Multiple Explosion Question
#1
Posté 25 juin 2015 - 08:13
#2
Posté 25 juin 2015 - 10:44
There needs to be some space between targets to pull of multiple explosions if I remember correctly. Incinerate hasn't enough range to pull this off. Even with reave I don't see it happen. I'd try overload chain. Priming stuff in time will be a problem, too - ammo power spreading?
#3
Posté 25 juin 2015 - 11:08
Thanks - I did not know that there has to be space in between.
Consequently, if you were mainly aiming for explosions anyway, it might be a good idea to go for 4a damage
on Energy Drain and Incinerate - to have at least the extra damage
on priority targets.
#4
Posté 25 juin 2015 - 11:48
Consequently, if you were mainly aiming for explosions anyway, it might be a good idea to go for 4a damage
on Energy Drain and Incinerate - to have at least the extra damage
on priority targets.
If you're aiming for explosions, you should take the area evolutions to ensure you hit the primed target.
#5
Posté 25 juin 2015 - 01:56
#6
Posté 25 juin 2015 - 03:10
#7
Posté 25 juin 2015 - 06:39
There would be a lot less of the same threads with the same questions and answers if people would just look through the resource library. Just sayingBut it's much easier to ask walking talking library Deerber.
- Deerber aime ceci
#8
Posté 25 juin 2015 - 07:05
One power can't set off multiple explosions with one hit. Things like Chain Overload, Shockwave, Smash, Slash, and Cluster Grenades can, because they hit multiple times.
#9
Posté 25 juin 2015 - 07:39
There would be a lot less of the same threads with the same questions and answers if people would just look through the recourse library. Just saying
Then why don't we just let the forum die and remove everything but the resource library? Players want to discuss their fave game with other players. I say let them.
- MaxCrushmore aime ceci
#10
Posté 25 juin 2015 - 07:44
#11
Posté 25 juin 2015 - 07:48
"Notably, it may be wise to not take radius on cluster grenades so that less targets in the spawn are hit by a single grenade, resulting in a higher chance of multiple combo explosions."
Never thought of it that way. I usually take radius. Might have to try it.
#12
Posté 26 juin 2015 - 06:14
"Notably, it may be wise to not take radius on cluster grenades so that less targets in the spawn are hit by a single grenade, resulting in a higher chance of multiple combo explosions."
Never thought of it that way. I usually take radius. Might have to try it.

- LemurFromTheId, Marksmad is waving goodbye et Kenny Bania aiment ceci





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