've enjoyed more.  I find (again, subjective) Bioware games to have so much more emotional and intellectual depth than Skyrim, too-- for the things I love. 

 

Dorian love story is very sweet indeed :) -- I love the Cassandra storyline, and particularly the party/Cassandra banters when you're actively romancing her.  She's the best.  



#50
sylvanaerie

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I feel ya, but I'm romancing Morrigan, and already promised to help her out, so now I feel obligated haha.  It's annoying-- I wish I could headcanon more my Warden's motivation to help Morrigan vanquish her mother, but struggling at the moment.  

 

Cheers!  

 

Same.  Depends on how close my wardens feel to Morrigan as to why or if I help her.  If I'm playing a ball busting templar type who hates mages (all of them), or someone who really likes Morrigan, Flemeth dies.  If I am playing someone who feels obligated to her for rescuing them from the Ostagar fiasco, then she lives.  

 

Spoiler


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