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give us a real name pls


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#76
Sylvius the Mad

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Do we actually know that character creation in MEA won't include a choice of species?

Do we ever really know anything?

BioWare has said explicitly that the MEA protagonist is human only (they also said that about DAI at one point).

#77
Sylvius the Mad

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Note that this would reduce the cost of implementing the feature. Maybe that's how FO4 is keeping it manageable -- there are 1000 versions of every line where the PC's called by her first name, but this only happens three times in the whole game.

As suggested above, it's possible that only the spouse and the robot in FO4 will use the name.

#78
Pasquale1234

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For Fallout 4, Bethesda is taking a list of 1000 of the most popular names, putting them in a database for the game, and if your custom name is on that list, characters in game will call you by that. 
 
If Bioware isn't doing something similar for ME:A, I guarantee you they're going to do it for whatever game they put out next.


My impression is that was only for the baby in the prologue.

If it does actually apply to the PC, they likely would have limited the number of times the PC is called by name. x1000 creates a lot more lines to record, edit, program for, etc.

I'd rather they just gave the character a set name that you couldn't customize. That or give both versions a nickname that isn't necessarily a shortened version of their first name.

Either way there should be something more personal than just rank and last name for some of the LI dialogue.


Other sorts of endearments could work for the LI.

#79
LightningSamus

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European names i bet.

#80
KaiserShep

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I don't mind just having the last name again, so long as it's catchy in a good way.

#81
Mummy22kids

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I don't really care if the name is set or not, but it would be nice if the LI used a term of endearment as time went on. 



#82
KaiserShep

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I don't really care if the name is set or not, but it would be nice if the LI used a term of endearment as time went on.


Sort of like Sera's randomly selected nicknames. That kind of thing may work for a character or two but I'm not certain it would work for everyone.

#83
GreyLycanTrope

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The urge to screw with such a mechanic would be irresistible.


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#84
NRieh

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We shouldn't even have to have a surname.

Wanna be 'Commander Whatshisname'?  :ph34r:

 

Following this logic, we should never be given any titles or ranks either. 



#85
Br3admax

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I've always been all for this. To avoid "touching" scenes like the one with Chakwas.  

 

"Why don't you guys use my real name?"

"Because if we did, we'd have to pretend you're actually a person."

 

And from that point on, being called Commander Shepard somehow felt like the most disgusting thing I have ever experienced. 


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#86
The Night Haunter

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Sorry bub, but that will never happen in a Bioware RPG.

 

If they took out th eability to name your character we would have: a forced race, a forced role, a forced name. Which leaves only a class choice to players. Bioware games have always been about making your character. Shepard had a first name, and it was whatever you choose. Ditto for the Grey Warden and Inquisitor, Revan.

 

Having a forced last name and a title is really all that is needed to refer to a character (I felt, especially in the beginning portions, DAI should have used last name rather than Herald much more often).

 

If we are the commander of this expedition (which seems likely) then almost everyone will call us Commander/Captain/etc, and in more intimate conversations names are rarely used as context informs who is being spoken too.

 

If you really want a fixed character Geralt is pretty cool, and has much more interesting side quests than other fantasy protagonists get...

Although for Sci-fi I think CDPR is probably not going to go with a fixed character for CyberPunk, since it is a new IP, but they might continue the tradition of telling a specific characters story. But Bioware isn't going to do that, sorry to disappoint.



#87
sjsharp2011

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I think it depends on how many playthrough's you end up doing I prefer to play the game multiple different playthrough's with characters with many differentnames tbh. I've done many playthroughs of the original trilogy already sand plan on many more if possible. It wil likely be the same with Andromeda as well.


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#88
Vespervin

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(Can't quote, blame IE.)

 

Zazzerka: "I fully support two set first names, one for each gender. Seeing my own name in the pause menu would bring me far less glee than watching my character's friends move from title, to a surname, to a first-name basis."

 

I agree, 100%. At first I though this would take away from my role-playing enjoyment, but then I remember that Shepard isn't my name either and that's what everyone called me when playing ME1-3, well that and Commander. I would be very happy if the male and female character options had their own name.

 

Now, the question is how would BW pick two names that are well liked by the ME community? Would they choose their top names and asks us to vote for the one that we like? Is it too late in the development cycle for that?

 

EDIT: I have a feeling that there won't be a first name system in ME: A. But hey, maybe they can do it in the ME game after that?



#89
o Ventus

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I.P. Freely?
Mary and Gary Sue?

I. C. Wiener.



#90
J. Finley

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How about a nickname tied to the background we choose? If we're given the choice of a background, that is.



#91
mickey111

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Sorry bub, but that will never happen in a Bioware RPG.

 

If they took out th eability to name your character we would have: a forced race, a forced role, a forced name. Which leaves only a class choice to players. Bioware games have always been about making your character. Shepard had a first name, and it was whatever you choose. Ditto for the Grey Warden and Inquisitor, Revan.

 

Having a forced last name and a title is really all that is needed to refer to a character (I felt, especially in the beginning portions, DAI should have used last name rather than Herald much more often).

 

If we are the commander of this expedition (which seems likely) then almost everyone will call us Commander/Captain/etc, and in more intimate conversations names are rarely used as context informs who is being spoken too.

