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lots of bad endings expected in this?


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#176
Catastrophy

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It never ends good for the bad guys in my playthroughs - lots of bad endings guaranteed.



#177
The Twilight God

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ME3 ending wasn't bad because it was tragic.


It was bad because only one ending could possible play out as you're supposed to believe and that ending would cripple civilization was we know it. The others were stupid and plot/story contradictory. Also, the entire ending level was just sadness on top of sadness. It was depressing. If you're going to have that type of ending you don't lay on all that depressing stuff beforehand. There needs to be a light at the end of the tunnel or people should have remained upbeat and gungho (i.e. no tunnel at all). There was nothing heroic or logical about any of it. The deaths were just thrown in for the sake of being depressing and sad. This us unacceptable for the conclusion of a trilogy that is so personal. The whole thing was just stupid, especially given the decision chamber, outside of Shepard being indoctrinated in 3 of the 4 endings and damning the universe. It's just a horribly written ending.

This is why I could never go back to consoles. ME3 without MEHEM is useless and unplayable. If not for players' efforts to clean Bioware's turd I'd never pick it up ever again. With consoles you're stuck with whatever garbage the devs give you.
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#178
Indigenous

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If the Blight was made up of hundreds of thousands of Archdemons, I would have expected there to be a solution to stopping them with possible "good" and "bad" outcomes based on my choices.  Why bother to even make such a game otherwise?   WHy create a maze where the reward was velveeta rather than a real piece of cheese?

 

But then, when DAO came out, I still had faith that Bioware knew how to tell such a story.

That doesn't answer my question. You would simply expect to beat them because it is a game. That's reasonable and, if I am not mistaken Shepard still beat the reapers. But, if you can name one choice you made in ME1, ME2, or ME3 that would have allowed you to beat the reapers then I will concede this point.

 

I killed a freaking Old God in DAO.

 

Got a better ending too.

You think ME3 has problems. You killed an Old God after it was already established how to kill an Old God. I still don't even understand the Dark Ritual. I don't even know why Grey wardens are needed or how anyone thought of the idea of drinking darkspawn blood and just randomly killing any old Archdemon. So many holes in Origins, but they let Alistair become a wandering drunk so its all good. :)



#179
Iakus

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That doesn't answer my question. You would simply expect to beat them because it is a game. That's reasonable and, if I am not mistaken Shepard still beat the reapers. But, if you can name one choice you made in ME1, ME2, or ME3 that would have allowed you to beat the reapers then I will concede this point.

 

ME 1, 2, and even 3 demonstrated that he Reapers were not invincible.  SImilarly, their technology had weaknesses that could be exploited.

 

The problem is, at no point were we allowed to look into ways to exploit these weaknesses.  Worse, ME3 decided to patch out weaknesses the Reapers were already established to have.  Not to mention bolster the Reapers' number to absolutely stupid levels (seriously, the math strongly implies Sovereign-class Reapers alone to be in the tens of thousands)

 

Thus it came down to a deus diabolus ex machina with absolutely deplorable effects on the galaxy forced on us in order to "save" the galaxy.

 

 

You think ME3 has problems. You killed an Old God after it was already established how to kill an Old God. I still don't even understand the Dark Ritual. I don't even know why Grey wardens are needed or how anyone thought of the idea of drinking darkspawn blood and just randomly killing any old Archdemon. So many holes in Origins, but they let Alistair become a wandering drunk so its all good.

Umm, we didn't know how to beat the archdemon until just before the siege of Denerim.  

 

Morrigan has always been mysterious, and is clearly not telling you everything.  But then, you don't have to do the Dark RItual

 

The Joining was developed by Tevinter mages after they had been fighting a Blight for over a hundred years, and killed Dumat several times.  They had a hell of a long time to study darkspawn.


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#180
Indigenous

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ME 1, 2, and even 3 demonstrated that he Reapers were not invincible.  SImilarly, their technology had weaknesses that could be exploited.

:sigh: Patch out what weaknesses? Before ME3's ending more reapers died than in the other two games combined.

Soverign did mention that each reaper was like a nation and their numbers would blot out the skies.

Even if he didn't, the reapers have been destroying civilisations for an uncountable number of years (cycles).

The Protheans were a united empire and failed to beat the reapers.

