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The importance of iconic appearance for the protagonist.


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#101
Andrew Lucas

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Ok then. If you're holding Sheploo specifically up on a pedestal, I question your taste, but it's not my call. Although I still can't help but think that the male VO in Mass Effect is a much better fit for this character:
 

Spoiler

 
Truth be told, the custom faces generated by Inquisitions CC look as good or better than any of these face scans on the old gen systems ever did. I hope they take a cue from Inquisition in not establishing an "iconic" PC in MEA, but if they must, I hope it's not so trite as Shepard.



Gosh. You really are into something. Your speak is just so lame... "I question your taste.", good for you, cause following your logic, yours is certainly questionable as well. Just deal with it, instead of criticising what I enjoy, let's talk about something that matters? Thank you.

Nay. Default Female Shepard (ME3) and her counter part are better than those creations, ME3 and DAI's. If Andromeda's scanned protagonist isn't to my taste, I'll probably change it for the first time, if not, I'll pick them without a heartbeat, just like I did with the first trilogy. Sorry if I've failed you. Moving on..

#102
KaiserShep

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Not gonna happen. Sorry.

 

In all likelihood, we're just going to get helmeted whoever doing stuff, just like Inquisition's promos and just like this teaser trailer. I don't think we'll be seeing a return of the scanned-face PC. 


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#103
SardaukarElite

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Not sure if trolling or serious, ugly or not how can someone making their own character DAMAGE the iconic version or the gamplay immersion in any way possible? So this Shepard ruined the game by existing in someone else's playthrough?

 

I think the point was that if you're unable to make a good character for your own playthrough (and you want to) you are reducing the quality of that playthrough. That is to say it's not really about the iconic appearance so much as the quality of appearances available without using the CC.


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#104
KaiserShep

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I think the point was that if you're unable to make a good character for your own playthrough (and you want to) you are reducing the quality of that playthrough. That is to say it's not really about the iconic appearance so much as the quality of appearances available without using the CC.

 

This is easily solved by simply offering good presets. I think that defaults should use things actually available in the CC, rather than have unique features on a higher detailed face. 


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#105
SardaukarElite

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This is easily solved by simply offering good presets. I think that defaults should use things actually available in the CC, rather than have unique features on a higher detailed face. 

 

Yes, I don't think it should be used as an argument for the iconic protagonist.

 

While a robust CC is nice I feel that for most people letting them create a good face to their liking easily is the top priority. A better selection of defaults would help with that.


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#106
eyezonlyii

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If they go the iconic look route again, I would prefer more varience in terms of race/sex. I mean since this is the future and all, they could be racially ambiguous, like the Rock or Vin Diesel. Or a racially ambiguous woman like Mindy on that one show...

 

But I actually enjoy an iconic look, even though all my PC's have been custom, for the same reasons other people have stated, it builds a connection to the property. I actually find it a weakness that they are keeping the N7 around (and most likely because of brand recognition) because it's still another tie to Shepard's role in the previous trilogy. It was already kinda forced into the ME3MP, which was good on it's own, but now N7 is a thing X centuries in the future...in another galaxy?



#107
Mr. Homebody

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I disagree most strongly with the OP. Iconic anythings adversely affect the player's freedom to envision their character and are generally undesirable. Iconic equipment is acceptable in some cases, iconic appearance (in form of a default face) may be acceptable if and only if it is optional, but iconic characterization is completely inacceptable. Shepard's "iconic" stupidity and general aversion to any type of subtlety was one of ME3's most undesirable features, and I would hate little more in a future ME game than its return. I have listed this as #1 of the things I hated in the ME trilogy 

 

I didn't say anything about forced iconic appearance. Quite contrary. I have listed two reasons why I think that presence of iconic representation is important. In neither case it contradicts with the option to create homemade version of the protagonist.

 

Shepherd's "iconic stupidity" is part of his personality so to speak. I was talking only about visual representation in my original post.

 

The appeal shows on the media and community in general. Commander Shepard is an iconic and badass character for many gamers out there, including me.

I rather a much more detailed scanned face for the PC, instead of the horrible ones that comes from the customization system. Not mentioning the fact the VA for both genders fit the default character much more.

Tastes.

 

Exactly. Iconic representation is important from marketing point of view and it may be important for players individually.

