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What's the obsession with Shepard and the Milky Way?


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#301
AresKeith

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Give me a bag of those bite size mini reeses over anything, any day of the week.

 

Only in the Andromeda Galaxy :P



#302
Steppenwolf

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Yes.
 
It's a hell of a lot easier to reach places in this galaxy.


That really is the dumbest argument one can make. It's all words on a page. All of it is made up in a franchise based on space magic. It's not any easier to reach unexplored parts of the milky Way than it is to go to the Andromeda galaxy because none of this is real and expecting logic and strict adherence to lore at this point is severely stupid.
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#303
AlanC9

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We saw the home worlds being reaped. Now they're RBG'd. That's the issue. Bioware has to pick a cannon to even make the game all over again, and that's not even counting RBG. Wreav with a cured genophage and eve dead is not Wrex with the cure and Eve alive.

Right. It's unworkable without going all the way to a full canon Shepard who did A but not B, D rather than C or E, and so on all the way down the line. Or anyway, so close to that point that you might as well go all the way there because only a fraction of Sheps could fit by then.

Which would suit me fine, but maybe not enough of us. Bio's got market research, and I don't. Or maybe it's an artistic vision thing, and they'd never go that route anyway.
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#304
dreamgazer

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That really is the dumbest argument one can make. It's all words on a page. All of it is made up in a franchise based on space magic. It's not any easier to reach unexplored parts of the milky Way than it is to go to the Andromeda galaxy because none of this is real and expecting logic and strict adherence to lore at this point is severely stupid.


This seems a bit unfair, and a rather sour note with which to start off a new game.

Shouldn't they at least strive for the new material to make internal sense?
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#305
Iakus

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That really is the dumbest argument one can make. It's all words on a page. All of it is made up in a franchise based on space magic. It's not any easier to reach unexplored parts of the milky Way than it is to go to the Andromeda galaxy because none of this is real and expecting logic and strict adherence to lore at this point is severely stupid.

I need a facepalm gif...

 

WIthout logic, consistency, and lore, THERE IS NO NARRATIVE!  If anything we learn about the setting can simply be handwaved away because it gets in the way of whatever "awesome" idea comes up for the next game, why bother with a setting at all?  We might as well be playing Duck Hunt, for all it matters.


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#306
Steppenwolf

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This seems a bit unfair, and a rather sour note with which to start off a new game.

Shouldn't they at least strive for the new material to make internal sense?


Why start now?

I need a facepalm gif...
 
WIthout logic, consistency, and lore, THERE IS NO NARRATIVE!  If anything we learn about the setting can simply be handwaved away because it gets in the way of whatever "awesome" idea comes up for the next game, why bother with a setting at all?  We might as well be playing Duck Hunt, for all it matters.


From the start of ME2 they handwaved, wrote off and forgot about lore at every turn. Most people never cared very much. Now that they're doing something that requires some more handwaving all of the sudden everyone is hellbent on strict adherence to the lore.
Here's a question for you: Which lore do they have to stick to? It was different every game so which lore is of paramount importance?

#307
CronoDragoon

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This seems a bit unfair, and a rather sour note with which to start off a new game.

Shouldn't they at least strive for the new material to make internal sense?

 

I'm sure they strive, but they might just feel like whatever they do is going to be received negatively, so why produce a possibly even more complicated means of establishing ME4's setting when they can just take the easy road? Very few, if any, people are going to hold it against them if ME4 is good.

 

I need a facepalm gif...

 

WIthout logic, consistency, and lore, THERE IS NO NARRATIVE!  If anything we learn about the setting can simply be handwaved away because it gets in the way of whatever "awesome" idea comes up for the next game, why bother with a setting at all?  We might as well be playing Duck Hunt, for all it matters.

 

Lore is just about the least interesting thing about narratives to me. Lore is only important insofar as it serves the characters. If Duck Hunt had BioWare quality characters, I would be playing it.



#308
dreamgazer

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Why start now?


Because it encourages careless attitudes towards the setting? What kind of a foundation is that for such a shift in storytelling?
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#309
Valkyrja

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The truth is this - Shepard is loved and respected and cherished because of his or her heroism in fighting the Reapers. Yes, heroism. Heroism that could never exist without such a conflict but ultimately could exist without the supporting characters.



#310
Steppenwolf

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Because it encourages careless attitudes towards the setting? What kind of a foundation is that for such a shift in storytelling?


What kind of foundation is it for a continuation in storytelling? And yet they made 2 wildly successful sequels on that foundation.

#311
dreamgazer

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What kind of foundation is it for a continuation in storytelling? And yet they made 2 wildly successful sequels on that foundation.


I find it strange that you defend the success of the sequels considering your disdain for them.

People, even mainstream people, called out both ME2 and ME3 for its logic problem areas, despite their commercial success.

This logic problem areas with Andromeda are few layers deeper since it unlocks the ability to travel between galaxies. Who else has done this? Can they get here? Why didn't the Reapers visit Andromeda in their 50,000 year gaps? Etc, etc.
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#312
Vapaa

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People, even mainstream people, called out both ME2 and ME3 for its logic problem areas, despite their commercial success.

 

The logical problems began with ME1.



#313
Iakus

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From the start of ME2 they handwaved, wrote off and forgot about lore at every turn. Most people never cared very much. Now that they're doing something that requires some more handwaving all of the sudden everyone is hellbent on strict adherence to the lore.
Here's a question for you: Which lore do they have to stick to? It was different every game so which lore is of paramount importance?


I care. I have always cared. I was here pointing out the inconsistencies of ME 2 while others were rejoicing that they could finally bang Tali
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#314
UKStory135

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Like I said, I'm cool with going to Andromeda. I was just articulating points of why some aren't.

