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How to satisfy both sides of this MP should matter to the story.


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#1
NuclearTech76

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I see the argument that MP shouldn't be tied to SP story. That I don't really agree with but at the same time I do feel like there should be a way around being forced to participate in a game mode that you don't enjoy. Solution would be that certain war assets like materials to improve ships, vehicles, weapons, etc, credits and other in game materials be awarded in MP that transfers to single player. SP player only people should still be able to get these materials and resources through routine exploration, mining, side quests, etc. This allows everyone a playstyle that suits them. 

 

Bioware could also have something like the verbal news feed reflecting their progress in MP as well. Like Alliance forces captured a base on whatever planet, etc. 

 

This way both sides are happy. 


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#2
Iakus

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The solution should be any MP function should allow for a "solo mode" so no content is missed for wanting to play the game by yourself.


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#3
Avilan II

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No,

No,

No.

 

Only a developer that hates it's fans would connect SP and MP.

 

Oh wait...


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#4
Nitrocuban

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Yeah, MP matches in SP as "Combat Simulator" together with the SP squadmates would be great.


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#5
sjsharp2011

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I see the argument that MP shouldn't be tied to SP story. That I don't really agree with but at the same time I do feel like there should be a way around being forced to participate in a game mode that you don't enjoy. Solution would be that certain war assets like materials to improve ships, vehicles, weapons, etc, credits and other in game materials be awarded in MP that transfers to single player. SP player only people should still be able to get these materials and resources through routine exploration, mining, side quests, etc. This allows everyone a playstyle that suits them. 

 

Bioware could also have something like the verbal news feed reflecting their progress in MP as well. Like Alliance forces captured a base on whatever planet, etc. 

 

This way both sides are happy. 

Think they did anyway with ME3 as I know I can still achieve the top endings through doing all the  Single player DLC missions and such. As long as it's done in such a way in that if people don't want to do MP to get the top endings don't have to then that's OK Because you don't have to do that in ME3 and hopefully we won't have to in Andromeda either. So basicfally as long as the top endings are possible without doing MP then I think we'll be fine.



#6
MR CauSe iM GoD

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I agree with OP. I think being able to obtain more resources in SP would be a great way to tie in MP.

#7
Humakt83

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How about SP affecting MP? That would have made sense in ME 3 since those MP maps shouldn't have unlocked before Shepard visited them.

#8
AlanC9

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Think they did anyway with ME3 as I know I can still achieve the top endings through doing all the  Single player DLC missions and such. As long as it's done in such a way in that if people don't want to do MP to get the top endings don't have to then that's OK Because you don't have to do that in ME3 and hopefully we won't have to in Andromeda either. So basicfally as long as the top endings are possible without doing MP then I think we'll be fine.


After the EC this worked fine. Or rather, SP worked fine. There's still an issue with MP making SP worse, since a lot of SP gameplay becomes pointless with massive EMS awards from MP. This doesn't bother me because I don't play MP in the first place, but if I did I'd need to be able to avoid having MP awards crammed down my throat.

#9
Avilan II

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Perfect representation of the SP community and how they treat MP gamers right here.

 

Isn't there a CoD game out there for you?


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#10
Cyberstrike nTo

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I see the argument that MP shouldn't be tied to SP story. That I don't really agree with but at the same time I do feel like there should be a way around being forced to participate in a game mode that you don't enjoy. Solution would be that certain war assets like materials to improve ships, vehicles, weapons, etc, credits and other in game materials be awarded in MP that transfers to single player. SP player only people should still be able to get these materials and resources through routine exploration, mining, side quests, etc. This allows everyone a playstyle that suits them. 

 

Bioware could also have something like the verbal news feed reflecting their progress in MP as well. Like Alliance forces captured a base on whatever planet, etc. 

 

This way both sides are happy. 

 

 

How about having people who only want to play the MP and not the SP, that they, the MP crowd, should they be forced to play a SP campaign of lets say at the fastest can beaten in about 40 hours, that they have zero interest in playing multiple times to get all the character classes, weapons, armor, mods, gear, maps, credits, and etc to make the MP more fun and all the MP DLC is at store that can only be accessed about 30 hours into the SP.

 

Does that sound like fun to you?

 

I'm not exactly a big fan of MP in general but that doesn't sound to me. I'm sorry IMHO forcing players that don't want to play in either mode that have no interest in the other to get any benefits no matter big or small is bad idea, and would do little or nothing to make people who don't enjoy that mode enjoy it. A lot of time that I played the ME3 MP felt more like a chore (and that is even more in the few times I ventured into the DA:I MP) than fun and the whole thing got old after awhile.  


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#11
Cyonan

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As somebody who enjoyed MP a lot in ME3, I still don't want it to affect the SP. Though the attitude of the pure SP gamers towards anybody who likes MP continues to amuse me.

 

Personally I'd rather getting resources just not feel tedious enough that I want to use MP to get them. Either that or I'll just edit it with the savegame editor like I do for ME2 resources, since planet scanning is the worst.


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#12
Ajensis

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Isn't there a CoD game out there for you?

 

What is it you hope to accomplish with a comment like that? To widen the gap between fans who like multiplayer and those who don't? What good comes from that? Do you derive some kind of satisfaction in seeing forum members argue over priorities and resources, and what constitutes a "real fan"? I'm genuinely curious.

