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What's the obsession with Shepard and the Milky Way?


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#226
teh DRUMPf!!

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But you guys don't value continuity so we'll never agree I'm afraid.

 

lol "continuity" ... of a series in which it was virtually non-existent from game to game.

 

But for me, part of what made it special is gone and will never come back. 

 

More likely, your own mental-barriers are preventing you from accepting it.


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#227
Mcfly616

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But for me, if it continues on with similar beautiful design (looks like Mass Effect) and world building, retains the other galactic races I've grown to love (turians, asari, krogan, etc)

 Except those races (actually species) are now more similar to us than ever before. For those people that already notice that all the aliens aren't alien enough, and that they're just humans in different coats of paint, things are gonna get alot worse.

 

Because humans, Asari, Krogan, Turian, Salarian.....none of them have any ties to this place we're going to. Even less things setting them apart from eachother. Their foundations in the setting, gone. Their culture, not represented by anything other than the individual. Everything is now just a fairy tale. A long time ago in a galaxy far, far away....


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#228
AresKeith

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 Except those races (actually species) are now more similar to us than ever before. For those people that already notice that all the aliens aren't alien enough, and that they're just humans in different coats of paint, things are gonna get alot worse.

 

Because humans, Asari, Krogan, Turian, Salarian.....none of them have any ties to this place we're going to. Even less things setting them apart from eachother. Their foundations in the setting, gone. Their culture, not represented by anything other than the individual. Everything is now just a fairy tale. A long time ago in a galaxy far, far away....

 

Except for colonies maybe



#229
Sion1138

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What do you mean by "properly accounting for everything already there", exactly?

 

Find the best possible way to accommodate and further develop the existing world state, or galaxy state, after deciding what exactly that state is.

 

The way I'd do that is via at least two concurrent story-lines. One based around the three choices, where the destruction scenario would be the starting condition with the control or synthesis options achievable through the plot, in a different manner from the one presented in the original endings but essentially the same in concept. There are lots of details to go into here.

 

The other could be based around dealing with the political and social issues after the final battle. The majority of fleets are stuck in Sol or otherwise stranded somewhere, the Relays are damaged, the major powers are all weakened leading to all sorts of opportunists looking to take power and whatever else.

 

You could work in a lot of things.



#230
KaiserShep

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Man, I can't wait for the game's release.
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#231
Torgette

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 Except those races (actually species) are now more similar to us than ever before. For those people that already notice that all the aliens aren't alien enough, and that they're just humans in different coats of paint, things are gonna get alot worse.

 

Because humans, Asari, Krogan, Turian, Salarian.....none of them have any ties to this place we're going to. Even less things setting them apart from eachother. Their foundations in the setting, gone. Their culture, not represented by anything other than the individual. Everything is now just a fairy tale. A long time ago in a galaxy far, far away....

 

The species were already homogenizing before the Reaper invasion, post Reaper invasion the cultures will be wildly different anyways - either everything is destroyed or history will be rewritten because of the revelation of the Reapers' existence. Either way nothing will be the same post ME3, even more so if you chose Synthesis or Control. The Krogan themselves won't have the same culture they had prior to the genophage no matter what, and same goes for the Quarians who will have to establish a non-ship based culture again. Going to Andromeda is fairly inconsequential really, if anything culture should probably be even more embraced going forward.



#232
dreamgazer

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Find the best possible way to accommodate and further develop the existing world state, or galaxy state, after deciding what exactly that state is.


Okay ...
 

The way I'd do that is via at least two concurrent story-lines. One based around the three choices, where the destruction scenario would be the starting condition with the control or synthesis options achievable through the plot, in a different manner from the one presented in the original endings but essentially the same in concept. There are lots of details to go into here.


Lots and lots and lots of details, and you've already greatly devalued continuity.

How would the "destruction" scenario be the starting condition that leads into the control scenario?
 

The other could be based around dealing with the political and social issues after the final battle. The majority of fleets are stuck in Sol or otherwise stranded somewhere, the Relays are damaged, the major powers are all weakened leading to all sorts of opportunists looking to take power and whatever else.


That sounds like a fine starting point, if there was zero divergence throughout the trilogy.

#233
dreamgazer

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Man, I can't wait for the game's release.


It's going to be incredibly entertaining.
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#234
Golden_Persona

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Man, I can't wait for the game's release.

I can't even imagine what kind of warzone BSN is going to become. Perhaps it'll be best to jump ship for a good half a year or so in my case.



#235
Golden_Persona

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I just simply can't fathom why being in the MWG is what Mass Effect means to someone. The galaxy wasn't what made ME interesting, unless you love the name of it so much. It was what was in it, and there's no reason why they can't add similarly interesting locations and characters into Andromeda. If anything, because Andromeda is a big unknown it allows for more creative freedom. Bioware is going to be creating new races, new technology, new planets with giant flying life forms and fire tornadoes. They aren't chained to the laws of the MWG. Mass Effect never had enough unique, non-humanoid races in their games. Now it seems like they're going to.

 

To think Bioware is going the less imaginative route by going the route that's going to have to be built from scratch from the ground up, over the route where they just take what is old and slightly update it for futuristic times is downright silly and goes against all logic. The planets they showed in the CGI trailer have more character and interesting locations than almost anything in the original trilogy.

 

All I can really do is respect that opinion, but my head is awfully itchy.


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#236
AresKeith

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I can't even imagine what kind of warzone BSN is going to become. Perhaps it'll be best to jump ship for a good half a year or so in my case.