 

Not sure if trolling or serious, ugly or not how can someone making their own character DAMAGE the iconic version or the gamplay immersion in any way possible? So this Shepard ruined the game by existing in someone else's playthrough?

 

6191a478300c6216ca83200a4a149dc33108c521

 

If this homemade Shepard is exactly what satisfies his/her creator then good for him/her. Did I criticise other player's creations? No. Perhaps in the case of this particular Shepard "unconventional appearance" is intentional.
 
I have listed two points. One of them is about possible lack of designing skills and troublesome with creating satisfying facial structure. In this case professionally created iconic model is always good option. I won't elaborate this further since I am already repeating what I have said in my original post.
 
By the way I really don't like when people are using "trolling" word just because of difference of opinions.

 

I think the point was that if you're unable to make a good character for your own playthrough (and you want to) you are reducing the quality of that playthrough. That is to say it's not really about the iconic appearance so much as the quality of appearances available without using the CC.

 

Yes. It is one of the two reasons which I've listed.


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#108
LiL Reapur

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I think the point was that if you're unable to make a good character for your own playthrough (and you want to) you are reducing the quality of that playthrough. 

I guess Facesofgaming.com doesn't exist, and mods are just too troublesome for the casual player. Trust me, as one of those casual players who actually made ugly Shepards trying to make good ones. I found methods to make good ones easily and quickly so i know how it is and even when i played with my crappy sheps i still enjoyed the game. But if people really feel sad about their Shepards and feel sad about the game in turn then something is wrong, like really wrong...



#109
LiL Reapur

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"Did I criticise other player's creations? No. " 

 

And i quote.....

 

"when player is not skillful enough to manually create satisfying facial structure. In this case protagonist may look painfully lame compared to professionally designed companions"

 

That bold text of heavy judgment says otherwise...
 
"I have listed two points. One of them is about possible lack of designing skills and troublesome with creating satisfying facial structure."
 
That's coming from a third person perspective not a player's. If i wasn't happy with my Shepard and thought he/she didn't have a "satisfying facial structure" i wouldn't start the game now would i? I would start it when i got a face i liked, and that's MY perspective (First person).
 
"By the way I really don't like when people are using "trolling" word just because of difference of opinions."
 
I said it because i didn't make sense to me at all, if i struck a button my bad but it's just a opinion and i express mine differently the yours....

 



#110
stysiaq

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"Iconic appearance" is for cosplayers.

For me they tried hard enough to mimic Skyrim's "iconic appearance" via gear. Imho it just didn't work.

 

Plus let's not forget they almost killed the concept of armor in quest for "iconic appearance" in DAII, ME2 and ME3.

 

 

Please, BioWare, don't. I can perfectly empathize with a character whose face I create and whose personality I try to simulate within given bounds already.



#111
SardaukarElite

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I guess Facesofgaming.com doesn't exist, and mods are just too troublesome for the casual player. Trust me, as one of those casual players who actually made ugly Shepards trying to make good ones. I found methods to make good ones easily and quickly so i know how it is and even when i played with my crappy sheps i still enjoyed the game.

 

If you have to go outside the game to do something then the game can clearly be improved. It is a small thing, if BioWare is willing to do it, then great, if not then that's okay as well.

 

Personally I'd prefer not to rely on other players happening to make a character I like.

 

But if people really feel sad about their Shepards and feel sad about the game in turn then something is wrong, like really wrong...

 

You're the one getting worked up about this.


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#112
LiL Reapur

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If you have to go outside the game to do something then the game can clearly be improved. It is a small thing, if BioWare is willing to do it, then great, if not then that's okay as well.

 

 

I agree the default sliders are pretty bad in my opinion, they should fix this in Andromeda (hopefully)

 

 

 

Personally I'd prefer not to rely on other players happening to make a character I like

 

http://www.facesofga...guide/show/id/5 who said copy and paste face codes, they have guides to teach you how to make better faces.

Check the link if you want..

 

 

 

You're the one getting worked up about this.

 

Your opinion, i respect it. Take it how you want but i'm not... 



#113
The Qun & the Damned

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as long as those ass ugly pajamas stay the hell away from this game i tell you what.


