Lol, you still hating on the ME1 UC worlds even though I just proved that you cannot compare the two?
Again, I can complete the main story in ME1 without ever having to land on a UC world or do a UNC mission. The same cannot be said about DAI because you need power and influence to progress the story and you get that by doing those fetch quest. Or you can simply buy power and influence but riddle me this.....where do you get enough gold to be able to afford it? Well.....you have to do fetch quest in order to make money as wartable missions doesn't yield much. OR you can just sell unwanted equipment and supplies to vendors for a nice yield and gold but again......where do you get that unwanted equipment and supplies? You have to go out and explore which leads you back to doing fetch quest.
Just get over it, ME1 had fetch quest on UC worlds but one could 100% ignore them and still complete the main story. The same CANNOT be said about DAI.
You know what? This schtick of yours is tiresome, and it is blatantly untrue that doing all the sidequests in DA:I is somehow mandatory for a player to finish the game. At the end of my fourth playthrough, I now have 280 UNSPENT power left after having done almost everything that you can do in the game. All I have left is Doom Upon the World, which costs zero power.
I think it's safe to say that with 280 UNSPENT power, it's crystal clear that a great many (or maybe all) of the side quests that I did were NOT mandatory in any way and that a player can, in fact, safely avoid doing the majority of them (or maybe all of them - not that I'm interested in testing that). You are being completely irrational about this issue and are using pretzel logic in your posts to justify your position as far as I'm concerned.
Seriously, you don't have to do a single fetch quest while farming mobs, if your preference is to kill them for loot and gold drops. Just because objective x is nearby doesn't mean you actually have to get yourself involved with the fetch quest (that's your choice or not).