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Multiple race PC


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#26
Broganisity

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That's not roleplaying as those races, so how would that solve anything? 

 

You can roleplay in mutli-player, to a small extent.

The problem with singleplayer lies in that they would all have to come from a uniform background, be limited to only a few choices, or have a lot of resources poured into the game to keep them properly diverse. . .OR revert to the Bygone days of voiceless protagonists in a Bioware RPG.



#27
Hanako Ikezawa

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You can roleplay in mutli-player, to a small extent.

The problem with singleplayer lies in that they would all have to come from a uniform background, have a lot of resources poured into the game to keep them properly diverse,  OR revert to the Bygone days of voiceless protagonists in a Bioware RPG.

Unless MP is going to have a story mode, no we can't. 

 

We have the perfect uniform background: We are a member of the ship/fleet that goes to Andromeda for *insert plot reasons here*. 



#28
Broganisity

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Unless MP is going to have a story mode, no we can't. 

 

We have the perfect uniform background: We are a member of the ship/fleet that goes to Andromeda for *insert plot reasons here*. 

 

It's a matter of head-cannon and imagination on the part of the player. You can pretend to be part of a scouting team or a mercenary; you can RP a variety of one-off characters or a consistent character who may or may not be part of a consistent team (private matches vrs. pugs.). Just because there's minimal dialogue, no text chat box, or any 'press X to paragon/renegade' options doesn't mean you cannot come up with a story and RP it in your head. . .though I wouldn't turn down a side campaign for multiplayer. . .and I do like the chatter characters have in games like Killing Floor 2. . .

And we don't have the perfect uniform background as we have no story information outside of guesses, theories, and possible leaks which are really making the carpet smell bad someone should plug that hole in the ceiling.



#29
Andrew Lucas

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Nay, this silly feature is unnecessary.

#30
Hanako Ikezawa

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It's a matter of head-cannon and imagination on the part of the player. You can pretend to be part of a scouting team or a mercenary; you can RP a variety of one-off characters or a consistent character who may or may not be part of a consistent team (private matches vrs. pugs.). Just because there's minimal dialogue, text chat box, or 'press X to paragon' options doesn't mean you cannot come up with a story and RP it in your head. . .though I wouldn't turn down a side campaign for multiplayer. . .and I do like the chatter characters have in games like Killing Floor 2. . .

And we don't have the perfect uniform background as we have no story information outside of guesses, theories, and possible leaks which are really making the carpet smell bad someone should plug that hole in the ceiling.

By that definition, literally every game in history is a role-playing game. You know what I mean when I say roleplaying. 

 

We know we are going to Andromeda for *insert plot reasons here*. That's enough. It's not like our background will matter much since anything connected to our past will be 2,538,000 light years away. 



#31
Broganisity

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By that definition, literally every game in history is a role-playing game. You know what I mean when I say roleplaying. 

 

We know we are going to Andromeda for *insert plot reasons here*. That's enough. It's not like our background will matter much since anything connected to our past will be 2,538,000 light years away. 

You're right in that statement: most every game could be a role-playing game by what I said prior, though some are clearly more open for exploration on the part of the player, especially those with a large amount of story and lore, and whose playable character/s (if any) are without a name and voice or next to no background. That is both the horror and wonder of the human imagination: Fan-Fiction.

I cannot say I know what you mean when you say role-playing unless you mean, in the strictest of definitions: the act of playing the part or role that is given to you. Nor do I care, honestly. When I'm given the option to come up with a role for myself in a game, even if its just a fun little story in my head, I'll most likely do so. If I'm given a role in a game, I'll play that too within the rules that it gives me.

 

-----------

 

But we don't know the uniformity, if any, of how they all got there. It could be separate, it could be different. They could all live away from one another or in a close-multiracial/species society. Some may have separated and lost contact with others, yadda yadda. We do not know.



#32
Quarian Master Race

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I roleplay my multiplayer characters.

I even gave my Quarian Engineer's turret a name :3


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#33
Bacus

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Well, i was all in for DA:I multiple races stuff, till i realized it had mayor flaws.