 

I can bet one of the battlegrounds is gonna be 'This isn't Mass Effect" :P



#237
AresKeith

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 fire tornadoes.

 

We shall name this planet, Fury Road :P


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#238
dreamgazer

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I can't even imagine what kind of warzone BSN is going to become. Perhaps it'll be best to jump ship for a good half a year or so in my case.


That's the exact opposite way I'd handle the situation.

Instead, find a popcorn brand and special seasoning salt that you like. Or, hell, take mine as a suggestion:

UA-NEW-ASIAGO-SEASONING-BOTTLE.jpg

#239
sjsharp2011

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I am 100% ok with references to Shepard, but if they reference "The Shepard," I reiterate that I will mail a box of toxic spiders to Bioware HQ.

What makes yoy think they don't have plenty of those already there always popping up in DA after all.


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#240
Golden_Persona

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That's the exact opposite way I'd handle the situation.

Instead, find a popcorn brand and special seasoning salt that you like. Or, hell, take mine as a suggestion:

UA-NEW-ASIAGO-SEASONING-BOTTLE.jpg

I'd be too busy playing the game honestly. I can't play a game with buttery popcorn fingers =P Besides, I get swept up in these kinds of debates. I'd be on here all day >___> Right now BSN is pretty chill in comparison to what it's been in the past.



#241
Golden_Persona

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I'm curious if the fire tornadoes are going to be for show, or if they can actually harm you if you get near them. I'd love unique death animations for environmental kills. Seeing my MC get sucked into the thing and disintigrated from the heat would seriously make me value my MC's life more.

 

I just find them more entertaining and interesting than any kind of feature planets in the original trilogy had, I don't even know if such things are scientifically viable, and if not they can now play the "new galaxy new rules" card.



#242
AresKeith

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I'm curious if the fire tornadoes are going to be for show, or if they can actually harm you if you get near them. I'd love unique death animations for environmental kills. Seeing my MC get sucked into the thing and disintigrated from the heat would seriously make me value my MC's life more.

 

I just find them more entertaining and interesting than any kind of feature planets in the original trilogy had, I don't even know if such things are scientifically viable, and if not they can now play the "new galaxy new rules" card.

 

I heard a rumor that they're trying to add weather effects to the game, so could be possible 



#243
Sion1138

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Lots and lots and lots of details, and you've already greatly devalued continuity.

 

The endings were designed to end continuity, there is no way to devalue it further than it has been. It has to be salvaged.

 

So that's what I'd try to do, salvage it.

 

How would the "destruction" scenario be the starting condition that leads into the control scenario?

 

Through the plot. Some aspect of the Reapers could be restored and you could control it or it would be used to steer things on to synthesis. I'm thinking of a Shepard-Catalyst subplot idea here. It's not really fleshed out.

 

That sounds like a fine starting point, if there was zero divergence throughout the trilogy.

 

Yeah, there you'd just have to dismiss certain options. It has been done before in the Mass Effect series and in Dragon Age. The notion that divergence can be maintained indefinitely has been dispelled a long time ago. It's not that big of a deal.

 

Anyway, these are just ideas. I like discussing ideas. You can hate them, that's fine.



#244
Golden_Persona

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I heard a rumor that they're trying to add weather effects to the game, so could be possible 

Whoa seriously? I can imagine going there and the wind being especially violent, which increases the size of the fire tornadoes and makes them more unpredictable to avoid as they flail around more violently. I do know that in the trailer it seems there was something similar to the hazard/ temperature guage on the HUD of the N7 guy's galaxy map, so maybe something like that.



#245
KaiserShep

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We shall name this planet, Fury Road :P


Witness me, Remnants!
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#246
AresKeith

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Witness me, Remnants!

 

hR5dPjNAQMfx.gif

 

 

Whoa seriously? I can imagine going there and the wind being especially violent, which increases the size of the fire tornadoes and makes them more unpredictable to avoid as they flail around more violently. I do know that in the trailer it seems there was something similar to the hazard/ temperature guage on the HUD of the N7 guy's galaxy map, so maybe something like that.

 

It'll be pretty awesome if Bioware can manage to do it


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#247
Steppenwolf

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Except the 99% of our galaxy is pocketed with real stuff, like real stars and nebulae and clusters. Andromeda doesn't even have that much because we don't have technology capable of mapping it to that level of detail yet. And doesn't involve butchering the lore in the process.


Everything that populates any future games will be made up. Real stars and nebulae? So what? Did you play Mass Effect for accurate nebulae?
 

This conversation has been had already.


This entire conversation has been had already but the whiners won't stop whining.

It's about the value already present there, not about the nomenclature or whether there's room.


There is no value present in the unexplored parts of the Mass Effect version of the Milky Way. It doesn't exist.

#248
Hanako Ikezawa

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Your logic is fist-in-mouth stupid, Saleem.

More likely, your own mental-barriers are preventing you from accepting it.

What's with the personal insults? 



#249
UKStory135

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Some complaints are valid, losing the great locations and abondoning the characters we love is sad. Others are dumb, like the complaining about technology issues, this is a series based on space magic, and traveling to Andromeda is not that unreasonable even with current ME3 tech, and adding more Space Magic is fine with me.

#250
AresKeith

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Some complaints are valid, losing the great locations and abondoning the characters we love is sad. Others are dumb, like the complaining about technology issues, this is a series based on space magic, and traveling to Andromeda is not that unreasonable even with current ME3 tech, and adding more Space Magic is fine with me.

 

Tbh, if we stayed in the Milky Way I wouldn't want to see the same characters and locations again. That would make the galaxy small if we keep seeing the same thing