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BioWare Under Pressure?


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#126
LinksOcarina

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You're talking EA now. There's a BIG gap between 2015 with EA under new CEO and 2008/2009 when Riccitiello's short-lived good period ended.

 

 

Let's not. We would need entire day listing all the studios EA bought, run into ground and then closed. It's just facts and the company aquired massive negative reputation for it over the years for a reason. It didn't "just happen"

 

Oh, I thought we were analyzing the past few years, not the entirety of their history under Trip Hawkins and Larry Probst. If you are going to pull the 2008/2009 card on me, then the shutdowns of the past decade don't amount to anything in this discussion.

 

And since I was not talking about 2008/2009 when I mention other titles and recent events...you kind of just brushed that off it seems. 

 

Plus I always have to remind people that sometimes they do it to themselves sometimes. Westwood Studios is a great case study on that one, when over half of the staff walked out before they finished Tiberium Sun, right after they were bought out by EA. And the reason was due to EA wanting them to finish the game ahead of schedule, which they did, got good reviews and only had a few bug issues from what I remember. 

 

Being a guy who teaches for a living, I have no sympathy for people who walk out on their job mid-way through. You are screwing things up for those who stay behind. So that one I chalk onto Westwood, not EA, for their demise.

 

That is also not really the point though. Regardless, what you said is more or less not factual, it's just internet bullshit that i'm so sick of hearing about any company, really. It is always the same old story; same complaints due to grudges held from a decade ago, and a perception that no longer plays in 2015 when it once did back in 2003. 

 

I mean, I can play this game too and tell you how much BS Valve is to their consumer base at times, or how abusive Activision and Ubisoft are, or how out of touch Square is; but why bother? Each company has issues, if were really going to start a blame game and declare problems with trust or make accusations about how they do business, stop being an armchair psychologist and do something about it already. Apply for a job there, fix things up, make your own studio and see how it goes; something that actually accomplishes a goal in the end instead of bitching about it online.

 

That gets you nowhere. 


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#127
dragonflight288

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I don't get why people are hating on Inquisiton. I happen to really like that game. 

 

Sure, it has its flaws, like too much side-content and not enough motivation to explore it and a shorter main story with a weak boss fight, but it is otherwise a near-picture-perfect RPG with a highly devoted fanbase.

 

Besides, I doubt they'll go that route anyway. The ME series has always been a third-person shooter with RPG elements, which requries a different approach than the Dragon Age games, which is a medieval fantasy game with a very strong story with a slightly weaker ending (that's not even that bad, just not as good as it could've been, but it makes perfect sense story-wise,) and is an RPG. 

 

I mean, "they better not go the route of Inquisition," just what does that even mean? Don't like the combat system? Don't worry, Mass Effect games are shooters. Don't like the exploration? That was in Mass Effect 1 with the Mako on different planets. Don't like the lore? You're in luck. We don't have to worry about the Fade, demons or ancient Tevinter magisters turned into darkspawn. 

 

What is it about Inquisition that people fear will be implemented in Mass Effect?


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#128
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The ME series has always been a third-person shooter with RPG elements

 

I play an adept mostly, and I hardly ever fired my pistol/SMG. Except for the heavy weapons when taking out big bosses. For me, it's kind of the other way around. RPG with some shooter elements.



#129
Majestic Jazz

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I don't get why people are hating on Inquisiton. I happen to really like that game. 

 

 

 

What is it about Inquisition that people fear will be implemented in Mass Effect?

 

1) Uninspiring MMO-style fetch quest that does not fit the role of the protagonist (In DAI, why was the sole leader of a powerful organization out fetching herbs for villagers instead of his/her own soldiers?)

 

2) Lack of cinematic dialog

 

3) Dull protagonist that felt too neutral unlike Shepard and Hawke that can be played on both sides of the extremes. The IQ hardly ever showed any emotion to anything, just very monotone throughout the game.

 

4) Cartoon-style villain that really was not developed enough during the game. He was introduced early on.....then forgotten about for much of the game until the very end.