 

If you really want a fixed character Geralt is pretty cool, and has much more interesting side quests than other fantasy protagonists get...

Although for Sci-fi I think CDPR is probably not going to go with a fixed character for CyberPunk, since it is a new IP, but they might continue the tradition of telling a specific characters story. But Bioware isn't going to do that, sorry to disappoint.

You know what? you're probably right about no given name from bioware ever. doesn't mean its not garbage though (more on that in a minute). Did you get any say i  what your given name would be when you were born? I don't know what kind of an alien species you'd have to be in real life for this to be a a thing, but it is custom for humans parents to name their kids. think of bioware as the parents of shepard, the inquisitor, the warden, the bhaalspawn etc. because they are. But speaking of garbage, shouldn't a forced given name actually have the effect of increasing immersion? pretty sure the most logical one in the squads cast of characters (EDI) would say that it should, precisely because given name is one of lifes many thngs we have no choice over. Like I said, the role players perpective is based on some weird alien alternate universe logic, and any opinions formed upon that basis will always be garbage. garbage goes in, garbage goes out.

 

garbage.



#92
The Night Haunter

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You know what? you're probably right about no given name from bioware ever. doesn't mean its not garbage though (more on that in a minute). Did you get any say i  what your given name would be when you were born? I don't know what kind of an alien species you'd have to be in real life for this to be a a thing, but it is custom for humans parents to name their kids. think of bioware as the parents of shepard, the inquisitor, the warden, the bhaalspawn etc. because they are. But speaking of garbage, shouldn't a forced given name actually have the effect of increasing immersion? pretty sure the most logical one in the squads cast of characters (EDI) would say that it should, precisely because given name is one of lifes many thngs we have no choice over. Like I said, the role players perpective is based on some weird alien alternate universe logic, and any opinions formed upon that basis will always be garbage. garbage goes in, garbage goes out.

 

garbage.

Witcher isn't more immersive to me. I'm playing as Geralt. I'm not playing as my Grey Warden, or my Shepard. On the CDPR forums you won't see people talking about their Geralts very often. It is mostly 'Geralt would do this', rather than 'My character would do this'. Don't get me wrong, I love W3, but I am playing Geralt's story, not mine.

 

As for the rest of your post, I honestly cannot understand what it is you are trying to say other than people who's opinion differs from yours is garbage?



#93
mickey111

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a name doesn't make a fixed character... and people are just using the so called immersion reason because they want to name their character joke names like "your mum". Maybe not so much on BSN, but if you go around most communities on the net people laugh a lot about joke names... Joke names were one of the things that final fantasy made mainstream I believe.



#94
The Night Haunter

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a name doesn't make a fixed character... and people are just using the so called immersion reason because they want to name their character joke names like "your mum". Maybe not so much on BSN, but if you go around most communities on the net people laugh a lot about joke names... Joke names were one of the things that final fantasy made mainstream I believe.

Well, great way to generalize. I've never actually (even in MMOs) named a character a 'joke' name (alright, I did name 1 alt Donkey, because he was a mule...), I love coming up with names for my characters. Whether I want to try something original or draw inspiration from what ever books I'm reading, I always put a lot of thought into my character's name, and it helps me define them. I actually use the immersion reason because, it helps to immerse me in the character. Wow, the reason stated actually correlates to the real reason, who'd'a thought?


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#95
Medhia_Nox

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If they forced a full name I would hope they let people know - specifically me, because I wouldn't buy it. 



#96
mickey111

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If they forced a full name I would hope they let people know - specifically me, because I wouldn't buy it. 

 

 

aw, you can do better than that. a littlbe bit of role playing a and a post-it note above the screen with your characters given name. You can just pretend the forced full name is a load of hogwash, that the character filled in a preferred name or "call sign" if you will on the alliance application form. This is a community full of people who like to think they know what breakfast cereal "their shepard" ate 7 years, 5 months, 3 weeks, and 1 day from the moment he/she/it was born on the 8th hour and 30th minute of that day.



#97
Medhia_Nox

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@mickey111: I've already been doing that through 3 ME's and 3 DA's... if they use a full name I'll speak my opinion with my money. 

 

Derision utilized as a ploy to prove your point isn't really a great way to make an argument. 



#98
BabyPuncher

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Eh, the last-name basis thing never really bothered me, but if Bethesda can have a database of names for us to choose from that will get used in dialogue, then I'm sure Bioware is capable of the same. Whether or not they'd actually do that, no idea.

 

All Bethesda has indicated is that they've recorded a database for a single line in a single conversation.

 

So, no, BioWare can't.



#99
mickey111

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pretty soon there probably won't be any need to involve people in voice overs. AI is getting pretty good now, and text-to-sound software will some day be the ones voicing video game characters. going to need people to type in the text and make sure it sounds good obviously... and when software does get that good it will become a question of whether it'd be cheaper to just get a person voicing lines.



#100
Pasquale1234

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I can't quite imagine doing multiple playthroughs of a game with a PC that always has the same name. And I tend to do multiple plays of most every game I buy.

Having to choose from a limited list of names isn't much better - and for what? So an NPC might call the PC by something other than last name or title a couple of times?

No thanks.