Hi, first post here, I've just blown through ME to ME3 for the first time in a couple months. Still reeling from it all and still in the depths of grief. Silly question, but what does the omni tool look like when it's NOT activated? I don't recall seeing anyone holding an object. I read somewhere it was hand held, but I've never seen that mentioned elsewhere. Is it like a really complex Apple watch? Or some gauntlet thing like Space Ghost?
Q about the omni tool
#1
Geschrieben 29 Juni 2015 - 04:48
#2
Geschrieben 29 Juni 2015 - 05:20
My personal headcanon says that it's a bracelet that everyone wears on their wrist.
A glove configuration would be less universal due to different types of alien species with completely different hands.
I imagine that the size depends on functions required: For example, a military-grade omni-tool capable of tech attacks that rellies heavily on miniature fabrication technology, will probably be bigger, and will require a place to store omni-gel in order to manufacture the needed components.
As for canon, I'm unaware of any canonical description of an omni-tool.
#3
Geschrieben 29 Juni 2015 - 01:54
Thanks for the answer. At least I know I didn't miss something that everone else has seen in the game.
#4
Geschrieben 29 Juni 2015 - 04:08
I always figured it was an implant in the lower arm. *shrug*
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#5
Geschrieben 29 Juni 2015 - 04:45
I always figured it was an implant in the lower arm. *shrug*
Yeah, but what about those hardware upgrades every 18 months?
#6
Geschrieben 30 Juni 2015 - 12:38
Yeah, but what about those hardware upgrades every 18 months?
I wasn't aware of that.
I guess routine invasive surgery is no big deal in the ME universe.
Biotic implants, tech implants, communication implants, the omni tool etc. Going under the knife must be like a regular doctor/dentist check up.
#7
Geschrieben 30 Juni 2015 - 02:46
I wasn't aware of that.
I guess routine invasive surgery is no big deal in the ME universe.
Biotic implants, tech implants, communication implants, the omni tool etc. Going under the knife must be like a regular doctor/dentist check up.
It would be better than today, but why do it if you can get all the functions from a bracelet?
Besides, from the high number of Omni types there are available, it's not a stretch to assume that some would change omni tools quite often.
Having to go and do an invasive medical operation sounds like an unnecessary hassle.
#8
Geschrieben 01 Juli 2015 - 07:57
Yeah, but what about those hardware upgrades every 18 months?
Not to mention having to learn every new OS. "OT 10.3... Your future just got more complicated!!! Now with real time thought tracking controls!!!"
#9
Geschrieben 01 Juli 2015 - 10:14
I'm with Tzeentchian Apostrophe. A bracelet makes most sense IMO. Can't wait until I can replace my watch with one of those. ![]()
#10
Geschrieben 04 Juli 2015 - 07:04
I was always under the assumption that it was an implant, this was merely based off of the fact that they never bothered to explain it while anyone (regardless of what they were wearing) could bring one up at any time. Maybe it it both, there is an implant that acts as a remote transmitter that can sync up with the actual device in your pocket or something...
#11
Geschrieben 04 Juli 2015 - 09:57
I think is just like this... You have this bracelet and when you do certain movement with your wrist it disappears or appears.

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#12
Geschrieben 05 Juli 2015 - 10:42
I think is just like this... You have this bracelet and when you do certain movement with your wrist it disappears or appears.
Except it's got a sharp pointy edge that flips out and you can stab people with it. So I don't know how it's just a piece of software.
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#13
Geschrieben 06 Juli 2015 - 12:51
I always thought it was kind of odd that the game had illustrations and long descriptions of all those weapons and upgrades, some I'm sure I never used, yet we never got a very detailed explanation about what the omni tool was. I do vaguely remember reading something about how the omni tool had some mini replicator that manufactured tools. Apparently the sharp pointy thing was a "tool" held in place with some sort of force field. Sounds like there was some hardware involved with that.
#14
Geschrieben 22 Juli 2015 - 07:10
The mini fabricator is a total BS IMO. To have something that can assemble blades, drones, turrets, weapon mods etc. and not even have it visible (can use omni-tools without armor)...
#15
Geschrieben 22 Juli 2015 - 08:59
Well, I started up ME3 and the ingame codex describes the Omni-blade as:
"a disposable silicon-carbide weapon flash-forged by the tool's mini-fabricator. The transparent, nearly diamond-hard blade is created and suspended in a mass effect field safely away from the user's skin."
Call it canon, call it space magic, it's just a game.
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#16
Geschrieben 23 Juli 2015 - 12:42
The omni-tool: It dices, it slices, it makes julienne fries!
A disposable silicon carbide.... but transparent... blade. that is made out of ![]()
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#17
Geschrieben 23 Juli 2015 - 07:03
Well, I started up ME3 and the ingame codex describes the Omni-blade as:
"a disposable silicon-carbide weapon flash-forged by the tool's mini-fabricator. The transparent, nearly diamond-hard blade is created and suspended in a mass effect field safely away from the user's skin."
Call it canon, call it space magic, it's just a game.
Yeah, I know of the in-game explanation. I'm saying that the whole idea of mini-fabricator makes no sense. At least in the way it is presented. For example, assume your non-biotic Femshep wears a dress to the sushi dinner with Joker. When she grabs the CAT merc to get the pistol she uses omni-blade. Where is its mini-fabricator? More so, that mini-fabricator can make weapon mods (ME1) and combat drones (which are not mere holograms - they are hi-tech physical machines) in a matter of seconds.
Space magic at its best.
Looks cool, sure, but doesn't make sense lore-wise. Which is what we discuss in here ![]()
#18
Geschrieben 23 Juli 2015 - 08:26
More so, that mini-fabricator can make weapon mods (ME1) and combat drones (which are not mere holograms - they are hi-tech physical machines) in a matter of seconds.
Space magic at its best.
Looks cool, sure, but doesn't make sense lore-wise. Which is what we discuss in here
Hmm, I don't remember making weapon mods with omnitool in ME1. Where was it?
Well, these drones are supposed to weight few grams. Simple micro-scheme and a shell, not that hard to construct in a second. Where this thing takes energy is beyond me, though.
#19
Geschrieben 23 Juli 2015 - 09:06
Hmm, I don't remember making weapon mods with omnitool in ME1. Where was it?
Well, these drones are supposed to weight few grams. Simple micro-scheme and a shell, not that hard to construct in a second. Where this thing takes energy is beyond me, though.
The fabrication module can rapidly assemble small three-dimensional objects from common, reusable industrial plastics, ceramics, and light alloys. This allows for field repairs and modifications to most standard items, as well as the reuse of salvaged equipment.
The omni-gel conversion, mod application in the field etc. - all was possible due to the fabricator module.
As for the drone, energy is not the only issue. Firing rockets is also something to think of ![]()
#20
Geschrieben 24 Juli 2015 - 06:23

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