ME3 SP was severely limited by the 'Insanity' difficulty being the toughest selection.
I never really gave it much thought until coming to the ME:A forum, but all the players loving the SP made me wonder why I didn't play it more. I quickly realized that while I like the SP story elements and decision making, the combat became too easy with the uber-powerful Shepard.
I'm sure many players, like myself, who liked the combat elements played lots of the MP. Once you became even a regular Gold player (let alone Platinum), trying to go back and play SP just wasn't challenging enough. Hence I had trouble holding my interest in SP for any sustained length of time.
This problem could easily be remedied by adding another tier of difficulty. Biovar, please make it happen!
PS. I have no interest in deliberately gimping my characters builds to make the game more challenging .. please just make tougher enemies.





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