I don't know about why people say you can't be 'mustache twirlingly evil' but:
When you make a decsion that pisses off all of your companions pretty safe to say you are evil.
I don't know about why people say you can't be 'mustache twirlingly evil' but:
When you make a decsion that pisses off all of your companions pretty safe to say you are evil.
I don't know about why people say you can't be 'mustache twirlingly evil' but:
Spoiler
When you make a decsion that pisses off all of your companions pretty safe to say you are evil.
That's not what I'd call evil.
Guest_StreetMagic_*
That's not what I'd call evil.
Agreed.
Evil is killing your own dad in a blood sacrifice for a measley +1 Con < City Elf Warden
Or sacrificing children to demons (Amalia in Shale's quest) or telling that homeless dwarf woman to leave her baby in the deep roads.
Reaver is a big difference with DAI. In DAO, you have to join a demented dragon cult and kill off two of your "goodie" squad members.
You really can't be evil in this game in my opinion and experience from playing the game once as an 'evil' qunari. The bottom and supposedly 'evil' dialogue option is basically your most stoic and bored one that basically has your inquisitor wanting to just get on with the mission. Even with the judgements where you have the option to execute people (and not always), it's still not really evil because it's justified when possible.
Reaver is a big difference with DAI. In DAO, you have to join a demented dragon cult and kill off two of your "goodie" squad members.
To be honest destroying ashes wasn't evil choice you didn't have to join cult only go through their ritual and those squad members attacked you on their own ,you may even try to calm them down.
Guest_StreetMagic_*
To be honest destroying ashes wasn't evil choice you didn't have to join cult only go through their ritual and those squad members attacked you on their own ,you may even try to calm them down.
Oh, I forgot about that... you could kill the cult later too.
Agreed.
Evil is killing your own dad in a blood sacrifice for a measley +1 Con < City Elf Warden
Or sacrificing children to demons (Amalia in Shale's quest) or telling that homeless dwarf woman to leave her baby in the deep roads.
Reaver is a big difference with DAI. In DAO, you have to join a demented dragon cult and kill off two of your "goodie" squad members.
People have a different view on what makes something in a game 'evil'. To some freeing the mages is evil, to others that's the best ending. I posted a list of things that I feel would be suitable for an evil playthrough since they're a set of acts that I feel leave the world in a worst state than it was when everything started and will lead to nothing but problems. To me, that's the evil option, and far more effective as evil choices than, say, leaving Redcliffe to the undead. That choice actually hinders the Warden's quest, whereas the ones I gave actually help the Inquisition. We're not given 'petty' evil choices in this game because they wouldn't work in the story. If the Inquisitor starts saying 'mwhaa haa haa. I am Princess Stabbity, stab, kill kill!' then they'll be arrested and replaced; and get pulled out of jail whenever a Rift needs closing (the very first Rift closed proves that the Inquisitor doesn't actually need to do anything to close them. Solas holding her hand up to the Rift was enough to seal it).
There is that thing with Imshael in Suledin Keep, but that's pretty brief.
It isn't impossible to be evil, it's just really difficult. Many of the choices have good reasons behind them, no matter which choice you make. So it's more or less an effort to make the choice that is more cruel for the worst possible reason.
For example, conscripting the mages as prisoners is the more cruel choice, but the reason given is a very good one. It's a matter of trust. Conversely, granting them an alliance and then saying you were lying to them is another cruel way to go. Then follow that up by damaging your rep with the mages.
Another way to play evil is to support Leliana for the seat of power she will be considered for, but don't do her personal quest. This way she remains indecisive and fails to correct problems that will later cause greater conflict.
Go for things that earn you disapproval from companions. This will open up opportunities to be cruel to those companions.
Guest_StreetMagic_*
People have a different view on what makes something in a game 'evil'.
Yeah, but sacrificing children and your own dad (who's a nice guy btw) is pretty damn evil, by any standard.
It's about as "objectively" evil as it gets.
The Inquisitor is a grumpy pragmatist at best. It's just not meant to be a dark, twisted character like the above.
Hawke could be evil too. Assassinate the last Harrowmont for money, kill Javaris for fun, sell a soul of a teenarger to Topor, help Matren to kill the families of some apostates, extort a guy to reveal where his godos are, black wil Thrask, etc...Yeah, but sacrificing children and your own dad (who's a nice guy btw) is pretty damn evil, by any standard.
It's about as "objectively" evil as it gets.
The Inquisitor is a grumpy pragmatist at best. It's just not meant to be a dark, twisted character like the above.
Guest_StreetMagic_*
Hawke could be evil too. Assassinate the last Harrowmont for money, kill Javaris for fun, sell a soul of a teenarger to Topor, help Matren to kill the families of some apostates, extort a guy to reveal where his godos are, black wil Thrask, etc...
