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Anyone else hoping that ME:A is nothing like DA:I?


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#601
dreamgazer

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Lol and what is that supposed to mean? My point was that despite the success of DAI, there remains many criticisms. Those websites game the game great praises, but they also point out some of the faults of the game. THAT is what I was referring to, you just turned it into something that you wanted it to be in order for you to come back with a failed wity response.


Actually, I just linked all the positive reviews from the sites with which you cited in your essay on how Inquisition failed. Pretty simple, really. No wit required. But the fact that such a post devoid of wit apparently still had a little bit of it is a complement itself.

Every single game BioWare has produced has criticisms that remain. Especially towards ME1 and its filler fetch quests, bland side missions, and snooze-worthy exploration.
 

Point was, DAI despite the financial and review score success has many problems (such as pacing, fetch quest, and open worlds) that needs to be addressed in DA4 and needs to be refined in games like ME:A.


Sure, but flaws =/= failed. If that's the case, we haven't seen a game that hasn't failed in a very, very long time ... if ever. Witcher 3 failed. Origins failed. ME1 failed. Inquisition isn't perfect. It is, however, performing better than expected and a colossal improvement over DA2, and its user scores, sales, and accolades are a clear indication of that.
 

Nice try though. I give you an A for effort.


Thanks, sir!
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#602
TheN7Penguin

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I just missed Two Steps From Hell. They make awesome trailer music and make everything so dramatic and awesome. That stupid music was stupid.



#603
TheN7Penguin

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Note to self: Never come on the BioWare forum after having too much sugar. It shall be a lesson learned.



#604
FKA_Servo

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I just missed Two Steps From Hell. They make awesome trailer music and make everything so dramatic and awesome. That stupid music was stupid.

 

I thought it was keen.



#605
TheN7Penguin

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No it was just plain stupid. :P It made me want to smash guitars.



#606
Majestic Jazz

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In the end, this....

 

 

 

"We're very proud of what DAI has achieved, but that does not set a 'template' for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because 'well that was successful'."

 

/end thread?

 

Like I said, DAI was not some new paradigm in which all other Bioware games will follow.


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#607
AresKeith

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Like I said, DAI was not some new paradigm in which all other Bioware games will follow.

 

Ok?

 

But DAI did introduce good ideas can be improved on 



#608
TheN7Penguin

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DA:I introduced good ideas that can be improved on for other DA games.

 

There are few ideas that can be taken from any DA game that would make Mass Effect any better.



#609
AresKeith

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DA:I introduced good ideas that can be improved on for other DA games.

 

There are few ideas that can be taken from any DA game that would make Mass Effect any better.

 

Same way there are few ideas can possibly make Mass Effect better :P



#610
themikefest

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I've played DAI a number of times and like the game. I don't mind if the next ME game takes a couple ideas and improves them for that game. But if its a copy cat of DAI except with guns, I may not purchase the game and just continue to play DAI


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#611
dreamgazer

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In the end, this....

"We're very proud of what DAI has achieved, but that does not set a 'template' for what every other game we make needs to be. Each game franchise needs to innovate and improve their experience based on what's best for it, not just what another game had success with because 'well that was successful'."
 
/end thread?
 
Like I said, DAI was not some new paradigm in which all other Bioware games will follow.


Ultimately, yes. However, not using Inquisition as a "template" doesn't mean they won't borrow from the many things that the game did well, or admirably attempted to do with mediocre results. There's also no guarantee that it won't be in some ways similar to the rest of BioWare's games ... which have routinely suffered from villains of debatable quality, some fetch quests, and struggles with pacing.

#612
TheN7Penguin

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No, see, I think there are some ideas that could make Mass Effect better, but as far as I'm aware - none of them come from Dragon Age.


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#613
Majestic Jazz

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Ok?

 

But DAI did introduce good ideas can be improved on 

 

And those good ideas could or even should be added to ME:A and and improved on as well. I am not saying that DAI is void of anything good, but there is a LOT of baggage that DAI has that would be better left to just DAI and not any future Bioware games.


