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Better Hair Option for the love of Christ (who also had long hair)


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#26
SNascimento

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Rita Vrataski has the best combat hair ever made. 


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#27
Mcfly616

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Rita Vrataski has the best combat hair ever made. 

 I was initially disappointed when I heard Hollywood was trying to reboot Escape from NY, because nobody should play Snake Plisskin other than Kurt Russell. But, one of the rumors is that they might cast Emily Blunt in the lead role....and her with an eye-patch is something I'd be totally down for.


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#28
Undead Han

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Assuming the character is Alliance military Bioware could get away with limiting the options from partially or entirely shaved to long hair that is tied up in a bun or ponytail. It would actually make some sense in that case for the character not to have long flowing hair, given their background. If so however I hope the options we do have in CC are more varied and look better than what we had in DA:I. 


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#29
SNascimento

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 I was initially disappointed when I heard Hollywood was trying to reboot Escape from NY, because nobody should play Snake Plisskin other than Kurt Russell. But, one of the rumors is that they might cast Emily Blunt in the lead role....and her with an eye-patch is something I'd be totally down for.

All you had to say is: Emily Blunt. 



#30
KaiserShep

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Assuming the character is Alliance military Bioware could get away with limiting the options from partially or entirely shaved to long hair that is tied up in a bun or ponytail. It would actually make some sense in that case for the character not to have long flowing hair, given their background. If so however I hope the options we do have in CC are more varied and look better than what we had in DA:I. 

 

I mean, we don't need anything fancy. Just a good selection of natural-looking hair. BioWare clearly employs some pretty good artists. You'd think that hair modeling wouldn't suffer as badly as it does. 


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#31
Undead Han

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I mean, we don't need anything fancy. Just a good selection of natural-looking hair. BioWare clearly employs some pretty good artists. You'd think that hair modeling wouldn't suffer as badly as it does. 

 

I just did a quick google search for 'short hair men' and 'short hair women' and both turn up lots of good options right on the first page that could be used, even if the options in the CC are limited to short or tied up in a bun or what have you.


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#32
Mcfly616

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Assuming the character is Alliance military Bioware could get away with limiting the options from partially or entirely shaved to long hair that is tied up in a bun or ponytail. It would actually make some sense in that case for the character not to have long flowing hair, given their background. 

 who cares at this point? When Bioware is giving us squadmates who go to war in their underwear, they might as well give us our long flowing locks to live out our retro sci-fi (completely non-p.c.) dreams.


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#33
Hexi-decimal

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Assuming the character is Alliance military Bioware could get away with limiting the options from partially or entirely shaved to long hair that is tied up in a bun or ponytail. It would actually make some sense in that case for the character not to have long flowing hair, given their background. If so however I hope the options we do have in CC are more varied and look better than what we had in DA:I. 

I could go for this, although long flowing hair is the least of their worries when it comes to "making sense" of things.



#34
Mcfly616

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All you had to say is: Emily Blunt. 

 too bad her baby daddy/husband is totally unworthy lol



#35
Undead Han

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 who cares at this point? When Bioware is giving us squadmates who go to war in their underwear, they might as well give us our long flowing locks to live out our retro sci-fi (completely non-p.c.) dreams.

 

I'd rather not have squadmates go into battle in their skivvies, whether or not the CC includes long hair.



#36
Lady Artifice

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A variety of tied back and short options is fine, as long is it's an actual variety. 

 

I don't think hair has ever been Bioware's strong suit, but my expectations for DAI were at their highest when it came to the CC and I was appalled (I absolutely want to use a word as strong as appalled) by the poor range of options. Beard textures are even worse than basic hair textures, and basic hair textures were not good. 


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#37
Mcfly616

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I'd rather not have squadmates go into battle in their skivvies, whether or not the CC includes long hair.

Oh, but I agree.



#38
Scofield

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You know with ME:A going to be really BioWare's first "next-gen" title it actually going to be really interesting to see if they up there game in alot of departments, especially aesthetics 



#39
Undead Han

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A variety of tied back and short options is fine, as long is it's an actual variety. 

 

I don't think hair has ever been Bioware's strong suit, but my expectations for DAI were at their highest when it came to the CC and I was appalled (I absolutely want to use a word as strong as appalled) by the poor range of options. Beard textures are even worse than basic hair textures, and basic hair textures were not good. 

 

It is kind of shame too, because outside of the hair options it was by far Bioware's best CC to date. Also some of the images that were released early in development looked a lot better than what actually ended up in the game:

 

21e866b.png


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#40
themikefest

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If there is long hair and we're part of the Alliance military, have the hair tied up and then when not on a mission, let the hair down. Don't know how hard that would be to do.


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#41
Lady Artifice

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It is kind of shame too, because outside of the hair options it was by far Bioware's best CC to date. Also some of the images that were released early in development looked a lot better than what actually ended up in the game:

 

21e866b.png

 

It's still a sore spot for me. :lol: I love the way those look. I probably should have known better than to assume early development images are any kind of guarantee, but I saw those and I was really excited for the CC. I expected those options, or something similar. 


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#42
Ryuzetsu

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Fully support this, but in as much as long and better hair is needed, please incorporate full bald. DA;I got that VERY right... But dear God... the beards. The horror....the horror......

#43
Mcfly616

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You know with ME:A going to be really BioWare's first "next-gen" title it actually going to be really interesting to see if they up there game in alot of departments, especially aesthetics 

 This game has had the longest amount of development time since the first Mass Effect. If they don't revolutionize multiple aspects of the Mass Effect experience, it'll be an utter failure.


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#44
SNascimento

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 This game has had the longest amount of development time since the first Mass Effect. If they don't revolutionize multiple aspects of the Mass Effect experience, it'll be an utter failure.

That's utterly incorrect. 



#45
Red Panda

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That's utterly incorrect. 

It will be glorious success that we complain about on forum regardless.


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#46
DAO MAdhatter

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If we can only play as humans then there is absolutely no excuse for limited hair options! If all we get again is buzz cuts & buns we riot!
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#47
HuldraDancer

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Even some basic no-nonsense hair would be welcome. 

 

edge_of_tomorrow_emily_blunt_as_rita_vra

 

That hair looks lovely. I'd happily put that on my characters.


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#48
SNascimento

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That hair looks lovely. I'd happily put that on my characters.

And that picture doesn't show her hair in its full glory... 



#49
Mcfly616

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That's utterly incorrect. 

 No, it's not. It's a matter of perspective. It might not be a commercial failure or a failure from a critical or sales standpoint. But if it doesn't evolve and revolutionize the entire experience considering the amount of time they've had, it'll be nothing short of an extreme disappointment. Or as I would call it, an "utter failure". Especially from a creative standpoint. 



#50
Guest_Donkson_*

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More shaved hair styles pleez.

And moor side burns for wimminz or else I will cancel my pre order!!