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Acoylte Hate - Pls do NOT include this weapon in ME:A!


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#301
Asari Goddess

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So what's up with Asari three-ways?  Could we make a three-way baby that had your looks, my brains, and QMR's ruthless, precision aggression (and/or hips)?  Because after she took over the galaxy we all could live a pretty comfortable retirement.

 

Idk it may be possible but it's nothing i'm trying anytime soon :P I hate children 

 

muahahaha



#302
Salarian Master Race

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Idk it may be possible but it's nothing i'm trying anytime soon :P I hate children 

 

muahahaha

 

I only ask because I'm already past Salarian retirement age.  But soliciting customers for a prostitute or a brothel, usually in return for a share of the earnings, is not without difficulty.  Someone's gotta do it.



#303
Asari Goddess

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I only ask because I'm already past Salarian retirement age.  But soliciting customers for a prostitute or a brothel, usually in return for a share of the earnings, is not without difficulty.  Someone's gotta do it.

 

Oh really, Go to omega you'll find a lot of them there :P



#304
Salarian Master Race

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Oh really, Go to omega you'll find a lot of them there :P

 

Doll, I AM Omega.


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#305
Asari Goddess

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Doll, I AM Omega.

 

Ahahaha. You Salarian creature amuses me  :D  :lol:  :D

 

Well i did always liked Omega ;)  Brings me so much fond memories  :whistle:

 

tumblr_m98aqrC8lp1qkjyrzo2_400.giftumblr_m98aqrC8lp1qkjyrzo1_400.gif



#306
Terminator Force

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^ Yes. Omega is one of my fave places. Why I enjoyed the Omega DLC that much. Only too bad is was missing the pole dancing.


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#307
Asari Goddess

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^ it's because they forgot to place me in the DLC that's why :lol:  :D  :lol: LOL



#308
The NightMan Cometh

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People, if you hate the acolyte...how do you think it feels about you?

 

 

I would copy & paste that awesome asari pole dancing gif...but being on the timed-out wagon gets lonely.


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#309
Asari Goddess

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People, if you hate the acolyte...how do you think it feels about you?

 

 

I would copy & paste that awesome asari pole dancing gif...but being on the timed-out wagon gets lonely.

 

Awwwww who placed you on time out sir :P



#310
The NightMan Cometh

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Mods..I deserve it.. I attempted to be funny by posting a jennifer garner gif.....thats like the 3rd or 4th time she did me in.

 

 

 

 

another weapon I dont want to see continue.is the shuriken   



#311
DaemionMoadrin

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WTF happened to this thread? :D



#312
Salarian Master Race

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WTF happened to this thread? :D

 

I was just curious to see how far off the rails this train could get before it arrived in Scuttlebutt.  Apparently it still has a ways to go.



#313
Marksmad is waving goodbye

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WTF happened to this thread? :D

More to the point, why haven't you been pulling your weight? ;)


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#314
Tantum Dic Verbo

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Blah, blah, blah. Answer this simple question. How does the Acolyte representing poor balance in the game have a negative impact on you? I've given a personal example of the Juggernaut. If you don't have an answer, my statement that the thread is pointless is valid.


You've already made it clear that you want to confine the debate to some sort of emotional reaction. If you believe that this is the only possible purpose to the discussion, that's enough to convince me not to bother engaging you on the subject of game design. I can address an idea without much emotional investment. I use the Acolyte, and I don't mind when other people use it. It is, however, sloppy design, and it should not exist in its current form in the next game (although the niche it fills is still a good idea).

I'm sorry if you feel as though it impugns your style of play or something--no, wait. I don't really care. And I'll avoid discussing design and balance with you, because I know that you will ask repeatedly, "How does it affect you? How does it affect you?" Got it.
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#315
LemurFromTheId

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I don't mind when other people use it. It is, however, sloppy design, and it should not exist in its current form in the next game (although the niche it fills is still a good idea).

 

Very much how I see it.

 

I pay hardly any attention to which weapons other players use in a game. I don't mind at all if someone uses it in a game I'm in - usually I don't even notice.

 

I don't object to Acolyte's use, I object to its existence. I don' t like the effect it had on the evolution of the game (like the Pull example I mentioned earlier). I don't like the effect it has on the metagame. I don't like how it trivializes a number of tactical problems (no that there aren't any other culprits).

