Basically, more fast travel options, particularly within the keeps. What also would be neat is direct Wartable operations without having to return to Skyhold, maybe send a raven to Leliana or something (if some people felt this would be be too gamey, one could always make this a an option to be turned on or off).
It would be nice to change the ressource gathering missions to be a bit longer and gather more (factor 4 maybe, to be conjunct with the gather coin mission), it's sort of annyoing having to to go back to Skyhold every 10 minutes, with all the walking and the loading times. And on the topic of loading times...I rather enjoy the option to read up on the lore...but then it fades to black while it keeps loading. I'd suggest to instead add a button to continue when it's done loading so you can read the lore in peace, preferably while getting rid of that black loading screen.
AI
Party member don't seem to be able to jump when directing them through the tactical camera.
It would be nice to expand the tactics/behavior options to allow for more contingencies, for example:
AI cast Fire mine only on stuck, paralyzed etc enemies, use barrier only when low on health or at least three party members affected, for rogues only target enemies when they flank them and similar stuff.
Tt could even be an inquisition perk to allow for more such contingencies to be added (or to add strings such as and and/or or). They probably should follow a ranking. The highest ranking contingency that applies will be executed.
As for the tactical camera itself...it's pretty weird that it's stuck to the ground and that it has to climb stairs and go around objects lying on the ground.
edit:
Almost forgot.
One of the things that made DAO truly great were the mods. A pity that this game doesn't come with enough support on that end. I'd imagine some of the stuff I mentioned would have been implemented months ago.
One more toggle thing. Would be nice to press a button that could highlight the points on your map that just aren't reachable yet. Maybe it's part of the gameplay, but for me jumping around those mountains on the slight hope that I might make it through somehow is just frustrating (to me anyway).
Modifié par asako23, 25 juin 2015 - 02:39 .





Retour en haut







