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What I am most bitter about.


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#1
MisterJB

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Since the beginning of the Mass Effect franchise, humans have been "the new kid on the block."
We were the newcomers to galactic civilization, still struggling for our place with everyone else looking down on us.

 

Now, I was hoping we could see that change in ME4. Humans would become a fact within the galaxy, the Humans Councilor no longer a scandal and curiosity but as part of the Council as the other species. Humans becoming commonplace on hubs and even younger, weaker species courting us for support.

 

By transporting us to an entirely different galaxy, we have been denied this.


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#2
KaiserShep

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But humans were commonplace on hubs. I'd say that the majority of the NPC's we see throughout ME3 are human. Even the friggin dancers in the club are human now. 


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#3
Han Shot First

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But humans were commonplace on hubs. I'd say that the majority of the NPC's we see throughout ME3 are human. Even the friggin dangers in the club are human now. 

 

This.

 

If anything humans were somewhat over represented. They account for about half of all NPCs on the CItadel, despite humanity being a relative newcomer to the galaxy. If you break it down into individual species and don't just lump all nonhumans into a single 'alien' category, humans have to be by far the most common species you run into. Individually there are certainly more humans than Turians or Salarians. 10% to 20% of the NPCs being human would probably have been more plausible.


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#4
Br3admax

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You know, wasn't humanity saving the galaxy three times, and almost completely replacing the Citadel's armies enough?



#5
Little Princess Peach

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You know, wasn't humanity saving the galaxy three times, and almost completely replacing the Citadel's armies enough?

umm obviously not



#6
Lulupab

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I don't have a problem with it. Why must humans always be the supreme force? I want to see struggle for greatness and scandals.

 

ME series actually grant you that, consider the position of humans on beginning of ME1 and end of ME3.

 

Now we get to do that again, yay. I hope for a better representation this time.


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#7
MisterJB

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But humans were commonplace on hubs. I'd say that the majority of the NPC's we see throughout ME3 are human. Even the friggin dancers in the club are human now. 

 

True but that can be attributed to programming; how many shopowners were human, for instance? The public opinion in the first two games varied between "humans are weird" and "we really should do something about it" which you can hear in ambient dialogue or read about it in the books.

Not everyone felt thus but, as Udina puts it, by ME3 humans were still being viewed as a second class species. Not unexpected considering First Contact had happened only 30 years or so prior but a fact, nonetheles.
 



#8
MisterJB

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I don't have a problem with it. Why must humans always be the supreme force? I want to see struggle for greatness and scandals.

 

ME series actually grant you that, consider the position of humans on beginning of ME1 and end of ME3.

 

Now we get to do that again, yay. I hope for a better representation this time.

I didn't have a problem with humans having to fight for our place during the events of the games.

I was just hoping that, after 3, we would finally be able to relish in some of that greatness.



#9
mickey111

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This.

 

If anything humans were somewhat over represented. They account for about half of all NPCs on the CItadel, despite humanity being a relative newcomer to the galaxy. If you break it down into individual species and don't just lump all nonhumans into a single 'alien' category, humans have to be by far the most common species you run into. Individually there are certainly more humans than Turians or Salarians. 10% to 20% of the NPCs being human would probably have been more plausible.

 

so... exactly like real life in other words? You know something about social classes irl you must have noticed that rich, poor and middle class tend to stick together. How often do you suppose that Senators and other people with wealth and power are even seated in the same dining areas as low income earners? I'll tell you this: people have to more similarities than differences before they even give you a second glance. I think the australian population is one the world most multicultural countries, and less than half of that is foreign, so for half of the people you see in the human sections of citadel to be alien is actually really very diverse by real life standards.



#10
Lulupab

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I didn't have a problem with humans having to fight for our place during the events of the games.

I was just hoping that, after 3, we would finally be able to relish in some of that greatness.

 

Sadly, it has to do with ME3. The state of milky way was not salvageable after the disaster we had as an ending for ME3.

 

Bioware took the best way to stop a literal shitstorm of of complaints about contradictions.



#11
katerinafm

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I already found it flawed enough that humanity had become so accustomed to the newfound technology and alien species when they tell you that it had been so few years since first contact.


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#12
rashie

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This.

 

If anything humans were somewhat over represented. They account for about half of all NPCs on the CItadel, despite humanity being a relative newcomer to the galaxy. If you break it down into individual species and don't just lump all nonhumans into a single 'alien' category, humans have to be by far the most common species you run into. Individually there are certainly more humans than Turians or Salarians. 10% to 20% of the NPCs being human would probably have been more plausible.