 

5) Stale open world environments. Yes, the wildlife gave it some immersion, but the people/settlers were very bland. See TW3 and understand what a true "lively" world is like. 

 

 

Thats all I can think of now. I am sure some others can add to this list.


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#130
Kingthlayer

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Of course the team is under pressure here, no matter how many times they played the "art" card during the post release of Mass Effect 3, it was obvious as all hell, that they were hurt at the reaction that their hard work received, nobody wants to put hundreds of hours of their lives into a project with the goal to deliver a great experience to their fans and have it blow up and thrown back in their face like it was.

 

The pressure that the fans think they might be on the team this around, is nothing compared to the pressure that they're putting on themselves to erase the memory of Mass Effect 3 and show that BioWare can become king status again, with Witcher 3 coming out to universal praise and if Fallout 4 is anywhere near the hype, BioWare need to do something special, and I can guarantee they feel that heat every day at work.



#131
Elhanan

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I was chatting with another forum user in a private message...  We were talking about ME:A would have to make up for the mistakes in the entire series, especially ME3.
 
I have high hopes for ME:A -- but I feel like after seeing a few users irate, that BioWare needs to get this game right or lose the trust of their fans forever.  

What do you guys think?


I think that these are not fans anyway. And ME3 has nothing to atone for, in my opinion. While I am not crazy about the extensive cut-scenes, the game remains a well told story, and a fitting conclusion to Shepard.

#132
FemShem

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To the OP...I think people need a life.  I don't think any game is do or die.


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#133
silentspec111

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In regards to the devs are putting if not a lot then a little bit pressure on themselves.

 

Also I really dont think its because of EA or some of the vocal ones rambling of X issue or Y feature or ME3 or DAI its more to do with the fact that with RPG's like Witcher 3 out and Fallout

 

I an sure Bioware would want to do something unique and special, not because they fear or worry about the other franchise but more to show the fans and the industry of what they can do or how good they can be.

 

We hate them or we love then Bioware is really good at the type of RPG's they make.

 

DAI was flawed in many many ways less cinematic in regions, lots of fetch quest, though overall story was good the ending was not so grand. But despite all that I personally feel and I know many would disagree it was a step in the right direction. It was their first open world post DA2 and ME3 controversy cross gen game.

 

Given the challenges they didnt do as bad as some people over here claim them to be. I admit I still think Witcher 3 was a much better game, I also admit I am bit of a fanboy when it comes to the Witcher 3 and CD Project Red. :P

 

But I still need my Bioware/ME/DA fix !!!!

 

Like I said despite all those problem and all this nagging and ranting in the forums they are really good at what they do and personally after seeing DAI I am mildly optimistic about MEA. :)   

 

 

 

TLDR: Its me being silly and writing non-sense ignore  :P  :P



#134
phantomrachie

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Remember when DA:O came out people hated it because it wasn't enough like Baldur's Gate and when ME2 came out people hated it cos it wasn't enough like ME1, but now many of those same people include both games in BioWare's 'Golden Age' of games.

 

Personally I've enjoyed almost every game BioWare has ever made (just couldn't get into Neverwinter Nights). Do I like some better than others? sure. But each game has allowed me to experience good storytelling & interesting characters, which is more than I can say for a lot of developers.  

 

Their commitment to allowing players to have some influence over the PC, while still telling a good story, is something I admire, since it would be so much easier write a good story with a set character.

 

They are also one of the few developers that are striving to be more diverse & inclusive. This might seem silly to some people but I was totally bowled over when I went to pick my gender in DA:I & it was set it female as default ( I know that this is random), for the first time in a game where I could choose my gender, I didn't have to switch it to female.  I wasn't just another option, like long hair or a beard, I was the default setting.

 

This was a tiny gesture but it meant alot to me and BioWare knows that these small gestures are important.

 

So no, BioWare are under no pressure from me. Unless ME:A turns into a type of game I don't play, like a strategy game, I'll pre-order the special edition & I'm sure I wont be disappointed.