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#114
Xerxes52

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I wouldn't mind an iconic face-scanned male and female protag. Honestly I'm crap at making good faces in ME and DA. I just stick with either the default face, or go with a preset and change minor things like hairstyle, hair color, eye color, makeup, scars, etc.


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#115
SardaukarElite

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I agree the default sliders are pretty bad in my opinion, they should fix this in Andromeda (hopefully)

 

http://www.facesofga...guide/show/id/5 who said copy and paste face codes, they have guides to teach you how to make better faces.

Check the link if you want..

 

Your opinion, i respect it. Take it how you want but i'm not... 

 

I can see where you're coming from, I just don't think that fans coming up with their own solutions means that BioWare shouldn't try to improve the system.

 

I can make decent faces in ME3 and DA:I, so I was mostly saying what I thought Mr. Homebody meant. That said, starting a game isn't normally a time when I want to put work into getting a face right.

 

 

I wouldn't mind an iconic face-scanned male and female protag. Honestly I'm crap at making good faces in ME and DA. I just stick with either the default face, or go with a preset and change minor things like hairstyle, hair color, eye color, makeup, scars, etc.

 

I think being able to modify a high quality face would be cool, assuming the face scanning and customizable options play nice together. A range would be preferable to one per gender, but I guess that might be asking for a lot.


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#116
Ieldra

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I didn't say anything about forced iconic appearance. Quite contrary. I have listed two reasons why I think that presence of iconic representation is important. In neither case it contradicts with the option to create homemade version of the protagonist.
 
Shepherd's "iconic stupidity" is part of his personality so to speak. I was talking only about visual representation in my original post.

You did say "iconic characterization" in the OP. I took that to mean "setting, or at least strongly suggesting, character traits through visual means". Not good. Not good at all. Also, I don't agree it's important at all. I identify with characters I have made, not ones made for me, and DAI did well without an iconic face. It had the helmet, which I also didn't like because it suggested a canonical class for the Inquisitor. If you don't like making your own character, or just aren't good at it, a good set of presets should work for you. There's really no need to taint people's individual characters with the mark of being non-canon by using a single face for marketing.
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#117
CircusDragon

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Shepard's iconic appearance in trailers never bothered me. It SHOULD bother me, because I get so attached to my characters that I rarely make another and instead just do multiple playthroughs with my canon. Even seeing other PCs in youtube videos annoy me.

 

Not sure what my point is, but I think for Shepard's trilogy the iconic default thing kinda worked. Even if all we do is make fun of him :P

However I don't think it's necessary in a marketing sense. So long as there are other things to recognise them by (Armor, logos etc). Definitely agree on having better quality defaults to choose from.



#118
sjsharp2011

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In all likelihood, we're just going to get helmeted whoever doing stuff, just like Inquisition's promos and just like this teaser trailer. I don't think we'll be seeing a return of the scanned-face PC. 

 

 

Yeah I think that's how Bioware will likely do things from now on as the games aer all moer about us creating our own heroes  within the story. I'm not good at designing faces tbh I just more or less take one of the stock heads and make a few minor tweaks such as hair colour and hair style and mostly leave it at that on the CC. I don't tend to spend hours at most maybe 20 minutes creating my character for each playthrough I do. As I'm moer interested in seeing how my characters stories play out rather than always making my characters too perfect besides I find a lot of the default heads I find don't need too much tweaking to get them looking good. But that's basically how I do it anyway.



#119
Oldren Shepard

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Not for me, played Dragon Age 2 with my personalized character and all 3 Mass Effect equally, i prefer my Hawke and my Fem Shep.



#120
AlanC9

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Gosh. You really are into something. Your speak is just so lame... "I question your taste.", good for you, cause following your logic, yours is certainly questionable as well. Just deal with it, instead of criticising what I enjoy, let's talk about something that matters? Thank you.


So... he isn't supposed to disagree with you about something you enjoy? Just trying to figure out what the rule is supposed to be.

#121
FKA_Servo

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Gosh. You really are into something. Your speak is just so lame... "I question your taste.", good for you, cause following your logic, yours is certainly questionable as well. Just deal with it, instead of criticising what I enjoy, let's talk about something that matters? Thank you.