Yeah, those are pretty bad. I think blackmailing Thrask can be somewhat viewed as just dickish though. Not evil. Or maybe Hawke is a mage him/herself, and resents a Templar trying to play both sides like that.
The writers have always stressed that they don't want a black and white game world but a morally grey one. They have just ensured that this time round the main character can't be more than morally grey either. As others have said, this fits with the role they are given. If they were outright evil then they would never be given the role of Inquisitor in the first place and would be replaced if they only showed their true colours later. That is the drawback in playing an obviously evil character; normally someone would take you down. I never understood why companions would stay with you in DA2 after some of your morally dubious actions. At least in Origins they objected and you were forced to kill them. In fact most people who we might regard as evil probably don't see themselves that way. So they don't do something because it's evil but because it is in keeping with their aims or desires, whilst other people are horrified by it. (Like the Disciples of Andraste in Origins).
That said, there are You tube videos showing the Inquisitor punching certain companions. That may not actually be evil but probably the nearest you will get to satisfying your need to be an absolute bastard. Certainly so far as one character is concerned, you must have to be a really insensitive person or arrogant and showing it constantly, plus neglecting to do things that would please them and using them for sex to put yourself in the position where you can. Also, if you are a mage, making every mage you judge tranquil. So not actually an evil character but certainly a very unpleasant one.
If envy demon could have been inquisitor i doubt playing an evil character would have been problem.
I just want to run an evil empire that shits on the local people it has under its thumb "for the good of Thedas". The Inquisition is basically a project all about imperial expansion, why can't I rob them at the same time?
Like, as satisfying as punching Solas is, it's not quite the same.
Yeah, but sacrificing children and your own dad (who's a nice guy btw) is pretty damn evil, by any standard.
It's about as "objectively" evil as it gets.
The Inquisitor is a grumpy pragmatist at best. It's just not meant to be a dark, twisted character like the above.
A Tabris who sacrifices their dad for a +1 con bonus is likely to the sort of woman who eats puppies and punches babies. I think I prefer evil actions that fall under pragmatic, or well intentioned with disastrous results.
The writers have always stressed that they don't want a black and white game world but a morally grey one. They have just ensured that this time round the main character can't be more than morally grey either. As others have said, this fits with the role they are given. If they were outright evil then they would never be given the role of Inquisitor in the first place and would be replaced if they only showed their true colours later. That is the drawback in playing an obviously evil character; normally someone would take you down. I never understood why companions would stay with you in DA2 after some of your morally dubious actions. At least in Origins they objected and you were forced to kill them. In fact most people who we might regard as evil probably don't see themselves that way. So they don't do something because it's evil but because it is in keeping with their aims or desires, whilst other people are horrified by it. (Like the Disciples of Andraste in Origins).
That said, there are You tube videos showing the Inquisitor punching certain companions. That may not actually be evil but probably the nearest you will get to satisfying your need to be an absolute bastard. Certainly so far as one character is concerned, you must have to be a really insensitive person or arrogant and showing it constantly, plus neglecting to do things that would please them and using them for sex to put yourself in the position where you can. Also, if you are a mage, making every mage you judge tranquil. So not actually an evil character but certainly a very unpleasant one.
Romancing Dorian, reaching max disapproval and then punching him during this dialouge is pretty damn evil. My Warden who romanced Alistair and stabbed him in the back at the Landsmeet and let Anora excute him would think that was messed up.
Romancing Dorian, reaching max disapproval and then punching him during this dialouge is pretty damn evil. My Warden who romanced Alistair and stabbed him in the back at the Landsmeet and let Anora excute him would think that was messed up.
Eh, I don't really think that scene is indicative of an "evil" Inquisitor, even with the romance. More like "I'm a crybaby (wo)manchild with self-control issues".
I find it strange because we are told in-game about the previous Inquisitions becoming corrupt and doing some really evil ****.
Also remember to give Vivinene the wrong thing she asks for, recruit the noble that Sera hates, be mean to Cole (or try to jam his spirit powers in his personal quest first), Blackwall's will be obvious, anger Cass in various ways, have no regard for Solas' friend and then let him kill out of anger, if you get Dorian's personal quest take it but be dismissive during it, Iron Bull's should be obvious. Varric's should be obvious, but take him to Adamant Fortress in that case. I don't want to spoil anything.
You can be evil. Sort of.
In comparison to the previous iterations of the title, you are strictly limited.
It's Bioware's game and Bioware's protagonist now more than ever.
I think one of the reasons why we can't have a more devious character is that the game focus more on adventuring and fetch quest. Rather then quests and options to better mold the inquisitor, which is one of the reasons why people complain that inquisitor doesn't have a personality.
Looking back on some of the trailer images, it did appear that the inquisitor could be evil. False advertisement...