#135
DanAxe

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2) Lack of cinematic dialog

 

 

 

I think it's safe to assume this wont happen. Mass Effect has always been a much more cinematic series than dragon age. Don't think they will take that away from ME. At least I hope...


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#136
shepskisaac

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something that actually accomplishes a goal in the end instead of bitching about it online.

So what exactly your defending of EA acomplishes? Shouldn't you be applying for CEO position there right not to prove us all wrong?

 

Using the "all companies makes mistakes" argument is pointless, everyone knows it and it doesn't change the fact that some companies make way more mistakes than others.



#137
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Of course the team is under pressure here, no matter how many times they played the "art" card during the post release of Mass Effect 3, it was obvious as all hell, that they were hurt at the reaction that their hard work received, nobody wants to put hundreds of hours of their lives into a project with the goal to deliver a great experience to their fans and have it blow up and thrown back in their face like it was.

Bioware didn't play any art card. If they did, you wouldn't have even gotten the extended ending. They would have released the original game and said deal with it.



#138
In Exile

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Bioware didn't play any art card. If they did, you wouldn't have even gotten the extended ending. They would have released the original game and said deal with it.

 

They played the art card when it came to the thematic gibberish of their ending. They acknowledged the ending they produced wasn't satisfying, but they didn't deviate from what they meant to say with it. 



#139
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What thematic gibberish was in the ending?

 

From what I read they were very proud of what did with the ending.



#140
LinksOcarina

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So what exactly your defending of EA acomplishes? Shouldn't you be applying for CEO position there right not to prove us all wrong?

 

Using the "all companies makes mistakes" argument is pointless, everyone knows it and it doesn't change the fact that some companies make way more mistakes than others.

 

More or less, giving people perspective when they shoot from the hip is the point.

 

It's less about defending something, more about making sure people understand something. And I also have a teaching job I like a lot more than a CEO position, thank you very much. Plus honestly, I doubt id do a good job in the end.

 

I educate, not delegate. 



#141
The Invader

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Meh, even a half @$$ed Mass Effect 2&3( not my opinion )were better than ninety percent of the games I played on PS3. I don't think they have anything to worry about, but that's just my opinion.

#142
Majestic Jazz

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I don't get why people are hating on Inquisiton. I happen to really like that game. 

 

Sure, it has its flaws, like too much side-content and not enough motivation to explore it and a shorter main story with a weak boss fight, but it is otherwise a near-picture-perfect RPG with a highly devoted fanbase.

 

Besides, I doubt they'll go that route anyway. The ME series has always been a third-person shooter with RPG elements, which requries a different approach than the Dragon Age games, which is a medieval fantasy game with a very strong story with a slightly weaker ending (that's not even that bad, just not as good as it could've been, but it makes perfect sense story-wise,) and is an RPG. 

 

I mean, "they better not go the route of Inquisition," just what does that even mean? Don't like the combat system? Don't worry, Mass Effect games are shooters. Don't like the exploration? That was in Mass Effect 1 with the Mako on different planets. Don't like the lore? You're in luck. We don't have to worry about the Fade, demons or ancient Tevinter magisters turned into darkspawn. 

 

What is it about Inquisition that people fear will be implemented in Mass Effect?

 

I guess you do not mind the single player MMO approach that DAI has?

 

I guess you do not mind the dull protagonist?

 

I guess you do not mind the dull villian?

 

I guess you don't mind the endless grind of fetch quest?

 

I guess you don't mind not having cinematic conversations?



#143
Kingthlayer

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I guess you do not mind the single player MMO approach that DAI has?

 

 

 

I see this all the time from people, but I don't think they've played any MMOs.  The only comparisons between Inquisition and MMOs is that they're both RPGs.  Inquisition has no more of a MMO approach than any other RPG does.



#144
Iakus

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I guess you do not mind the single player MMO approach that DAI has?

 

I guess you do not mind the dull protagonist?

 

I guess you do not mind the dull villian?

 

I guess you don't mind the endless grind of fetch quest?

