I posted this on the Story, campaign until someone came along and advised me to put it here so I'll post it here as well !
I might get a lot of bash from this but I've always felt InquIsition was somehow lacking next to Origins and even DA2! I just couldn't put my finger on what it was until I started to look around on the internet av came across this reddit post : http://www.reddit.co...snt_as_good_as/
In the post is a guy that first played Inquisition and loved it so he decided to try the first two. After playing them he went back to do a second playthrough of DA:I that, much to his surprise, wasn't nearly as good as he remembered for some reason.
He then goes on to talk about how there are too few mission related quests, too little cinematic conversations with companions that were just that, conversations and how basically a game should not the big simply for the purpose of being big. That's when it clicked. Everything he said was why I felt it lacked. I just somehow couldn't see it because of being blinded by the fact that it was a game I've wanted so long I guess.
Okay to my own words now instead of summarising his.
Two stories for you and the greater good
Origins is still my favourite of the three. One of the biggest reasons is how it juggles being personal and big at the same time. You have a story and a resolve. It might be revenge for your family or to prove yourself. Origins gave you a team of people who, together in that small camp site bickered and laughed. They all had stories and you could play a part in them. Origins wasn't just STOP THE BAD GUY. It had that big thing that would change the whole world and the "big thing" that would change your world.
- graphics lol had to put something on the minus
+ Didn't stray from the main quest too much, personal with characters I care about, many different armors
Dragon age 2 was king of underwhelming in the sense of your doing something important that impacts the whole world. You are confined to a city which isn't a really good way to start it ( I thought we would stay there for like the first act or something not the whole game )! It was still a story that made me care. I'm hoping that the point of that game was you're just one person that's not really that important and can't control everything that happens.
- no exploration outside one city and a fudging mountain (?) and the lack of a main quest that panned through the whole game
+ for the personal stories and no fetch quests
So what about Inquisition? I might have a stronger opinion about this because i bought the collector's edition. Was Inquisition THAT bad? No. But for some reason I just couldn't get into it as much as the other two... I got that feeling a little before the first "big" mission with mages or templars. I was feeling annoyed by the fact that I hadn't found a single new armour that looked different on me. While my companions were looking awesome. I felt discouraged that I didn't feel anything when doing the quests. Usually they stur up a feeling in me. Be it anger, happiness or sadness.
The personal attachment ( if you didn't romance someone ) was very lacking. You only have this bigger than life thing that will raise a demon army and kill everything with rifts and ****. I was feeling it like holy Andraste. But when we start up there isn't much more going on then RIFT. I thought that decisions would be grey. Sacrifice these civilians to maybe save thousands of soldiers later on or vice versa. But none of the choices made me feel like did I do the right thing? The weren't even black or white, just colorless.
I thought back and didn't even remember if I ever even made a decision on something in the game, not counting if I like this person or not. The only time I felt like ' I want to do that was in the wartable and I didn't even get to do any of it... Just read it. They said I'm too busy with what's going on to go find the Warden Commander, the QUEEN of Ferelden, but I had all the time in the world to leave flowers in some woman's grave? Thank you game but I think I will choose myself if I want to find the warden that I actually care about (except for her hubbie ofc). I don't want to be the biggest leader of a group I want to either be a person whos following orders and had time for smaller matters or a leader who controls a smaller group.
Being at awe seeing Hinterlands was my first reaction while wandering around picking up elfroot. But after walking around after few hours searching because of caches and hunting it was just there to fill in the distance I had togo. The thing is I love doing that in Skyrim not dragon age, walking around in an elder scrolls or fallout is rewarded with finding something new like a village or settlements where you could do things, meet people, pick up interesting side quests. In DA:I it was cool and all to see western approach and run into and kill dragons but the open world just felt a little unnecessary. I know a lot of people love that they did that but I want mote of the style of you're here now to do this mission, follow up on this story. Not just wander and fight random enemies. That is where it feels like an MMO.
I wished there was more locations that had to do more with story related quests, no open world. I want the Origins semi openworld back with smaller areas with more content. plzzzzzzzz
What you do doesn't affect the game in the slightest. You sided with the templars? Well too bad Corypheus somehow still had templars to do red lyrium stuff on.
- Everything I mentioned above
+ Beautiful graphics (even though they never repair Skyhold, Cullen's room in still a mess with a hole in the ceiling, the prisons and in ruins ever though they also are useless and the hall to the war room is forever unchanged lol.) And CC, except the hair options
The antagonist
I really hated Loghain and wanted to have and epic fight with this Archdemon whom I've only seen in a "dream".
Corypheus didn't do anything for me. He was so anti-climatic. "Like whos that? Oh that dlc guy? why?" Yeah yeah he wanted to be a god and blah blah throne of the gods, I never even got into the plot so excuse me for not going along with this average never to be fleshed out to more than being a villain. What is his plan? We never really find out do we? He is planing something bad so he must be stopped!
He is one of the magisters that broke into the golden city and became the first darkspawn. For some reason this guy wants to go to the fade and do ... something. Can't he jump into a rift ir fall into one like we did? Or is he supposed to go the a specific place in the fade? We don't seem to care about how or why we just have to stop him. And for all that build up to the final battle, his demon army against my army of "faithful" clashing in a battle or who prepared for this the most... Never happens. Generic bad guy just decides to show up uninvited to I don't even know where we fought I thought he tore up the skyhold and I was ready to go mental but I guess it was just a random keep? Now that I think about it I didn't really have too big of a problem with the game until the ending. This guy couldn't fight worth ****! Maybe he's getting old?
That build-up goes on a vacation so you can get it for only 20 dollars as dlc later on!
Okay I really seem like a hater but I think they should just stick to story, no bigger game with another open world element, there are other games that can do that. The fact that I payed so much for the game kind of factors into this too. And that I bought the dlc that turned to be just more open world... It was not a bad game I see where the good reviews come from. I just like a more personal story myself. A single player story.
Seriously the only thing that makes it replayable to me is the romance options and my companions(mostly Solas that heartbreaker) even though they stop talking to me after we defeat the bad guy. ![]()
Sorry if I've made errors in the text english isn't my native language. If you did read all of that please leave a comment about how wrong or right I am.
Also I would appreciate feedback on my writing. I want to be a game journalist so criticism is welcomed. Thank you ![]()





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