For caster classes larger enemy spawns might actually make the game easier if biotic explosions and tech combos work the same, especially if they clump together like Geth and Cerberus.
It would offer some balance that makes all classes useful: engineers, sentinels and adepts for CC, and soldiers, infiltrators and vanguards for boss killing. Or something like that. Weapons-based classes will get overwhelmed without some support from casters, likewise casters lack the raw burst DPS to effectively battle bosses.





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