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Anyone else hoping that ME:A is nothing like DA:I?


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#301
dreamgazer

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I don't believe EA for a minute when they say that. It's pure PR spin.


Convenient. Are they also lying when they discuss the success of BioWare's launch in comparison to the others?

I just know that big companies like EA don't expect small things from their properties. DAI should have sold twice the numbers that it did.


None of BioWare's games have ever sold that well, though, not the ME games and especially not the disappointing performance of DA2. Why would they inflate expectations so drastically?

#302
TruthSerum

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.........

#303
TruthSerum

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So because you don't think DAI was a good game EA is automatically lying and it's PR spin, 'Kay

Even though they can't do that because their shareholders would know they're lying


I don't think you know the difference between "spin" and "lying".

#304
dreamgazer

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I don't think you know the difference between "spin" and "lying".


I certainly do. No matter what lens through which you view "PR spin" about fiscal performance, there are lies involved. Especially in how you're framing this situation.
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#305
BabyPuncher

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I'm pretty certain the ME games have sold very well.

 

Perhaps not quite on the same level of a flagship FPS game, but well nonetheless.



#306
saladinbob

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That's quite a hyperbolic that DAI is a terrible game. Hater gonna hate.

 

I'm not saying it's a terrible game. Use your noggin. The person I was responding to was suggesting that it's not factual to suggest it's a terrible game. I'm saying that to suggest it's not factual to say it's a terrible game is dependent upon what you're specifically referring to within the game. It does some things really good, it does some things really bad. As an example, on the PC at launch it was a complete mess which was compounded by a bunch of lies told pre-release that did not manage expectations at all well. If you're on the console those issues did not exist therefore, terrible or great becomes a matter of perspective. So that's not opinion. It's fact that there where a host of technical issues with the PC launch. Make sense?



#307
camphor

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I don't believe EA for a minute when they say that. It's pure PR spin.

And no its not fraud because they never said publicly what those expectations were so they can basically say anything they want after the fact because there are no hard numbers to prove otherwise.

I just know that big companies like EA don't expect small things from their properties. DAI should have sold twice the numbers that it did.

I'm not even defending Skyrim. I don't like the game. I think it's mind numbingly boring. But there is no denying that that market is huge and ripe for the taking. I GUARANTEE YOU that EA knows this as well.

stop it please just stop it, no game will compete with skyrim numbers thats like saying someone set sales expectations of cube world to minecraft numbers it will not happen skyrim is a fluke Fallout will not sell half of what skyrim did, its lighting in the bottle using skyrim as the metric for success is like using warren buffet as the metric for wealthy, acually its more then that its saying anyone who doesent make warren buffet money is a failure



#308
shodiswe

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I kind of liked Inquisition, but at Points it did seem somewhat grindy, like finding stuff like those shards....

I liked the casino mission In the Citadel DLC, And Kasumis Loyalty mission in ME2. Shadowbroker DLC..
Somehow it feels like we might not be getting those kinds of mission in Andromeda since there likely won't be such huge hubs for our Milkyway species.

But it could still be interesting. Unless they add it as a sequence pre-Andromeda mission, Before you enter Cryo.

#309
TruthSerum

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None of BioWare's games have ever sold that well, though, not the ME games and especially not the disappointing performance of DA2. Why would they inflate expectations so drastically?

Because of changing circumstances and market conditions.

The Bioware brand has been building momentum for years. That's why EA changed the name of some of their lesser known studios to the Bioware name with the suffix of 'Northeast Canada Southern Division" or whatever.

Plus Mass Effect wasn't even on all consoles until much later. Then when all the planets were aligned for Bioware and Mass Effect to finally have their breakout smash hit they stumbled for the first time of what is now becoming a trend with the ME3 ending. (Regardless of the fact that ME3 was my favorite game of last gen).

The stars keep aligning themselves and BW keeps shooting themselves in the foot. I am absolutely positive that EA expects big things from BW at SOME point. They have the talent, the resources and the backing to do it.

If they stop blowing it with their game mechanics (DA) or with their story decisions (ME) they might finally have a game that is a hit with both critics AND word of mouth. If that happens then I am confident that EA will finally get that juggernaut smash hit that they have been expecting from BW.

#310
SNascimento

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they might finally have a game that is a hit with both critics AND word of mouth

That was Mass Effect 2. 



#311
Arppis

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The only thing I didn't like about Dragon Age Inquisition was the shoddy combat system.

 

Other than that, it was a very enjoyable game. :)



#312
TruthSerum

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That was Mass Effect 2.

The ME name was still relatively new and literally half the market (Pllaystation) could not play ME2 when it came out and had never played a Mass Effect game.

Like I said. The planets weren't aligned.