 

I guess you don't mind not having cinematic conversations?

As opposed to the single player shooter approach of ME3

 

The Inquisitor was far less dull than Shepard in ME3.  More conversation options and more opportunities to make those options sure helped

 

I'll take the Elder One over the Catalyst any day of the week

 

Fetch quests>creepy stalker quests

 

Cinematic conversations or the lack don't bother me much.  As long as I see the end of

Good to see you

Good to see you

Good to see you

 

DAI certainly has it's flaws.  Some serious.  But I'd rather MEA take some (some) queues from it than recycling ME3 



#145
Majestic Jazz

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As opposed to the single player shooter approach of ME3

 

The Inquisitor was far less dull than Shepard in ME3.  More conversation options and more opportunities to make those options sure helped

 

I'll take the Elder One over the Catalyst any day of the week

 

Fetch quests>creepy stalker quests

 

Cinematic conversations or the lack don't bother me much.  As long as I see the end of

Good to see you

Good to see you

Good to see you

 

DAI certainly has it's flaws.  Some serious.  But I'd rather MEA take some (some) queues from it than recycling ME3 

 

The Illusive Man/Greater Reaper thread was more of the villain, not starchild. Hell, even Saren and Darth Malak were WAY more interesting than DAI's cartoony villian. 



#146
Iakus

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The Illusive Man/Greater Reaper thread was more of the villain, not starchild. Hell, even Saren and Darth Malak were WAY more interesting than DAI's cartoony villian. 

That's kinda like saying the Venatori/Red Templars were the real villains, though.



#147
shepskisaac

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It's less about defending something, more about making sure people understand something.

It's not like anyone needs your explanations to know other companies ain't pristine. Simple facts of EA working hard to earn the worst rep out of the bunch for decades. And it will take more than few brief 'good' periods to change it obviously. And since we're talking about ME series then naturally EA and its practices (good or bad) will be in prime focus.



#148
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The Illusive Man/Greater Reaper thread was more of the villain, not starchild.

Starchild wasn't a villain?



#149
LinksOcarina

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It's not like anyone needs your explanations to know other companies ain't pristine. Simple facts of EA working hard to earn the worst rep out of the bunch for decades. And it will take more than few brief 'good' periods to change it obviously. And since we're talking about ME series then naturally EA and its practices (good or bad) will be in prime focus.

 

Of course no one asks for it, but I also can't really teach the unwilling in this either. Think of it this way, we may know that no companies perfect, but it's always EA that gets the worst rap when don't even deserve it half of the time. 

 

I guess people are bitter over Westwood Studios still or some old company that made a few good games once on the PC.

 

That's the other thing I notice, a lot of PC players don't like EA, because of Westwood and Origins and so forth from what ive seen. Almost always that is cited as a reason. They got to get over it already. 

 

You want a company that's abusing their fan bases, look at Ubisoft or Activision, the past decade for them has been really sketchy between the two, yet I rarely hear anyone say anything about them. Sometimes I think its just hip to blame EA, but then again the internet is full of idiots most of the time. 

 

One thing I do know though, when EA came into the picture, people started bitching more about BioWare, and this goes back to even Origins from what I have seen. Whatever though on that, peoples perception are what they are, but doesn't make it true. 



#150
Elhanan

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I see this all the time from people, but I don't think they've played any MMOs.  The only comparisons between Inquisition and MMOs is that they're both RPGs.  Inquisition has no more of a MMO approach than any other RPG does.


Here is an exception for me; I agree with MJ, as DAI resembles my solo gameplay in SWTOR quite a lot. But I enjoyed both, and DAI even more because I could finally Pause and use a tactical approach for the game as opposed to my restricted RL reflexes.

The vast areas are much the same, and cover a range of environs. Both allow for elevated bonuses, so climbing and jumping can be helpful in obtaining the advantage of higher ground. Both have Companions that can help in solo play. And both have some abilities and quests that when I wish to skip them, I am able as there are many ways to obtain goals.