 

I think this place would be a lot more comfortable if we try and accept that other players often like different aspects. You swear by the single-player campaign, the characters, the story? Hey, that's cool! Someone has fallen in love with the multiplayer mode and just having a laugh with old friends, or maybe making new ones? Hey, that's cool too! At the end of the day, we're all Mass Effect fans :)


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#13
Broganisity

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SP should only affect MP in that they share the same game mechanics, just as they did in spirit in ME3 (ME:MP blew SP out of the water with all of its skills, though.).

MP should only affect SP in a way that is fully optional and does not extract from the essence of SP. No special missions unlocked, no bonus items earned, something that truly adds to the SP world. But I am not of Bioware so I cannot say what that would be.



#14
FNX Finest

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Isn't there a CoD game out there for you?

 

If there was I would be playing it and on their forums...only....here I am........


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#15
UKStory135

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No,

No,

No.

 

Only a developer that hates it's fans would connect SP and MP.

 

Oh wait...

That was a totally reasonable suggestion.



#16
Beerfish

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The extent they should be connected should be to the extent they were in the last ME dlc where multilayer and mp situation and characters were talked about easter egg style.  BioWare very much disappointed me in Dragon age Inq when they said you could meet the mp characters at the stronghold but all they did was stand around and not say a peep.


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#17
Angry_Elcor

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I'm pretty sure that no force on earth can satisfy the MP haters. My best guess is that raging is what sustains their life, like eating and sleeping do for the rest of us.

 



2928543-524906464-Not_sure_if_serious.jp

 

He's serious.


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#18
UKStory135

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I see the argument that MP shouldn't be tied to SP story. That I don't really agree with but at the same time I do feel like there should be a way around being forced to participate in a game mode that you don't enjoy. Solution would be that certain war assets like materials to improve ships, vehicles, weapons, etc, credits and other in game materials be awarded in MP that transfers to single player. SP player only people should still be able to get these materials and resources through routine exploration, mining, side quests, etc. This allows everyone a playstyle that suits them. 

 

Bioware could also have something like the verbal news feed reflecting their progress in MP as well. Like Alliance forces captured a base on whatever planet, etc. 

 

This way both sides are happy. 

I like this idea.  The point of MP (other than to be really fun and make money) in ME3 was explained to be an alternative to the often tedious "find the lost thing" side missions or the mineral mining ME2. We should be given the choice to do the tedious searching for stuff, or earning it in MP.



#19
Avilan II

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I'm pretty sure that no force on earth can satisfy the MP haters. My best guess is that raging is what sustains their life, like eating and sleeping do for the rest of us.

 

 

I hate playing multiplayer. I don't Hate multiplayer. Except when it is A) forced upon developers (which EA tends to do), Connected to the gaming experience in SP (like ME3) or obviously steals resources from the SP. 


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#20
Lady Artifice

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Guys, this doesn't have to be combative. :(

The extent they should be connected should be to the extent they were in the last ME dlc where multilayer and mp situation and characters were talked about easter egg style. BioWare very much disappointed me in Dragon age Inq when they said you could meet the mp characters at the stronghold but all they did was stand around and not say a peep.

It would have been so amazing for the Inquisitor to be able to meet some of the MP characters.

I want to interract with Belinda Darrow. ^_^

#21
Cyonan

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I hate playing multiplayer. I don't Hate multiplayer. Except when it is A) forced upon developers (which EA tends to do), Connected to the gaming experience in SP (like ME3) or obviously steals resources from the SP. 

 

They already seemed to have learned their lesson in DA:I, at least as far as not tying it to the SP goes.



#22
In Exile

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Au contraire - I highly value the excellent voice acting and I'm totally looking forward to top notch performance. But a way to bolster a playerbase is always good. MP can offer a huge additional amount of entertainment - drawing more people in is a win situation for all parties. Even you - you just don't know it yet.


No, it can't. Because I don't want to play videogames with other people anymore. I had my fun with CS back in the day. A PVE shooter is not my thing, especially when you're introducing the kind of damage resistance that ME has here.

If this was a PVP maybe I'd be convinced. If it was PVP with squishy characters I'd be more tempted if only out of nostalgia for CS.

But people know very well why they don't want to play MP and its typically the "multi" part of it.
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#23
AresKeith

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Guys, this doesn't have to be combative. :(

 

I'm still waiting on the obligatory "MP is taking resources from SP" 



#24
Cyberstrike nTo

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I like this idea.  The point of MP (other than to be really fun and make money) in ME3 was explained to be an alternative to the often tedious "find the lost thing" side missions or the mineral mining ME2. We should be given the choice to do the tedious searching for stuff, or earning it in MP.

 

How about we flip it?

 

How about to get all the assets in the MP you have to play the SP and do every side mission and every fetch quest to get all the best gear, maps, credits, and the rest and the only place to get said items is in one shop just before the final battle and you can only buy one item each for each playthrough. Meaning you have to play the SP maybe hundreds of times to get all the gear.That is how I felt when I was forced to grid hours of life  away through hundreds of MP matches in ME3 a mode that I never wanted to play and ultimately bored me to no end. 

 

Why is this simple concept: "That I don't want to be forced to play a mode either SP or MP of a game that I don't want to play" so hard for some players to understand? I don't want to be forced to play a ton of MP matches to get a extra optional content, (cutscenes, extra items, characters, classes, etc) in the SP mode.

 

And coming up with all these ideas to link SP and MP modes is only going to lead more backlash and a more toxicity around here.   


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#25
Avilan II

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Well yes, I agree that if the SP should be connected to the MP, the same should be true. If you haven't completed the game in SP at least once a month you would be nerfed in MP. For example. 

 

No I'm not bitter, Bioware patched ME3 so that you could ignore the MP, I am just saying that fair is fair, for future games.  :P