Even if I can kinda overlook it for game design reasons (reuse of assets and all that) it  felt kinda strange to me seeing so many humans everywhere throughout the trilogy, when it supposedly only been about 3 decades since first contact with another alien species.

 

That is far too short for the amount of humans around realistically.


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#13
xAmilli0n

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Sadly, it has to do with ME3. The state of milky way was not salvageable after the disaster we had as an ending for ME3.

 

Bioware took the best way to stop a literal shitstorm of of complaints about contradictions.

 

This is how I see it.  Unfortunately, that is the risk when continuity between games is the biggest feature.



#14
Tyrannosaurus Rex

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Since the beginning of the Mass Effect franchise, humans have been "the new kid on the block."
We were the newcomers to galactic civilization, still struggling for our place with everyone else looking down on us.

 

Now, I was hoping we could see that change in ME4. Humans would become a fact within the galaxy, the Humans Councilor no longer a scandal and curiosity but as part of the Council as the other species. Humans becoming commonplace on hubs and even younger, weaker species courting us for support.

 

By transporting us to an entirely different galaxy, we have been denied this.

 

I disagree. The whole "Humanity is the new kid on the block" was more or less dropped after ME1, some elements remained in two.


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#15
stysiaq

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Who cares, this series is about shagging aliens and enslaving them to your bed with your supreme PC feromones, not some galactic power politics!


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#16
DaemionMoadrin

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What's really weird are the human pirates in league with the Batarians. Remember the guy in charge of the Skyllian Blitz? Human.



#17
CrutchCricket

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We're all equally newcomers now.

 

So chances are you will still see humans as just another one of the (known) species.



#18
AlanC9

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If anything humans were somewhat over represented. They account for about half of all NPCs on the CItadel, despite humanity being a relative newcomer to the galaxy. If you break it down into individual species and don't just lump all nonhumans into a single 'alien' category, humans have to be by far the most common species you run into. Individually there are certainly more humans than Turians or Salarians. 10% to 20% of the NPCs being human would probably have been more plausible.


I wonder if they did that because they didn't have enough distinct appearances for the aliens.
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#19
Valkyrja

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It would have made more sense if the ME timeline had been centuries instead of decades between discovering the "Mass Effect" and humanity getting on the Council.


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#20
Kabooooom

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What's really weird are the human pirates in league with the Batarians. Remember the guy in charge of the Skyllian Blitz? Human.

That was an oversight. He was supposed to be a Turian warlord. Both his name and his voice are Turian. He was accidentally given a human model in the game. He even refers to humans as "Shepard's kind".

http://masseffect.wi...i/Elanos_Haliat
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#21
DaemionMoadrin

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That was an oversight. He was supposed to be a Turian warlord. Both his name and his voice are Turian. He was accidentally given a human model in the game. He even refers to humans as "Shepard's kind".

http://masseffect.wi...i/Elanos_Haliat

 

Massive oversight. They got everything wrong, haha. :D



#22
Hellamarian

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The "new kid on the block" stuff was just alien bitterness. It was pretty obvious from the getgo that humans are the dominant galactic players now.


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#23
KaiserShep

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That was an oversight. He was supposed to be a Turian warlord. Both his name and his voice are Turian. He was accidentally given a human model in the game. He even refers to humans as "Shepard's kind".

http://masseffect.wi...i/Elanos_Haliat

 

I never did bother to look this guy up after playing the game, and I thought it was pretty weird. Weirder still when I got out of the cave, and went to go snipe him in the face, only to realize that for some reason, he wasn't wearing a helmet. 

 

Extreme IT confirmed. 



#24
dragonflight288

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The "new kid on the block" stuff was just alien bitterness. It was pretty obvious from the getgo that humans are the dominant galactic players now.

 

Except the Asari, who are still the most advanced race and every one of them is a biotic, or the Turians who have the strongest military in the galaxy, and a treaty in the Citadel ensures they keep it that way, with the turians getting 5 dreadnoughts while other council races get three for every single dreadnought races with embassies are allowed to have. 



#25
mickey111

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Except the Asari, who are still the most advanced race and every one of them is a biotic, or the Turians who have the strongest military in the galaxy, and a treaty in the Citadel ensures they keep it that way, with the turians getting 5 dreadnoughts while other council races get three for every single dreadnought races with embassies are allowed to have. 

 

and the salarians, who are responsible for the most advanced tech in the known galaxy. and the geth, who have no home world or home base, or home system to attack making it extremely difficult to wage war against them.