Nay. Default Female Shepard (ME3) and her counter part are better than those creations, ME3 and DAI's. If Andromeda's scanned protagonist isn't to my taste, I'll probably change it for the first time, if not, I'll pick them without a heartbeat, just like I did with the first trilogy. Sorry if I've failed you. Moving on..

 

Well, opinions aren't sacred, and they aren't all equally valid either. In this case, I think what you enjoy is actively detrimental to the game, and your reasons given - "I think he's badass!" - are pretty shallow. Which is whatever, I like a lot of stuff for shallow reasons too. I don't put my extreme affection for Hudson Hawk or the first Expendables film up on a pedestal though. I know it's dumb.

 

And face scans look terrible in game. Always. FemShep's default model looked good because she still didn't merit that "special" treatment.



#122
Rannik

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Well, opinions aren't sacred, and they aren't all equally valid either. In this case, I think what you enjoy is actively detrimental to the game, and your reasons given - "I think he's badass!" - are pretty shallow.


Opinions limited to personal taste are indeed sacred and equally valid.
 

In this case, I think what you enjoy is actively detrimental to the game, and your reasons given - "I think he's badass!" - are pretty shallow.


His/hers might be shallow but yours are non existent, you're not giving a single reason of why there shouldn't be one (or more) high quality scanned faces or how their existence would affect your gameplay (because it simply wouldn't).

Having more and objectively higher quality better options is always better, that is a fact.
 

And face scans look terrible in game. Always. FemShep's default model looked good because she still didn't merit that "special" treatment.


Yeah, based femshep surely looked better than stuff like this:

is7IWglVVMkt4.png

LMAO


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#123
FKA_Servo

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You're misreading my response. More, better, higher quality presets, and a more robust character creator, are what I want, as much as anyone would. Nothing I've said previously should suggest otherwise. And those are coming, hopefully.

 

Having an "iconic" protagonist and basing all promotional material around him when the heart and soul of these games is the ability to craft a custom protagonist is what I don't like, especially when that "iconic" character is as hackneyed as John Shepard, renegade. It mischaracterizes the game, it confuses people, it starts idiotic arguments about "canon" - and it's utterly unnecessary. Further, having CC options locked to those faces, as was the case in Mass Effect and DA2, is stupid and needlessly limiting.

 

Point conceded about face scans now. Those are nice. They were ass ugly in Mass Effect and Dragon Age, something that held true right through ME3. I contend that they're unnecessary for our PCs either way. Mass Effect (or Dragon Age, for that matter) doesn't need a "face" for the franchise. Inquisition gets this right.


Modifié par TommyServo, 02 juillet 2015 - 06:28 .


#124
Rannik

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You're misreading my response. More, better, higher quality presets, and a more robust character creator, are what I want, as much as anyone would. Nothing I've said previously should suggest otherwise. And those are coming, hopefully.

 
Presets =/= Scans
 
The former will not give anything better than what you could make with the character creator, which assuming it is similar to that in DA:I, is joke compared to real models.

 

If they have high and low quality face(s) they're not going to use the latter for marketing purposes, that would make no sense.
 

the heart and soul of these games is the ability to craft a custom protagonist


That is just your opinion, nothing more.

For many others creating a face just another feature, in my case way down the list of things I care about.
 

especially when that "iconic" character is as hackneyed as John Shepard, renegade.


Again, personal opinion.
 

It mischaracterizes the game, it confuses people


[citation needed]

I'm sure their marketing department would be aware of it if that were the case.
 

Further, having CC options locked to those faces, as was the case in Mass Effect and DA2, is stupid and needlessly limiting.


It seems unreasonable to believe it was "stupid" or "needlessly" limiting since you have absolutely no idea of how the character creation process works, unless you have access to the Mass Effect source code, which I'm certain is not the case.
 

Mass Effect (or Dragon Age, for that matter) doesn't need a "face" for the franchise. Inquisition gets this right.


This is, again, nothing more than your personal opinion.

And I don't really understand why are you (not only you, there are others in this thread) so obsessively pushing it since having a face for the marketing has absolutely no effect in your gameplay experience, conversely having one or more iconic high quality scans available can improve other people's.

 

In this case there's an objectively superior approach which is just giving the two options, there's no debate to be had really...


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#125
Valkyrja

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83% of ME2 players customized their Shepard despite Sheploo being the face of the game. People seem to be aware of the customization options.


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