#313
SNascimento

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The ME name was still relatively new and literally half the market (Pllaystation) could not play ME2 when it came out and had never played a Mass Effect game.

Like I said. The planets weren't aligned.

And? So I can't say the Last of Us was a success with both public and critics because it was a new IP and was a PS3 exclusive? What you said makes absolutelly no sense. 

And enough gamers played ME2 for it to win pretty much every single public voted GOTY award.



#314
LinksOcarina

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Because of changing circumstances and market conditions.

The Bioware brand has been building momentum for years. That's why EA changed the name of some of their lesser known studios to the Bioware name with the suffix of 'Northeast Canada Southern Division" or whatever.

Plus Mass Effect wasn't even on all consoles until much later. Then when all the planets were aligned for Bioware and Mass Effect to finally have their breakout smash hit they stumbled for the first time of what is now becoming a trend with the ME3 ending. (Regardless of the fact that ME3 was my favorite game of last gen).

The stars keep aligning themselves and BW keeps shooting themselves in the foot. I am absolutely positive that EA expects big things from BW at SOME point. They have the talent, the resources and the backing to do it.

If they stop blowing it with their game mechanics (DA) or with their story decisions (ME) they might finally have a game that is a hit with both critics AND word of mouth. If that happens then I am confident that EA will finally get that juggernaut smash hit that they have been expecting from BW.

 

They already got that juggernaut I feel, with Inquisition in particular since it was their best selling game. for the studio.

 

Think of it this way, Mass Effect 2 and 3 hit sales of around 3-6 million units sold combined, over $200 million in sales for Mass Effect 3 at least. I presume Inquisition is within that range at this point, maybe slightly higher, because of the positive buzz. Maybe it hit that mark quickly.

 

Got to remember, it is very unlikely EA is aiming for Call of Duty numbers in the billions, so using that as the measuring stick is a bad idea. I also think EA is keeping BioWare around because everything thus far has been very solid, despite flaws. Like every BioWare game, really. 

 

Also one more thing, the Playstation numbers for the Mass Effect games, both 2 and 3, were also pretty decent according to EA despite the fact that they had to wait for part 1 until the trilogy pack. So there is something to be said about that. 


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#315
Han Shot First

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Because of changing circumstances and market conditions.

The Bioware brand has been building momentum for years. That's why EA changed the name of some of their lesser known studios to the Bioware name with the suffix of 'Northeast Canada Southern Division" or whatever.

Plus Mass Effect wasn't even on all consoles until much later. Then when all the planets were aligned for Bioware and Mass Effect to finally have their breakout smash hit they stumbled for the first time of what is now becoming a trend with the ME3 ending. (Regardless of the fact that ME3 was my favorite game of last gen).

The stars keep aligning themselves and BW keeps shooting themselves in the foot. I am absolutely positive that EA expects big things from BW at SOME point. They have the talent, the resources and the backing to do it.

If they stop blowing it with their game mechanics (DA) or with their story decisions (ME) they might finally have a game that is a hit with both critics AND word of mouth. If that happens then I am confident that EA will finally get that juggernaut smash hit that they have been expecting from BW.

 

I don't think Bioware will ever get Skyrim numbers.

 

Not unless they radically alter the way they do things, and basically create an Elder Scrolls game. Skyrim was a such a huge hit because it appealed to a lot of people who also normally don't play RPGs. I know a lot of people who bought Skyrim, who think games like Dragon Age, Mass Effect, or KOTOR are boring. Skyrim was also netting some of the GTA, Assassin's Creed, or shooter crowd.

 

The RPG market generally speaking is niche. 


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#316
Sylvius the Mad

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Although I would prefer for us to have an option to enable all points of interest on the map through the options menu.

I wouldn't object to that, as long as it was an option and not mandatory.

I was simply disputing that exploring the uncharted worlds anounted to driving in a straight line between points of interest.

#317
Valkyrja

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I'm pretty certain the ME games have sold very well.

 

Perhaps not quite on the same level of a flagship FPS game, but well nonetheless.

 

Well yeah, not quite indeed. Mass Effect as a franchise has almost certainly sold less than Battlefield 3.

 

We know that Mass Effect 1 and 2 were at seven million together in 2011 and Mass Effect 3 is probably around five million.



#318
dreamgazer

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Because of changing circumstances and market conditions.

The Bioware brand has been building momentum for years. That's why EA changed the name of some of their lesser known studios to the Bioware name with the suffix of 'Northeast Canada Southern Division" or whatever.

Plus Mass Effect wasn't even on all consoles until much later. Then when all the planets were aligned for Bioware and Mass Effect to finally have their breakout smash hit they stumbled for the first time of what is now becoming a trend with the ME3 ending. (Regardless of the fact that ME3 was my favorite game of last gen).

