So, everyone's posting about what's bothering them most, might as well do the same.
I am young. I am completely willing to admit that I'm barely adult in my own Country and wouldn't be allowed to drink Beer in America. I usually connect more with People and Characters from around my Age or at a similar Point in their Lives. This is only natural, I think.
So, what I'm worried about after DA:I is not the Way, Exploration and Sidequests are approached, pff, who cares about that anyway? I am worried that I as a Player from a younger Demographic will have increasingly few Characters to connect myself to on a not quite rational Basis. I rolepayed a Templar-Supporter in DA2 on my first Playtrough, yet still grew incredibly fond of Merrill as I felt like she was going trough similar Things that I worried about in real Life (i.e. leaving Home to a strange, new Life in the broadest Sense). In DA:I, however, the central Cast was assumed to be rather old, the average Age of the inner Circle was much higher (if I had to guess, mid-Thirties) and the Inquisitor was treated the same Way, making it hard for me to connect to them, some harder than others.
So what I wish for in ME:A is not that the central Cast should be made up completely out of Teenagers, but that the Ages amongst the Characters may be far more varied than in previous Games - we should be able to have both grizzled Veterans and naive Newcomers on our Crew. Sadly, the last Game I have seen anything like these more differing Ages was KotoR, where Mission was 14 Years old (if I remember that correctly). Since then, the general Age (or Phase in Life) of the Casts has continued to climb upwards, with the occasionaly thousand Year old Krogan / Spirit thrown into the Mix.
What do you think about this?
Do you find Age or Phase in Life an important Point regarding Connection and Appreciation with/of a Character?
Are you okay with a generally same Age Frame for a central Cast or would you like to see more Diversity?
I am interested in your Opinions.





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