 

My only playthrough (i just can get to look for the shards and filler content again) was played as a Elven Rogue. and so as it happens I took Solas and Morrigan to the final "temple" and my toon did not speak elven all of the sudden. ****** outstanding



#34
Malanek

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Well, i was all in for DA:I multiple races stuff, till i realized it had mayor flaws.

 

My only playthrough (i just can get to look for the shards and filler content again) was played as a Elven Rogue. and so as it happens I took Solas and Morrigan to the final "temple" and my toon did not speak elven all of the sudden. ****** outstanding

That's just a writing mistake rather than an intrinsic problem.



#35
BabyPuncher

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Well, i was all in for DA:I multiple races stuff, till i realized it had mayor flaws.

 

This seems to describe about 95% of suggested features in video games.

 

It would be nice if players were a little more forward thinking about these things. Thankfully, designers are. Mostly.


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#36
DaemionMoadrin

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I roleplay my multiplayer characters.

I even gave my Quarian Engineer's turret a name :3

 

All your Quarians are named after the Admirals, aren't they? :D



#37
Sartoz

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                                                                                   <<<<<<<<<<>>>>>>>>>>

 

Yes it has to be a human tale. The tale of survival. The tale of refugees fleeing a mad galaxy. The tale of despair and triumph. The tale of the human spirit triumphant in adversity.

 

So, yes, it definitely must be the tale of the humans. Thus, a human PC.



#38
Hanako Ikezawa

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                                                                                   <<<<<<<<<<>>>>>>>>>>

 

Yes it has to be a human tale. The tale of survival. The tale of refugees fleeing a mad galaxy. The tale of despair and triumph. The tale of the human spirit triumphant in adversity.

 

So, yes, it definitely must be the tale of the humans. Thus, a human PC.

None of that means it has to be a human and only a human. 


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#39
KaiserShep

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Unless MP is going to have a story mode, no we can't. 

 

We have the perfect uniform background: We are a member of the ship/fleet that goes to Andromeda for *insert plot reasons here*. 

 

I take roleplaying in MP fairly seriously. I've taken them all solo, and if that character doesn't make it to the end, I never use it again, because s/he is now dead lol. Needless to say I have no characters left. 



#40
Broganisity

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I roleplay my multiplayer characters.

I even gave my Quarian Engineer's turret a name :3

I like this human Quarian, s/he understands!



#41
Mirrman70

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as long as you are ok with the CC suffering. I would love to play as a batarian but I imagine that the CC will suffer for it.



#42
CuriousArtemis

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They would have to make the PC less defined and the narrative as a whole more vague and less tight. Even though I desperately would love to play as an asari, I think them staying with human is a good call. I love Shepard and Hawke so much more than "generic Warden guy" and "generic inquisitor dude."



#43
windsea

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On one hand i'm surprised they aren't doing multiple races, it was pretty highly requested.

 

On the other i can see why they would back away from it. 

  1. there is a much bigger number of races in ME then the main 4 in DA.
  2. differences in model and animations between them.
  3. either multiple voice actor and/or editing voices to fit the different race.
  4. unique traits to races being hard to implement or work around plus dialog, for example Drell's memory.
  5. Good old fashioned racism, going to another galaxy weakness this one a bit.

 

 

Still hoping for the option in the future, even if a Asari reskin of the female PC with added/changed dialog.



#44
Hanako Ikezawa

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They would have to make the PC less defined and the narrative as a whole more vague and less tight. Even though I desperately would love to play as an asari, I think them staying with human is a good call. I love Shepard and Hawke so much more than "generic Warden guy" and "generic inquisitor dude."

I am the opposite. I much preferred the Inquisitor and Warden to Hawke and Shepard. 



#45
Han Shot First

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The only way they could maybe pull this off is if they kept the options very limited. Say for example the human default, an Asari, and a Turian.

 

That ship has sailed however. The protagonist for ME:A is confirmed as human only, so if they were going to implement multiple races at some point it would have to be in a sequel. 



#46
Hanako Ikezawa

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The only they could maybe pull this off is if they kept the options very limited. Say for example the human default, an Asari, and a Turian.

 

That ship has sailed however. The protagonist for ME:A is confirmed as human only, so if they were going to implement multiple races at some point it would have to be in a sequel. 

And since this game is most likely going to be another trilogy, that means yet another decade of waiting.  :crying: