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People throwing Mass Effect Andromeda under the bus a full year before its release.


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#351
Nohvarr

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Ask me how much I care what you think.

 

Better yet, don't

Then why bother replying to me at all, you could've completely ignored my comment and moved on.

 

I'm actually curious to see if you'll take that route this time, either way should prove enlightening.



#352
In Exile

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Not acknowledging Shepard or the crew isn't a problem for me. I'm more than willing to move on from that. Even before the ending fiasco.

It's ditching the entire freaking setting that makes it Mass Effect in name only for me.


I just don't understand the complaint. I know you've tried to explain before, but I just don't see how ME:A is "abandoning" the setting by shifting locations. If anything abandoned the setting, it was ME3 and the subsequent endings. But the idea of a soft reboot seems geared at preserving the setting.

The only way to see ME:A as abandoning the setting is to see locations as somehow being central to the series (and I mean the past locations) because otherwise everything else can be carried forward to Andromeda.
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#353
Iakus

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Then why bother replying to me at all, you could've completely ignored my comment and moved on.

 

I'm actually curious to see if you'll take that route this time, either way should prove enlightening.

There's always another way.

 

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#354
Valkyrja

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Iakus is going to buy this game.

 

We all know it.


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#355
Hanako Ikezawa

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The only way to see ME:A as abandoning the setting is to see locations as somehow being central to the series (and I mean the past locations) because otherwise everything else can be carried forward to Andromeda.

The locations are always a central pillar to the setting of a series. 



#356
Gothfather

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I think moving the setting to Andromeda was the smartest design choice they could make. They are trying to make ME:[The new series] not ME4. The Shepard story is DEAD, hell with a very likely outcome of Shepard actually being DEAD. Time to move on. Placing the game in Andromeda means they have an open field to explore in terms of story telling and in terms of setting. Boo hoo your favourite [insert crew member here] isn't going to be there. Get over it. Bloody first world problems.

 

People are condemning the game before it comes out and acting like that is rational because they were disappointed from a past Bioware and/or EA release. That isn't RATIONAL it is childish behaviour. Rational behaviour is saying, " I got burned by a past Bioware game so I am RESERVING judgement until I actually have information. having a hissy fit against a game you have zero information on because you didn't like a previous game is irrational and childish and doesn't actually show you are a discerning consumer. 

 

I have zero opinion on ME:A's quality, gameplay or story elements because well I have zero information to form any opinion that isn't baseless and simple conjecture.


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#357
Hanako Ikezawa

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I think moving the setting to Andromeda was the smartest design choice they could make. They are trying to make ME:[The new series] not ME4. The Shepard story is DEAD, hell with a very likely outcome of Shepard actually being DEAD. Time to move on. Placing the game in Andromeda means they have an open field to explore in terms of story telling and in terms of setting. Boo hoo your favourite [insert crew member here] isn't going to be there. Get over it. Bloody first world problems.

Few people have complained about Shepard and Co not coming back. How about you read what people say before you start mocking them? 



#358
dreamgazer

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If I knew that, it wouldn't be a miracle. ;)


Seriously, I'd like to hear the solution to the Iakus-Andromeda "miracle" problem. The one that makes sense.

Unless you're really 100% stating that you're not getting the game.
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#359
Iakus

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I just don't understand the complaint. I know you've tried to explain before, but I just don't see how ME:A is "abandoning" the setting by shifting locations. If anything abandoned the setting, it was ME3 and the subsequent endings. But the idea of a soft reboot seems geared at preserving the setting.

The only way to see ME:A as abandoning the setting is to see locations as somehow being central to the series (and I mean the past locations) because otherwise everything else can be carried forward to Andromeda.

A soft reboot would be fine.  I just think they're doing it in the same old way they solved every "problem" in the series:  space magic.

 

I mean, say they wanted to "change the setting" by exploring a few of the three hundred billion stars we haven't seen in the Milky Way so far.  Toss in some relay incident so we can't get back to explored space easily.  okay, that can be done.  How we got there is consistent with Mass Effect lore.

 

But Andromeda?  There is no frakking way to get there.  And even if we could, the Reapers have had millions of years to conspire a way to get there themselves.  That means we're not requiring one but TWO handwaves before we even learn what the game is about!

 

How did we get there?

 

Why aren't there Reapers there too?



