Not to be an azz, but those types of RPGs are becoming a thing of the past. Like I mentioned with Fallout 4, even Bethesda is going the way of a tight scripted narrative. I mean, it will still be a "your own adventure" type game, still, don't go into it thinking that it will be a similar experience like Fallout 3 or any other "old school" silent protagonist RPG.
Its funny because Bioware banked hard on the Skyrim "neutral" protagonist with DAI and now Bethesda is moving away from the neutral protagonist and something more refined, perhaps like a Commander Shepard or Hawke, but with more freedom. Now I expect with DA4, Bioware will move back to the Shepard/Hawke approach and I believe the ME:A protagonist would be more in line with Shepard in terms of actually having a personality.
Times are changing....
Except that there's really no evidence (yet) that Fallout 4 will have a significantly tigher narrative than 3 did. Certainly nothing in the E3 gameplay showed that it was any tighter; the intro to Fallout 3 was exactly as tight as anything we saw there. The fact that the protagonist is voiced isn't really proof of that.





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