The tragedy is that your final guide explaining you "how will this end" was the biggest mass murderer in the history of the galaxy, full of so many runtimetime errors and faulty logic, the geth would label its code as a weapon of mass extinction if it entered into the consense.
A bittersweet philosophical ending that makes you think about it is fine unless the holes are so big you could fly the entire reaper fleet through it.
I am not saying it was a good ending or logically sound but I do believe they made the best of a bad situation. They had to try to explain how that end is the end regardless of the plot holes. Honestly, I could not see how they would have killed the reapers without blowing up a star or something equally as awesome. If they wanted to kill the reapers and live they would have had to have been 'allowed to' by the story and that's what this ending does. It allows Shepard to defeat the reapers.
It was a trilogy and they were determined to stick to it. In terms of effort put in I would say ME3 was Bioware's finest accomplishment.
Mass Effect 2 is the problem not Mass Effect 3. ![]()





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