They had weakness sure but less weaknesses than their enemies.

Wait are you suggesting they had a fatal flaw that would allow you to destroy the most powerful race of beings in existence?

A thermal exhaust port perhaps?

 

:sigh: Yes we didn't know how to beat the Archdemon but Thedas did as it wasn't their first blight. It was already established.

Doesn't that make Morrigan a ridiculous plot device to allow the warden to have a happy ending?

And they figured out that if you drank archdemon blood you could kill an archdemon? So... convenient.

But you could become King/Queen so I guess its all cool. :)



#181
KaiserShep

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In the end, the reapers' main weakness is just not being thorough enough. I guess that's good for something.
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#182
dreamgazer

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In the end, the reapers' main weakness is just not being thorough enough. I guess that's good for something.

 

Honestly, I believe the loss of the Citadel early in the war against the Reapers would trigger some really dangerous responses from the systems closest to the relays, from an increase in mass suicide to destruction of the relays in hopes of "closing the door" on their invasion.  Leaving the relays active, rapidly attacking points across the galaxy, and preserving a false sense of security at its heart did have its advantages. 



#183
KaiserShep

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It'd be funny if the raloi destroyed their relay only to snuff themselves out.

But to clarify, when I mean thorough, I mean over the course of the cycles and their constant failure to destroy beacons left behind by the survivors, thus failing to take out the crucible plans over time.

#184
Massa FX

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I'm prepared to be euphoric after playing Andromeda or butt-hurt.

 

Either way, I'll be buying the game and playing it multiple times, and then I'll be downloading and installing all the mods I want to make my gaming experience unique to my preferences. 

 

And then I'll be on the forums bickering with all yawl about the game.

 

Cycle of playing Bioware games.

 

note: I got so trolled and bullied in DA:I forums, I rarely go there. Hopeful some from that group don't migrate over to ME:A's forums, although I won't know because I've blocked a few of those people. Somehow the trolling and bullying on ME forums is more tolerable to me. Maybe because I care more about ME than DA?


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#185
dreamgazer

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But to clarify, when I mean thorough, I mean over the course of the cycles and their constant failure to destroy beacons left behind by the survivors, thus failing to take out the crucible plans over time.

 

Agreed, but hey, if they leave semi-functioning corpses and Prothean data discs lying about in the galaxy ... 

 

Spoiler



#186
Blackguard

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I'm prepared to be euphoric after playing Andromeda or butt-hurt.

 

Either way, I'll be buying the game and playing it multiple times, and then I'll be downloading and installing all the mods I want to make my gaming experience unique to my preferences. 

 

And then I'll be on the forums bickering with all yawl about the game.

 

Cycle of playing Bioware games.

 

note: I got so trolled and bullied in DA:I forums, I rarely go there. Hopeful some from that group don't migrate over to ME:A's forums, although I won't know because I've blocked a few of those people. Somehow the trolling and bullying on ME forums is more tolerable to me. Maybe because I care more about ME than DA?

 

No clue, i disliked DA:I so badly after 25-30 hours of gameplay that i didn't bothered with the forum over there anyway.

If time has teached me one thing, then that time i spend on a gameforum complaining about how shitty the game i was looking forward to for so long is, is double-wasted.

First i feel the disappointment, then i feel the loss, then i spend time ranting without any purpose but to bath in my bad mood, and finally i get punched in the face from the people who like the game (well earned, somehow).

(PS: that been said, i didn't expected much from DA:I after i played DA 2 so the disappointment there was little anyway)

 

But yea...

 

"I'm prepared to be euphoric after playing Andromeda or butt-hurt.

 

Either way, I'll be buying the game and playing it multiple times, and then I'll be downloading and installing all the mods I want to make my gaming experience unique to my preferences. "

 

Same here... in the next few days i will work on vanish from this forum for some months and try to disconnect my mind from Mass Effect... to replay ME 1,2,3 and stick around waiting for 18+ months could lead to severe damage of my mind... and i am already disturbed enough.


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#187
Han Shot First

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MEHEM ending was the best canon ending.

 

MEHEM is worse than the original endings.

 

Bittersweet would have been the appropriate tone for Mass Effect 3's endings, not grimdark (original endings) or rainbows & butterflies. (MEHEM)


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#188
Massa FX

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MEHEM is worse than the original endings.