 

For example, I'd love to see people discussing, recording videos and figuring out ways to close in on the opponents with Fury using different weapons - but no, everyone just slaps on the Acolyte and the problem - and the discussion - goes away.


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#316
Caineghis2500

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Very much how I see it.

 

I pay hardly any attention to which weapons other players use in a game. I don't mind at all if someone uses it in a game I'm in - usually I don't even notice.

 

I don't object to Acolyte's use, I object to its existence. I don' t like the effect it had on the evolution of the game (like the Pull example I mentioned earlier). I don't like the effect it has on the metagame. I don't like how it trivializes a number of tactical problems (no that there aren't any other culprits).

 

For example, I'd love to see people discussing, recording videos and figuring out ways to close in on the opponents with Fury using different weapons - but no, everyone just slaps on the Acolyte and the problem - and the discussion - goes away.

I totally get you bro but you know human nature. If an easy way to anything in this game or any game is found then it will be unapologetically and shamelessly exploited to infinity


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#317
LemurFromTheId

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I totally get you bro but you know human nature. If an easy way to anything in this game or any game is found then it will be unapologetically and shamelessly exploited to infinity

 

Sad but true. I just hope there'll be fewer easy ways in MEA.


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#318
J. Peterman

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You've already made it clear that you want to confine the debate to some sort of emotional reaction. If you believe that this is the only possible purpose to the discussion, that's enough to convince me not to bother engaging you on the subject of game design. I can address an idea without much emotional investment. I use the Acolyte, and I don't mind when other people use it. It is, however, sloppy design, and it should not exist in its current form in the next game (although the niche it fills is still a good idea).

I'm sorry if you feel as though it impugns your style of play or something--no, wait. I don't really care. And I'll avoid discussing design and balance with you, because I know that you will ask repeatedly, "How does it affect you? How does it affect you?" Got it.

 

In other words, you have no case. It's a simple question, and you've failed on numerous occasions to provide a valid reason. You think the design is sloppy, but guess what? There people out there who don't. Why should they be deprived of the weapon considering it has no impact on you? One might actually mistake me for an Acolyte advocate, but anyone will tell you my bad hands won't allow me to use weapons that require a charge. Also lol @ you not caring. You definitely cared enough to insert yourself into a conversation that didn't concern you. Take your L and move along.

 

Very much how I see it.

 

I pay hardly any attention to which weapons other players use in a game. I don't mind at all if someone uses it in a game I'm in - usually I don't even notice.

 

I don't object to Acolyte's use, I object to its existence. I don' t like the effect it had on the evolution of the game (like the Pull example I mentioned earlier). I don't like the effect it has on the metagame. I don't like how it trivializes a number of tactical problems (no that there aren't any other culprits).

 

For example, I'd love to see people discussing, recording videos and figuring out ways to close in on the opponents with Fury using different weapons - but no, everyone just slaps on the Acolyte and the problem - and the discussion - goes away.

 

This is the sort of answer I've been expecting to receive, and all I've been getting is a bunch of nonsense about having less respect for someone when they happen to outscore someone using an Acolyte. 



#319
The NightMan Cometh

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I totally get you bro but you know human nature. If an easy way to anything in this game or any game is found then it will be unapologetically and shamelessly exploited to infinity

I don't understand what does Dragon Age: Inquisition even  have to do with Mass Effect 3 multiplayer? Do you even play Mass Effect?



#320
The NightMan Cometh

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The Disciple is a really nice shotgun..I use it on all Asari..cuz..Lore..plus it's fun.....Keep this gun BioWare..please.....When I am really trying to get its challenge points done  the fastest way I can..AIU..It is hilariously destroying everything..Try it....the tell me I told you so.



#321
Tantum Dic Verbo

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In other words, you have no case. It's a simple question, and you've failed on numerous occasions to provide a valid reason. You think the design is sloppy, but guess what? There people out there who don't. Why should they be deprived of the weapon considering it has no impact on you? One might actually mistake me for an Acolyte advocate, but anyone will tell you my bad hands won't allow me to use weapons that require a charge. Also lol @ you not caring. You definitely cared enough to insert yourself into a conversation that didn't concern you. Take your L and move along.


