The preliminary draft of this thread (my first) addressed just the collector weapon mastery challenges. While doing some last-minute scouring for answers to this assuredly useless question I realized something more substantial. I'll lead with my question.
1. Collector sniper and SMG are the only Alien-challenge weapons that require just 140,000 points, matching requirements for respective weapon masteries.
2. The points required for the collector AR challenges seem to be normal and the inflation of PPR mastery points has been explained.
I read in an old thread that the PPR points required are higher than other weapons' because it was a DLC weapon that did not have an alien challenge so the weapon challenge became its proxy. What I don't understand is why the sniper and SMG challenges are duplicated. Is there an established reason for this anomaly? Why weren't they introduced at 200k in Retaliation mastery? When they were added to another category later why not alter the points required in the spirit of the PPR scenario? Why is the assault rifle different? I realize this is trivial but now I'm stuck and need an answer so I can move on with my day. Anything helps. Even nothing. Then I'll at least know there is no good answer.
My realization concerns the challenge system. After almost 1200 hours, my tireless pursuit of CPs has helped the game stay fresh for me by diversifying my selection of weapons and characters. I otherwise never would have discovered my affection for things like mesmerizing skeptical pugs with my maniacal hipster sellsword, the volus mercenary. Does anyone besides neophytes care about challenge points anymore? I suppose a number of you rotate kits irrespective of challenge points but I really like this system and feel compelled to champion it.





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