Huge boring (but good looking) open world filled with tediously boring things to do.
I wouldn't consider those dragon battles, closing rifts, explorable ruins, conquerable keeps, scattered caves and dungeons "tediously boring". On a smaller note, I also liked progressing in the temple after collecting the shards, and I enjoyed solving the constellation puzzles. There are tedious things, I agree, but that's true of a lot of RPGs (including Witcher 3 and, especially, ME1).
Combat so milquetoast it should be boxed and sold as a breakfast cereal. They literally took mmo style mouse clicking controls and mapped them onto a controller.
Had more fun launching stonefists and abyssal pulls into lightning cages than anything in the previous two Dragon Age games, personally. Rift Mages rock. Rogues can be a blast in general, but I prefer speccing for a subterfuge archer assassin. Haven't played a warrior yet. Inquisition cut a little too deep into the skills, but there are a lot of useless junk skills/spells in Origins.
"Milquetoast"? Nah.
Uncompelling protagonist with a bland personality that was softer than a newly fluffed pillow.
Where you see bland, I see a lot of versatility to shape their personality, especially through the expanded dialogue wheel that puts all previous games to shame. My elven mage was a frequently ruthless and controlling religious skeptic. My human archer was a compassionate rogue swayed by Cassandra's influence into a nobler mindset. Both very different, both interesting, and both entirely viable with the tools given.
Ugly character designs with an art style that made it extremely hard to create a character that didn't look like they were beat with an ugly stick.
Having looked through the "Post a picture of your Inquisitor" thread, I can't really agree with this.
I personally find my pair of Inquisitors to be a far cry from looking like they "were beat with an ugly stick", but I'm naturally biased.
Shhh, the DAI Defense force will just claim that the "Fetch quest" complaint is a myth...
Does providing numerous counter-examples and reinforcing that the fetch quests aren't mandatory equate to claiming it's a myth?