The "L" is in wasting any effort trying to get you to broaden the scope of your argument. Much of the thread has been about the problems created by a weapon with too much upside. The reason players should be deprived of such a weapon is the same for any weapon that has either not been released or has been nerfed (as the Acolyte would have been if support would have continued for multiplayer). We've been deprived of any number of weapons in the name of game balance. Many a nerf is still lamented here.

You're over in your corner demanding that I engage a tangent. It's the equivalent of the sophomoric high school debating tactic of asking the opponent a question at the end of your alloted time in the hope that he'll spend his time refuting a red herring instead of making his point. The tactic is best ignored, much like you.

But, hey, if that feels like victory to you, bask in it. But don't be surprised if they don't include a feather-light, super-powered shield-stripper in the next game, for the reasons that have already been discussed (and ignored). Or maybe they'll juggle the mechanics that make the gun so indispensable, I dunno.
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#322
BloodBeforeTears

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Very much how I see it.

 

I pay hardly any attention to which weapons other players use in a game. I don't mind at all if someone uses it in a game I'm in - usually I don't even notice.

 

I don't object to Acolyte's use, I object to its existence. I don' t like the effect it had on the evolution of the game (like the Pull example I mentioned earlier). I don't like the effect it has on the metagame. I don't like how it trivializes a number of tactical problems (no that there aren't any other culprits).

 

For example, I'd love to see people discussing, recording videos and figuring out ways to close in on the opponents with Fury using different weapons - but no, everyone just slaps on the Acolyte and the problem - and the discussion - goes away.

 

Agreed.  Except that I am OK with certain weapons being indisputably awesome with a particular kit (e.g. TGI Harrier, Typhoon Destroyer, Raider AIU, etc).  In this respect, I am fine with the Acolyte being ideal for the Fury.  What irks me is the fact that l2p weapons like the Acolyte can be spammed on a large number of kits as the ideal easy mode weapon.

 

But its not just the Acolyte.  IMO it is a trinity of easy mode "l2p" weapons: 1. Acolyte, 2. Venom, 3. Reegar.  These weapons are "l2p" because they don't require precision aiming to be effective.  So one might ask, given this trinity, how do you decide which easy mode weapon to select?  And the answer is pretty simple:  If your character is tanky, go with the Reegar + Incendiary.  If your character is not tanky, then you have to consider your power setup: if you don't have shield stripping powers and/or require quick cooldowns, then go with the Acolyte.  If you do have shield stripping powers and/or don't require quick cooldowns, go with the Venom.  It's basically that simple.

 

It should also be noted, as loufi suggested in his "Wraith Love" thread, that there also appears to be a trinity of "elite" easy mode weapons: 1. Arc Pistol, 2. Wraith, 3. Talon.  These weapons are elite because they require quick, consistent headshots and a high hit ratio to be successful.  But if one is skillful enough to use them, they are superior weapons for virtually all classes.  And how to determine which elite weapon to use?  If operating mid-to-long range, use Arc Pistol.  If operating close-to-mid range use Wraith, and if your class has accuracy/RoF bonuses, use Talon.  (Note: I'm not an "elite" player, so this is just my naive intuition)



#323
q5tyhj

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I pay hardly any attention to which weapons other players use in a game... usually I don't even notice.

Except if they're using the god damn Adas... 


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#324
BloodBeforeTears

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Except if they're using the god damn Adas... 

 

SO TRUE!!! LOL.



#325
J. Peterman

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The "L" is in wasting any effort trying to get you to broaden the scope of your argument. Much of the thread has been about the problems created by a weapon with too much upside. The reason players should be deprived of such a weapon is the same for any weapon that has either not been released or has been nerfed (as the Acolyte would have been if support would have continued for multiplayer). We've been deprived of any number of weapons in the name of game balance. Many a nerf is still lamented here.

You're over in your corner demanding that I engage a tangent. It's the equivalent of the sophomoric high school debating tactic of asking the opponent a question at the end of your alloted time in the hope that he'll spend his time refuting a red herring instead of making his point. The tactic is best ignored, much like you.

But, hey, if that feels like victory to you, bask in it. But don't be surprised if they don't include a feather-light, super-powered shield-stripper in the next game, for the reasons that have already been discussed (and ignored). Or maybe they'll juggle the mechanics that make the gun so indispensable, I dunno.

 

My question was posed to a specific poster. You jumped into the middle of the convo bringing nothing of value. Might be best for you to move on. Oh, don't forget the L.