#315
shodiswe

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The Milkyway has a lot of interesting civilisation to explore and you got endless amounts of unexplored planets and starsystems... hundreds of billions of unexplored systems.

That deserplanet of vulcanic planet or asteroid field won't have a casino for a Casino mission like in the Citadel DLC, or Kasumis loyalty mission.

We wont find planets with billions of Sari, Salraians, Krogan or whatever.... From the Milkyway.

Maybe we will get a a chance to interact with the Andromeda Species eventualy. But it seems like the Milkyway species will be standing out far too much in most setting over there and all Eyes will be on you. I immagine it will be hard to loose yourself in a crowd or play secret agent.

Other than that Andromeda could be interesting with new species, and lots of barren Worlds.

#316
dreamgazer

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The logical problems began with ME1.


Trust me, I know, but the person was referring to the seemingly bigger issues in ME2 and ME3.

This one will be a major hurdle, though.

#317
shodiswe

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I find it strange that you defend the success of the sequels considering your disdain for them.

People, even mainstream people, called out both ME2 and ME3 for its logic problem areas, despite their commercial success.

This logic problem areas with Andromeda are few layers deeper since it unlocks the ability to travel between galaxies. Who else has done this? Can they get here? Why didn't the Reapers visit Andromeda in their 50,000 year gaps? Etc, etc.

The Reapers most likely operated within the preset borders of the Leviathans domains, where the order for the Catalyst was to stop the Leviathans subjects from destroying themselves with AI.

The Order didn't nessesarily include the other trillions of Galaxies out there.

Shepard, I care less about, I do wish my characters the best of luck. But Shepards time had come. No more games for "The" Shepard.

#318
In Exile

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We saw them? Other than 1 linear sprint through some hallways on Thessia, a shootout in a cramped research facility on Sur'Kesh, and a single search and rescue mission on Palaven's moon....what have we seen of them?


That's like saying "I went to a Subway in Manhattan. What exactly is the story to tell about America?"


That's not what you said before. The issue you framed was not seeing them. Now your point is that you want a different and grander portrayal. Fine. But that's not the same as saying that Bioware didn't explore them enough - it's saying they didn't explore them the way you wanted or the way you imagined.

#319
Steppenwolf

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I find it strange that you defend the success of the sequels considering your disdain for them.


The sequels don't need me to defend them. They were objectively successful and outsold ME1. I prefer ME1 and it's tone to the more juvenile and simple-minded sequels but I'm in the minority.
 

People, even mainstream people, called out both ME2 and ME3 for its logic problem areas, despite their commercial success.


And yet ME2 was better received critically than ME1 despite it's god awful plot.
 

This logic problem areas with Andromeda are few layers deeper since it unlocks the ability to travel between galaxies. Who else has done this? Can they get here? Why didn't the Reapers visit Andromeda in their 50,000 year gaps? Etc, etc.


Show me where that's been confirmed. All we know is that we're in the Andromeda galaxy. Whether or not we have the ability to travel intergalactically is speculation.

#320
In Exile

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Yes.

It's a hell of a lot easier to reach places in this galaxy.


Except that it isn't. It's easier only in the sense that there are gibberish Macguffins that led you avoid physics. But a gibberish Macguffin can get everyone to Andromeda as easily.
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#321
Steppenwolf

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Except that it isn't. It's easier only in the sense that there are gibberish Macguffins that led you avoid physics. But a gibberish Macguffin can get everyone to Andromeda as easily.


Exactly. All things being equal, it's all made up stuff that makes no real-world sense. Mass Relays make perfect sense but wormholes are a bridge too far?
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#322
In Exile

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I need a facepalm gif...

WIthout logic, consistency, and lore, THERE IS NO NARRATIVE! If anything we learn about the setting can simply be handwaved away because it gets in the way of whatever "awesome" idea comes up for the next game, why bother with a setting at all? We might as well be playing Duck Hunt, for all it matters.

You're conflating the fact that all of the science in ME that allows for space travel is gibberish with more concrete things like the way that gibberish is introduced and the themes it represents.

Coming up with a new way to travel isn't an issue for the lore unless - for reasons largely of incompetence - Bioware contradicts their basic (and already somewhat contradictory) rules and lore.

The ME3 ending doesn't fail because of space magic, as much as people want to joke about it. The entire setting is space magic. FTL? Space magic. Alien races? Space magic. Universal translator? Space magic. Mass effect fields? Space magic. Element zero? Space magic. Quarian immunology? Double space magic.

ME3s ending fails because it combines a tone shift (getting trolled by Harbinger launching an orbital nuke at you when the entire series you've survived these, including on Rannoch) and thematic inconsistent nonsense (synthetic vs. organic war).
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#323
Lady Artifice

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Then they either have to canonize one of the three massively divisive, massively divergent endings in the name of continuity, or they go somewhere else. Or they make a prequel (ew).

 

Personally, I wouldn't be at all opposed to staying in the Milky Way if they figured out a way around all that (although truth be told, ME2 and ME3 made me so unhappy that whatever happens would need to be far, far removed removed). As luck would have it, I think the Andromeda thing is a good idea anyway.

 

And around we go.

 

What in particular did you dislike about ME2? 



#324
Vapaa

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thematic inconsistent nonsense (synthetic vs. organic war).

 

I actually loved the Leviathan DLC because it basically confirms that the Catalyst is an illogical jerk.



#325
In Exile

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I actually loved the Leviathan DLC because it basically confirms that the Catalyst is an illogical jerk.


It doesn't really make the ending better. It's just Bioware all of a sudden being all "wait this is a srs issue look!!"