As for the engine, UE4 is much superior to FB3, and every FB3 game was/is plagued with technical issues, but I do see the benefit of an in house engine. You see, the more hands gets on the engine in a company, the better it becomes over time. FB3 from some sources I read started as a miserable pile of crap, and at least after BF4 and DA:I it got to a workable shape. I'm interested to see how ME:A turns out and in which areas Bioware would over-compensate.
EA/BioWare - Learn from this.
#76
Posté 26 juin 2015 - 02:07
#77
Guest_TrillClinton_*
Posté 26 juin 2015 - 02:10
Guest_TrillClinton_*
As for the engine, UE4 is much superior to FB3, and every FB3 game was/is plagued with technical issues, but I do see the benefit of a shared engine. You see, the more hands gets on the engine in a company, the better it becomes over time. FB3 from some sources I read started as a miserable pile of crap, and at least after BF4 and DA:I it got to a workable shape. I'm interested to see how ME:A turns out and in which areas Bioware would over-compensate.
If it is in house?
-They don't have to pass through all of that red tape to customize it.
-It is inhouse and has no fees per product.
-Creates a standard and framework to do work on.
-Establishes a software stack which means distribution of labor is easy.
-Potential to be scalable.
-Code can be shared between projects as the company has control over the changes.
Seems beneficial to me but like everything it is not as easy.
#78
Posté 26 juin 2015 - 02:26
If it is in house?
-They don't have to pass through all of that red tape to customize it.
-It is inhouse and has no fees per product.
-Creates a standard and framework to do work on.
-Establishes a software stack which means distribution of labor is easy.
-Potential to be scalable.
-Code can be shared between projects as the company has control over the changes.
Seems beneficial to me but like everything it is not as easy.
Sorry, I meant in house instead of shared. As I said, I can see the benefits, but I do prefer if it was a superior one.





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