There are good Aspects (like, for Example, the fully incorporated non-Companion Advisors) and bad Aspects (you mentioned the most glaring Ones) in DA:I. I want the good Aspects carried over and the bad Aspects left behind.
I'm sure, you will agree.
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The so called Advisors didn't really advise in the War Table. A better method, to me, is for the advisors to give me a SitRep and then advise on a course of action. Others may intervene and disagree on the approach to a problem.
For example:
1. PC - "what's our military status?"
Cullen - " We are weak in the Western Approcah. We have a strong presence in the Hinterland. I advise on capturing a Keep..."
Cass - " We need to get the templars on our side first to cement our hold in the Hinterlands!"
2. PC - " Leliana, what is happening in Celene's Court?"
Leliana - " Our agent was killed by Gaspar's counter-intellinge people. We need to send in more agents!"
3. PC - "Show me the political map and our inflence"
4. PC - "what must we do to increase out military presence?"
Instead we chose an action from the WT then select an advisor to execute the plan. Kind of a backwards approach.