Agreed. Except that I am OK with certain weapons being indisputably awesome with a particular kit (e.g. TGI Harrier, Typhoon Destroyer, Raider AIU, etc). In this respect, I am fine with the Acolyte being ideal for the Fury. What irks me is the fact that l2p weapons like the Acolyte can be spammed on a large number of kits as the ideal easy mode weapon.
I'm not OK with that. I want variety and real choice without having to sacrifice efficiency for it. I want there to be a multitude of "optimal" ways to play each kit that are more or less equally effective, so that you can discover the one that's the best fit for you specifically.
(Do note that I'm absolutely not saying that all playstyles should be equally effective. That'd be ridiculous.)
But its not just the Acolyte. IMO it is a trinity of easy mode "l2p" weapons: 1. Acolyte, 2. Venom, 3. Reegar. These weapons are "l2p" because they don't require precision aiming to be effective. So one might ask, given this trinity, how do you decide which easy mode weapon to select? And the answer is pretty simple: If your character is tanky, go with the Reegar + Incendiary. If your character is not tanky, then you have to consider your power setup: if you don't have shield stripping powers and/or require quick cooldowns, then go with the Acolyte. If you do have shield stripping powers and/or don't require quick cooldowns, go with the Venom. It's basically that simple.
I don't generally like to classify weapons using these terms, so I don't really know what to say to this without just arguing your definition of "l2p".
Acolyte obviously isn't very good at killing things on its own. It's a utility weapon that's best used on kits that need its utility: stagger, ammo priming and/or stripping defences.
Venom has other problems than just the lack of need to aim. More importantly it combines utility with great damage output (against mooks mostly, not so much against big bosses). Falcon and Krysae used to do that, but they were quickly fixed. Question is: why wasn't Venom? (Maybe because Falcon and Krysae were arguably "fixed" a bit too much? Who knows. Though certainly Venom has never been as popular and dominant as those two weapons were.)
It should also be noted, as loufi suggested in his "Wraith Love" thread, that there also appears to be a trinity of "elite" easy mode weapons: 1. Arc Pistol, 2. Wraith, 3. Talon. These weapons are elite because they require quick, consistent headshots and a high hit ratio to be successful. But if one is skillful enough to use them, they are superior weapons for virtually all classes. And how to determine which elite weapon to use? If operating mid-to-long range, use Arc Pistol. If operating close-to-mid range use Wraith, and if your class has accuracy/RoF bonuses, use Talon. (Note: I'm not an "elite" player, so this is just my naive intuition)
I... have to disagree here. These weapons don't require consistent headshots any more than any other weapon - aside from the few that can OHK without headshots - they just make headshotting easy because of their relatively slow ROF. Still, I'd say it's much easier to be successfull with Wraith or Talon than, say, CAR or Scimitar if you aren't good at headshotting, simply because they have such a good damage output anyway. Hit ratio is nothing more than a multiplier for you damage output, and the same is true for headshot ratio (with proper adjustments).
These three weapons are, simply put, OP (though Wraith slightly less so, as in almost every scenario either Arc or Talon (or both, or some other weapon) is a strictly better choice). So why are they OP? Because they all have great damage output, accuracy, shield penetration, light weight and - like I said - relatively easy headshots.
(Arc Pistol is the only one that requires any special skill and knowledge because of its dependency on precise timing, but that's quickly learned - nothing "elite" there.)
Anyway...
Since the beta I've been advocating the idea that ideally all weapons should be equally good*. I'm still just as convinced of that as I was back then - and it seems that these days people agree with me more than they used to. I love this game because of it offers so much variety in form of different kits and powers. It's a shame that the weapons don't offer the same kind of variety unless you're willing to gimp your effectiveness - often drastically. (As it happens, I am willing, but I still wish I didn't have to do that.)
(*: DISCLAIMER: Yes, I know that's subjective. It changes nothing. And no, "equally good" doesn't mean "functionally same".)