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Weapons in ME:A


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#51
Patchwork

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I'd rather have guns that use the Lancer and Particle Rifle system but if we must have ammo/heat sinks I don't want them scattered about laughing in the face of immersion. The player could carry a fixed amount on missions and that number could be increased by upgrades and while exploring planets we get a provisions drop from the ship/shuttle or we can resupply at the mako.

 

Have it make sense and I can live with whatever.  



#52
CrutchCricket

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Or it could of been a means to balance it better. A imagine having a hot blast of heat pulsing at one's face would mean they'd turn their head away, and walk slowly to avoid walking into enemy traps. In a sense releasing heat from the gun was actually more realistic.

Yes, because ammo isn't everywhere, functionally ensuring you never run out anyway. But sure. "Balance".

 

And I don't know about you, but I'd just turn the gun so the vent wasn't facing me and walk/run normally. Which also wouldn't magically suck up the vented heat back into the gun and reset the process until I let it vent in my face, like a chump.



#53
Former_Fiend

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You know what weapon I want to see make a comeback?

 

ME3_Talon_Mercenary_Engineer.png

 

Omnibow. 


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#54
AresKeith

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You know what weapon I want to see make a comeback?

 

ME3_Talon_Mercenary_Engineer.png

 

Omnibow. 

 

Still found it funny that they reused Zaeed's model instead of making a complete new one in ME3


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#55
Nitrocuban

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Thermal clips are the better way to balance weapons and make them fell unique imho, but a couple of overheating weapons to spice things up like in ME3 are fine.

 

Or what about  a weapon mod to turn every weapon into an overhaeting weapon? (with some penalty like reduced ROF and occupying both mod slots)



#56
Mdizzletr0n

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I'm gonna be honest here... As far as weapons go, I was jealous of Kai Leng. I mean, he had a space katana! Why can't I have one? I want to be a space ninja!

#57
Cyonan

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You know what weapon I want to see make a comeback?

 

Omnibow. 

 

I'm really hoping that they give us a melee weapon slot where we can choose to use any of the ME3 MP omni-tool weapons, or the sword/hammer plus some new ones.

 

New PC needs to be able to omni pimp slap some people with the shield.


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#58
AresKeith

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I'm really hoping that they give us a melee weapon slot where we can choose to use any of the ME3 MP omni-tool weapons, or the sword/hammer plus some new ones.

 

New PC needs to be able to omni pimp slap some people with the shield.

 

I want the OmniFALCONPUNCH!



#59
Cyonan

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I want the OmniFALCONPUNCH!

 

Hatesurfing definitely needs to be a thing.



#60
MGW7

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The reason thermal clip packs were created was to defeat shields, as overheating a weapon gives your enemy more than enough time for their shields to regenerate, while you can pop a new thermal clip and keep firing. That is the cannon reasoning for the change, and it makes sense.

 

So having multiple types of weapon, ones that have limitless ammo, but can't deal with regenerating defenses well, and ones that can keep firing until the ammo runs out, killing regenerators, but suffering against tough bullet sponge opponents would make an interesting combo.



#61
Cyonan

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The reason thermal clip packs were created was to defeat shields, as overheating a weapon gives your enemy more than enough time for their shields to regenerate, while you can pop a new thermal clip and keep firing. That is the cannon reasoning for the change, and it makes sense.

 

So having multiple types of weapon, ones that have limitless ammo, but can't deal with regenerating defenses well, and ones that can keep firing until the ammo runs out, killing regenerators, but suffering against tough bullet sponge opponents would make an interesting combo.

 

I think that Thermal Clips do actually make sense in the lore.

 

It's more that the way they were implemented makes little sense. That's why I like the idea of going back to ME1's heat system with a few modifications to prevent unlimited fire while including Thermal Clips as a limited consumable item that resets your heat.


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#62
Former_Fiend

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I'm really hoping that they give us a melee weapon slot where we can choose to use any of the ME3 MP omni-tool weapons, or the sword/hammer plus some new ones.

 

New PC needs to be able to omni pimp slap some people with the shield.

 

Not sure that I want to choose between them. Make it to where I can customize my omni-tool to swap between the blade, bow, shield, and grenade launcher on the fly as the situation calls for it, and still have the sword in reserve.

 

Also not sure I want the human to have the hammer, but I would like to be able to give it to our krogan squadmate.



#63
TeffexPope

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(-15) Tali'Zorah Disapproves
tumblr_mw6up5XJHS1qiotbqo5_r1_250.gif
(-15) Urdnot Wrex Disapproves
tumblr_m1gh02iyYR1qkgl2co1_500.gif
and now you get an automatic critical mission failure, and are eaten for your foolishness.

wr3xt



#64
Golden_Persona

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If I'm not mistaken, didn't guns operate under the same basic principles regardless of the existence of thermal clips? Guns still overheat and have to cool down in-lore like ME1, but in ME2 and ME3 they just mask it behind an ammo mechanic to make the game feel like more of a shooter. If so then it made sense that they'd have a system that allows for instant cooldown in-universe. Some people say thermal clips are a step back in terms of technology, but maybe its just how they were presented in the gameplay?

 

If they could just mask it better, perhaps with a hybrid system it'd make sense. You wouldn't be able to find thermal clips from exploring, but maybe you can find materials that allow you to craft them as well as upgrade guns to allow for more. You'd still only get a handful, and when they run out you'd have to rely on cooldown, but I think its a nice option to have in battle. Is the fight enough in your favor that you can let the gun cooldown naturally, or is the boss on his last legs before he does his desperation attack which means replacing the thermal clip is the better option?

 

Someone made a post a while back why that idea is actually the worst of both worlds, but I can't remember the reasoning.