The stars keep aligning themselves and BW keeps shooting themselves in the foot. I am absolutely positive that EA expects big things from BW at SOME point. They have the talent, the resources and the backing to do it.

If they stop blowing it with their game mechanics (DA) or with their story decisions (ME) they might finally have a game that is a hit with both critics AND word of mouth. If that happens then I am confident that EA will finally get that juggernaut smash hit that they have been experiencing from BW.


So many contradicting sentiments up there, especially regarding "changing circumstances and market conditions".

You're suggesting that they planned on Inquisition selling double what it did despite: 1) the company never selling that amount of product for one release; 2) DA2, the previous entry in the franchise, experiencing lackluster sales performance to even that; and 3) knowing full well about the conflict of opinions ("shooting themselves in the foot") over their previous two releases?

That all makes very, very little sense. Would they like it if sales were as good as you're asserting? Of course. Were they banking on that? Not if they have a shred of market/brand awareness or, frankly, common sense. What EA did get out of this, however, was better than expected. Their words.

What happened to the "indie kickstarter" angle of your position about their sales expectations? Which is it?

Think of it this way, Mass Effect 2 and 3 hit sales of around 3-6 million units sold combined, over $200 million in sales for Mass Effect 3 at least. I presume Inquisition is within that range at this point, maybe slightly higher, because of the positive buzz. Maybe it hit that mark quickly.
 
Got to remember, it is very unlikely EA is aiming for Call of Duty numbers in the billions, so using that as the measuring stick is a bad idea. I also think EA is keeping BioWare around because everything thus far has been very solid, despite flaws. Like every BioWare game, really.


I don't think Bioware will ever get Skyrim numbers.
 
Not unless they radically alter the way they do things, and basically create an Elder Scrolls game. Skyrim was a such a huge hit because it appealed to a lot of people who also normally don't play RPGs. I know a lot of people who bought Skyrim, who think games like Dragon Age, Mass Effect, or KOTOR are boring. Skyrim was also netting some of the GTA, Assassin's Creed, or shooter crowd.
 
The RPG market generally speaking is niche.


This, and this.
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#319
bondari reloads.

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So you're saying ME is an underappreciated gem while DAI gets blatantly misrepresented by PR to keep up appearances and if BW fails to make another ME the bubble will bust at some point and BW will be history? If so, that would be stretching it a bit.

#320
Sylvius the Mad

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If they stop blowing it with their game mechanics (DA)

What's wrong with DA's mechanics?

Granted, I think DAO had the best mechanics in the series, but I'm curiius why you think they blew it.

#321
Majestic Jazz

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I don't think Bioware will ever get Skyrim numbers.

Not unless they radically alter the way they do things, and basically create an Elder Scrolls game. Skyrim was a such a huge hit because it appealed to a lot of people who also normally don't play RPGs. I know a lot of people who bought Skyrim, who think games like Dragon Age, Mass Effect, or KOTOR are boring. Skyrim was also netting some of the GTA, Assassin's Creed, or shooter crowd.

The RPG market generally speaking is niche.


And it seems that Bioware cant even achieve CDPR numbers. After two weeks, TW3 sold over 4 million units.

#322
TruthSerum

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And? So I can't say the Last of Us was a success with both public and critics because it was a new IP and was a PS3 exclusive? What you said makes absolutelly no sense.

And enough gamers played ME2 for it to win pretty much every single public voted GOTY award.


That answer I gave was regarding the overall sales numbers of ME2. Stop being simple. There are less than super obvious reasons for why things are the way they are and why things turn out the way they do.

TLOU was a critical and word of mouth success. It was also a first party exclusive from a very well known developer with an outstanding track record.

Sony''s expectations for TLOU re apples and oranges to EA'S expectations for their biggest games.

If you want to compare numbers you need to compare BW numbers to those of other THIIRD PARTY big name AAA developers. That is why I was throwing out names like Watch Dogs and Borderlands earlier in this thread.

#323
Sylvius the Mad

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Honestly, I want a game like Mass Effect 1 with obvious major improvements in Movement, vehicle control, combat mechanics (duh), cleaner codex and inventory system.

I think ME1 had the best combat of the series.

#324
Sylvius the Mad

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And it seems that Bioware cant even achieve CDPR numbers. After two weeks, TW3 sold over 4 million units.

And yet some people (like me) weren't even tempted to buy TW3.

They're pursuing different markets.

#325
LinksOcarina

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And it seems that Bioware cant even achieve CDPR numbers. After two weeks, TW3 sold over 4 million units.

 

4 million units is a bit over $300 million in sales. We can presume its comparable though to most BioWare games by $100 million, give or take. For CDPR it's a good thing for them to reach that point.

 

Now they need to back it up with Cyberpunk. I personally have reservations against it but well see.