 

Bittersweet would have been the appropriate tone for Mass Effect 3's endings, not grimdark (original endings) or rainbows & butterflies. (MEHEM)

 

I love Rainbows!!!!

 

... butterflies are okay.


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#189
Massa FX

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No clue, i disliked DA:I so badly after 25-30 hours of gameplay that i didn't bothered with the forum over there anyway.

If time has teached me one thing, then that time i spend on a gameforum complaining about how shitty the game i was looking forward to for so long is, is double-wasted.

First i feel the disappointment, then i feel the loss, then i spend time ranting without any purpose but to bath in my bad mood, and finally i get punched in the face from the people who like the game (well earned, somehow).

(PS: that been said, i didn't expected much from DA:I after i played DA 2 so the disappointment there was little anyway)

 

But yea...

 

"I'm prepared to be euphoric after playing Andromeda or butt-hurt.

 

Either way, I'll be buying the game and playing it multiple times, and then I'll be downloading and installing all the mods I want to make my gaming experience unique to my preferences. "

 

Same here... in the next few days i will work on vanish from this forum for some months and try to disconnect my mind from Mass Effect... to replay ME 1,2,3 and stick around waiting for 18+ months could lead to severe damage of my mind... and i am already disturbed enough.

 

Welcome to BSN! Good luck in staying away. I'm not a frequent poster, but I read a lot of comments. I avoid spoiler-like threads because... I don't want to know too much about ME:A yet. I want my first experience to be unsullied by other's speculation, true/false rumors, and troll discussions. But I lurk about here. I like most folks here on ME forums and think they're a good group. Most are here because they love ME. Other's are here because they hate it or hate parts of it. 

 

As you replay ME1 - ME3 be sure to check out the ME3 "What did you do Today in Me" (or something like that) thread and post! 

 

:wizard:


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#190
Blackguard

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Welcome to BSN! Good luck in staying away. I'm not a frequent poster, but I read a lot of comments. I avoid spoiler-like threads because... I don't want to know too much about ME:A yet. I want my first experience to be unsullied by other's speculation, true/false rumors, and troll discussions. But I lurk about here. I like most folks here on ME forums and think they're a good group. Most are here because they love ME. Other's are here because they hate it or hate parts of it. 

 

As you replay ME1 - ME3 be sure to check out the ME3 "What did you do Today in Me" (or something like that) thread and post! 

 

:wizard:

 

Oh well, i spend almost 2 years in the SWTOR-Forum before it was released. A good half year in the closed beta forum of it.

That was where i learned how unhealthy a gameforum can be^^.

Albeit i have to admit that this forum seems to be quite bearable.

No clue about anything but ME, i don't got interest anymore in other Bioware Games.

 

It was also the first time the state of a game really bothered me, because the only other universe but ME that i really love, and that since over 30 years, is the one of star wars. I also like many others, DA, Startrek, Warhammer, etc, but those two are special.

 

For the unsullied state and the spoilers about ME:A, i KNOW that i am not able to do so.

I am getting old, but the youthful-stupid curiosity is as strong in this one as the dark side is.

 

And i just playedthrough ME... still got the Just-Left-ME-Blues... maybe i can resist for some months now...

hopefully Fallout 4 will be any good... End of 2016 is far away... ;)



#191
Dantriges

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Agreed, but hey, if they leave semi-functioning corpses and Prothean data discs lying about in the galaxy ... 

 

It´s a huge galaxy and probably impossible to destroy every trace of a galaxy wide civilisation especially small stuff.



#192
Han Shot First

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I'd bet on Andromeda having a super uplifting flawless victory style ending, simply because it is following on the heels of Mass Effect 3 and the whole ending controversy. Not that it would necessarily be a problem...it might even better match the story they are tying to tell than something a little darker or tragic.

 

Still, I can't help wondering whether ME3's ending controversy won't negatively impact the writing of the series in the long run. Bioware traditionally has been rather squeamish when it comes to writing endings. They tend to play it very safe and allow the player to pull off the flawless win with no real consequences, even in some cases where a slightly more tragic ending would have been more appropriate. The best example of that is Dragon Age: Origins, where after being told that the only way to kill an archdemon is for a Grey Warden to sacrifice himself/herself, Morrigan provides the get out of jail free card. DA:I doubles down on that by also sending the Warden off on a quest to be cured of the taint, allowing them to escape the doom that awaits every other Warden. Mass Effect 2 went this route as well, by providing a means to get everyone through unscathed on the poorly named Suicide Mission. 

