Game is still a year in a half from release. They should wait until they know they have nailed certain things before advertising them.
Media Black Out: Good or Bad for ME:A?
#27
Posté 25 juin 2015 - 01:22
Game is still a year in a half from release. They should wait until they know they have nailed certain things before advertising them.
Safe to say, information will be given to us about ME:A on N7. Hopefully another 45 minute long stream like last years.
#28
Posté 25 juin 2015 - 01:43
If anything the black out has provided me with a lot of entertainment. I love discussing the potential for classes, exploration and alien races while it's still left to our imagination. I also love the people who come to conclusions about the gameplay and plot based on absolutely nothing but a fancy CGI trailer that reveals nothing, as they claim the game is going to just suck because they want to find things to hate.
#29
Posté 25 juin 2015 - 01:55
Good i say, i prefer waiting.
https://twitter.com/...568219635433472
Look at those graphics, they could build a better story and game play.
#30
Posté 25 juin 2015 - 02:41
#31
Posté 25 juin 2015 - 02:59
#32
Posté 25 juin 2015 - 04:41
I don't think it honestly matters sometimes...people are going to complain anyway, it just depends on what they are planning to complain about.
- pdusen et Oldren Shepard aiment ceci
#33
Posté 25 juin 2015 - 04:42
The game is a year and a half away and marketing will intensify as we get closer to release.
There is such a thing as blowing your load too early to put it crudely.
- heinoMK2 aime ceci
#34
Posté 25 juin 2015 - 04:51
The game is a year and a half away and marketing will intensify as we get closer to release.
There is such a thing as blowing your load too early to put it crudely.
I think people just want re-assurance on their theories and fears in some form.
Those people need to wait until N7 day I bet.
- Oldren Shepard aime ceci
#35
Posté 25 juin 2015 - 05:08
The game is a year and a half away and marketing will intensify as we get closer to release.
There is such a thing as blowing your load too early to put it crudely.
Yep, absolutely. The only thing i feel they should communicate at this point, is where they are at with the general development right now. Is the story set in stone already? Is the character roaster final at this point? This might help us to focus our feedback at things that still need it.
Some cool posters/wallpapers with planetary surfaces would be pretty great, too.
#36
Posté 25 juin 2015 - 05:10
- Ahriman aime ceci
#37
Posté 25 juin 2015 - 09:07
6 Months out from release, they'll be cranking the hype machine into overdrive.
#38
Posté 25 juin 2015 - 09:28
Considering Mass Effect 3s story line was ruined by leaks I'm glad bioware is keeping this game close to their chests.
Need to say that they planned the same for ME3 after ME2, when people got whole plot just by watching trailers and other promotional stuff, even "Garrus' surprise" got into promotion somehow. Official ME3 info on plot was quite modest.
#39
Posté 25 juin 2015 - 01:59
Considering Mass Effect 3s story line was ruined by leaks I'm glad bioware is keeping this game close to their chests.
As much as I hated the time from when the leaks hit to when the game came out, this is inaccurate. The storyline wasn't ruined by the leaks, it was just ruined period. The leaks revealed that. Indeed in some cases, things were so broken the leaks actually gave people time to complain and Bioware to "fix" them, to some extent.
In a better world where EA overlords didn't exist a leak like ME3's might've even forced Bioware to go the way of Valve, pull back for 6 months to a year and actually fix the damn thing entirely. Though given the artistic integrity dream team, maybe that's wishful thinking.
#40
Posté 25 juin 2015 - 02:08
In a better world where EA overlords didn't exist a leak like ME3's might've even forced Bioware to go the way of Valve, pull back for 6 months to a year and actually fix the damn thing entirely. Though given the artistic integrity dream team, maybe that's wishful thinking.
In a world where EA overlords didn't exist, there wouldn't've still been a Bioware to make ME3 in the first place....
#41
Posté 25 juin 2015 - 02:17
In a world where EA overlords didn't exist, there wouldn't've still been a Bioware to make ME3 in the first place....
Oh? I don't recall them being forced to sell out to EA. Can you back this up?
#42
Posté 25 juin 2015 - 04:51
I actually think the amount of control game companies try to exercise on what/when information gets released is ridiculous anyway. There are major leaks for almost every major game release. Also, the ridiculous amounts of control they try to exercise over branding is going to do nothing to stop people from interpreting their stuff in weird ways they don't intend or like.
Am I saying they should just dump everything out there to be sifted through? No. But the silly pretense of control is just that: pretense, which seems to serve no purpose except to make game company employees feel really paranoid they might get in trouble for confidentiality breaches at the drop of a hat. (My SO has worked in the industry and this seemed to be his constant concern anyway).
#43
Posté 26 juin 2015 - 12:32
Oh? I don't recall them being forced to sell out to EA. Can you back this up?
Not sell out to EA, but forced to form a partnership with Pandemic because both studios weren't making money back in the mid 2000's.
Their group was VG Holding Corp, and they had backers by a company called Elevation Partners. EA bought them in 2008 officially, beforehand, the two companies were struggling to make money, since games like Mercenaries, Full Spectrum Warrior, Jade Empire and the first Mass Effect were minor hits, but not major successes.
Dragon Age Origins was also in development for five years, BioWare couldn't finish it partly because of the risk they took with Mass Effect, partly because they ran out of funding before EA staked them.
#44
Posté 26 juin 2015 - 12:36
Arkham City is one of the best games I've played in the last 10 years and contrary to my usual style I knew next to nothing about it before I got it for free on PSN+ in christmas 2013.
Media blackout ALWAYS leads to a better perception of the end product IMHO. For some reason, becoming aware of the staff members can make me really irritated. I end up going through the game thinking too much about who wrote it if I've seen the guy. Happened with Mass Effect 3, the new Ace Attorney games and now also Arkham Knight and it makes me more negative but I just can't help it.
#45
Posté 26 juin 2015 - 12:37
Pretty sure Jade Empire was a flop.
#46
Posté 26 juin 2015 - 12:40
Does anyone think BioWare revealed the cinematic trailer too early then? I just know N7 day, we will get something else.
#47
Posté 26 juin 2015 - 12:41
Pretty sure Jade Empire was a flop.
Jade Empire was an amazing game...
#48
Posté 26 juin 2015 - 12:43
Pretty sure Jade Empire was a flop.
Jade Empire was an amazing game...
It is a great game, it didn't sell well.
It was another minor hit, like Kotor and Mass Effect, as I said before.
#49
Posté 26 juin 2015 - 12:50
There are varying degrees of "minor hits" then.
KoTOR sold over a million.
Mass Effect 1 sold 473,000 in a month.
Jade Empire sold through under half a million in all of 2005.
#50
Posté 26 juin 2015 - 12:51
KoTOR sold over a million.
Mass Effect 1 sold 473,000 in a month.
Jade Empire sold through under half a million in all of 2005.
I'm gonna be hated for saying this...but the worst game out of the three sold the best, and it was probably due to brand recognition.
After all, who doesn't want to be a jedi 1/3 of the way through out of nowhere...





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