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#614
AresKeith

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And those good ideas could or even should be added to ME:A and and improved on as well. I am not saying that DAI is void of anything good, but there is a LOT of baggage that DAI has that would be better left to just DAI and not any future Bioware games.

 

And I don't think anyone here wants them to full copy DAI for future games



#615
Majestic Jazz

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No, see, I think there are some ideas that could make Mass Effect better, but as far as I'm aware - none of them come from Dragon Age.

 

I know some ideas that come from Dragon Age that can make ME:A better and that is.....not being like Dragon Age: Inquisition.  :alien:



#616
TheN7Penguin

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I think things would burn if that happened.



#617
Majestic Jazz

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I think things would burn if that happened.

 

If what happened?



#618
TheN7Penguin

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"And I don't think anyone here wants them to full copy DAI for future games" - things would burn if they copied a lot of DA:I? Sorry, no quote button that actually works because IE.


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#619
Majestic Jazz

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"And I don't think anyone here wants them to full copy DAI for future games" - things would burn if they copied a lot of DA:I? Sorry, no quote button that actually works because IE.

 

This would happen if ME:A turned out to be another round of the failed DAI concepts with fetch quest, dull protagonist and forgettable villain. 

 

qy5rnRb.gif



#620
GreyLycanTrope

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Like I said, DAI was not some new paradigm in which all other Bioware games will follow.

Anyone actually say it was?



#621
dreamgazer

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Anyone actually say it was?


Nope.
 

"And I don't think anyone here wants them to full copy DAI for future games" - things would burn if they copied a lot of DA:I? Sorry, no quote button that actually works because IE.


If they included numerous fetch quests and errand missions spread across vast explorable areas that screwed with the main plot's pacing, would they be copying Inquisition or the original Mass Effect?
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#622
Valkyrja

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In the end, this....

 

 

 

 

/end thread?

 

Like I said, DAI was not some new paradigm in which all other Bioware games will follow.

 

BioWare says lots of things. They were also telling people before launch that DA:I was setting up stuff for their future games and lo and behold when you read the leaked survey about Andromeda a lot lines up with what they were doing in DA:I.

 

Spoiler

 

Will it be exactly the same as DA:I? Of course not. It's a different IP with its own quirks, the leads are different, they have more experience with the engine, the budget will probably be higher, and they have feedback from the "exploration" in their previous game.


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#623
DragonBears

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You need to realize that BSN does not equal the entire videogame community. DAI isn't ALL THAT popular outside of this place.

 

I'm not sure that the collective view of the videogame community ( if such a thing can be said to exist ) is well represented by any forum. I would be surprised if more than a fraction of 1% of the players of any popular game actually choose to express their opinions publicly.


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#624
TheN7Penguin

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world-on-fire.jpg



Your GIF had too little fire to be realistic. :D


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#625
Majestic Jazz

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Nope.
 

If they included numerous fetch quests and errand missions spread across vast explorable areas that screwed with the main plot's pacing, would they be copying Inquisition or the original Mass Effect?

 

Considering that ME1 was a 2007 game with a lower budget compared to a 2014 game with a much higher budget and resources, I would say that it would be copying Inquisition. I mean, I could literally play ME1 through without ever touching foot on an uncharted world. Noveria, Citadel, and Feros had their own side quest that were good and tied into the story in some way, the UC worlds weren't needed for that. Unlike in DAI where one had to traverse the locations in order to gain enough power to move forward in the story. Yes, one could "buy" power, assuming that he or she had enough gold to do so and guess what? How do you get more gold? Well, you have to go out and do fetch quest to get gold or items to sell for gold. And even then, you still needed to manage your gold cause you had to buy other things so simply buying power or influence wasn't always as simple as it sounds.

 

So in the end, DAI was more dependent on exploration while ME1 wasn't. I didn't need power or influence to progress the plot in ME1. After becoming a Spectre, Noveria, Liara's planet  (forgot the name) and Feros were all open to explore at your own pace or order. Then after two of those were done, you get Virmire. Once all of those are done, you get Illos and so on.

 

Again

at-least-you-tried.jpg


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