 

Mass Effect 3 was the one game where Bioware grew a pair and tried to write an ending that actually had some consequences....unfortunately they failed about as spectacularly as possible in that attempt. I wonder whether that big swing and a miss is going to result in Bioware reverting permanently back to old form, with endings that don't have consequences and the protagonist and squad mates never being in any real danger.



#193
themikefest

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The Protheans were a united empire and failed to beat the reapers.

I wouldn't be surprised if the Protheans had use of the relays like we do in this cycle, that they would've been successful in using the Crucible
 

They had weakness sure but less weaknesses than their enemies.

Their weakness was stupidity otherwise our cycle would've been harvested. The only way to defeat the reapers is find the plans for the crucible, build it and use it before they enter our galaxy



#194
Dantriges

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I wouldn't be surprised if the Protheans had use of the relays like we do in this cycle, that they would've been successful in using the Crucible

 

I  think they could have won conventionally if the initial ambush failed like itdid in the current cycle.



#195
themikefest

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I  think they could have won conventionally if the initial ambush failed like itdid in the current cycle.

I don't know about that since we don't know how strong the military was that faced the reapers. Here's a post I made about the possible numbers the reapers may have and what the Protheans might of faced



#196
Dantriges

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Hm ok. Seeme to me that this cycle destroyed quite a few more. These numbers of "how many dreadnoughts to kill a cap ship with and without Thanix" have to come from somewhere. Reapers are really bad at warfare which is hardly surprising if your MO is crippling strike from out of nowhere then proceed.

 

Yeah probably best bet would be to build the Crucible before starkid´s friends show up, look surprised when he starts talking about your choices, laugh and then dismantle him. Or push red.



#197
Indigenous

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I wouldn't be surprised if the Protheans had use of the relays like we do in this cycle, that they would've been successful in using the Crucible
 

Their weakness was stupidity otherwise our cycle would've been harvested. The only way to defeat the reapers is find the plans for the crucible, build it and use it before they enter our galaxy

Not really. The ending made it clear that the catalyst was bored and was just letting you win. He even made it easy for Shepard by letting him choose how he/she would end the reaper threat. The reapers had no weakness. :)



#198
Dantriges

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New indoctrination theory: ;)

Starkid tried to understand this strange human, spent too much time analyzing him/her and accidentally indoctrinated himself into the cult of Shepard. :D


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#199
themikefest

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Not really. The ending made it clear that the catalyst was bored and was just letting you win.

Did the catalyst say it was bored? Did it let you win? Once the crucible was attached, the catalyst knew its solution wouldn't work. The crucible gave it new solutions which it passed to Shepard who can choose what ending he/she wants.
 

He even made it easy for Shepard by letting him choose how he/she would end the reaper threat.

It made it easy for Shepard because the crucible gave it new solutions and it explained them to Shepard who had to, if he/she chose, pick whatever ending
 

The reapers had no weakness. :)

Yes they do. Stupidity

 

Had they closed the relay after entering the sol system, it would be game over. reapers win

 

Had they surrounding the Citadel at the beginning destroying any ship leaving or trying to enter would be destroyed. game over. reapers win

 

had the reaper fired horizontally at Shepard on Tuchanka, Shepard would've been killed. game over. reapers win

 

had the reaper on Rannoch fired horizontally at Shepard, it would be game over. reapers win

 

had there been reapers posted at each relay in all systems, they would easily of destroyed all ships entering or leaving the system. game over. reapers win

 

had the reapers turned off the beam in London, what would Shepard and company of done to get on the Citadel? In that case I would head to Ilos and hopefully find a way to power up the conduit to get me on the Citadel. If no power can be provided to the conduit, it would be game over. reapers win



#200
Nette

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I don't really care if the ending is tragic, bittersweet or kittens and rainbows-happy, just as long as it makes sense in the overall story.

What we got with the ME3 "endings" was a major disconnect from the story, not only with the game itself but with the whole series.

 

As long as they make the ending fit the story, I'll be happy.


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