#360
God

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Who cares? I'm sure Bioware will have an answer, and it'll make you look silly. 



#361
Iakus

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I think moving the setting to Andromeda was the smartest design choice they could make. They are trying to make ME:[The new series] not ME4. The Shepard story is DEAD, hell with a very likely outcome of Shepard actually being DEAD. Time to move on. Placing the game in Andromeda means they have an open field to explore in terms of story telling and in terms of setting. Boo hoo your favourite [insert crew member here] isn't going to be there. Get over it. Bloody first world problems.

I agree with the sentiment.  But like I said, moving to Andromeda is only shedding the contrivances of the old series by taking on new contrivances.  Better to simply take "Mass Effect" off the title, just call the game Andromeda, and start completely fresh if they insist on going this route.


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#362
UKStory135

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IMHO, ME3 was fantastic, except for the ending. The ending was so bad to the point where it not only transcended gaming (non-gamers at bars, my Step-Grandfather, my Mother, and many of my non-gaming friends commented on the bad ending, even though they don't play. It also was a scapegoat used by EA when it was voted the most evil company.) I did however have more emotional connection to the events of the game leading to the ending than I ever have, not only in gaming, but in literature, TV, and movies. The gameplay and MP were also well done. To me ME3 is a masterpiece, and an avatar for both all is right and all is wrong in gaming.

#363
Gothfather

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/snip

 

Why aren't there Reapers there too?

 

Programming. The reapers are a solution to problem for the Milky way galaxy. It was not implemented to solve the AI/organic conflict on a intergalactic scale only a galactic scale. So leaving the galaxy means you leave their area of operation and frankly they are not harvesting organics for the sake of wiping them out so they have no need to chase organics outside their programmed area of operation because some might get away. Those organics are gone so the reapers have the cycle is preserved as far as they are concerned. No magic hand waving needed because they already explained what the reapers are and what they are doing. And organics leaving the galaxy doesn't conflict with their mission within the milky way galaxy.



#364
Nohvarr

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The locations are always a central pillar to the setting of a series. 

Depends on the series really. Star Trek TNG had one constant, the Enterprise, everything else changed on a weekly basis. The Star Wars movies showed new planets in just about every film. Farscape (like Star Trek) only had the ship as a constant and traveled about to a variety of worlds...I could go on.

 


There's always another way.

 

Like this one;  courtesy notice:  welcome to Ignore

 

And I learn something new about Iakus

 

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An interesting result.


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#365
Iakus

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Programming. The reapers are a solution to problem for the Milky way galaxy. It was not implemented to solve the AI/organic conflict on a intergalactic scale only a galactic scale. So leaving the galaxy means you leave their area of operation and frankly they are not harvesting organics for the sake of wiping them out so they have no need to chase organics outside their programmed area of operation because some might get away. Those organics are gone so they the cycle is preserved as far as the reapers are concerned. No magic hand waving needed because they already explained what the reapers are and what they are doing. And organics leaving the galaxy doesn't conflict with their mission within the milky way galaxy.

 

There is no evidence that the Reapers' programming is limited to this galaxy.  Quite the opposite in fact, their mandate is to "preserve life at all costs" with no limitations as to what life or where.

 

And even then, if synthetics arose in Andromeda, they could eventually become a threat to the Milky Way anyway, giving the Reapers a reason to go there anyway (if it were possible)

 

Thus the only logical reason they wouldn't go there is it is physically too onerous for them to make the journey.  The codex entries on mass effect cores lends a great deal of credence to that.  Even if the Reapers seem able to run longer without discharging, it would still take them more than two centuries to reach Andromeda, which is in all probability too taxing even for them.



#366
Hanako Ikezawa

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Depends on the series really. Star Trek TNG had one constant, the Enterprise, everything else changed on a weekly basis. The Star Wars movies showed new planets in just about every film. Farscape (like Star Trek) only had the ship as a constant and traveled about to a variety of worlds...I could go on.

And the Enterprise and her crew were the focus of the franchise. "These are the stories of the starship Enterprise". If all of a sudden the show followed a crew of a different ship, part of the setting is lost. 

All the Star Wars movies took place "in a galaxy far, far away". If all of a sudden the new Star Wars movies were in a completely different galaxy, part of the setting is lost.

Farscape like you said is like Star Trek, so what I said above applies to it. 


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#367
Gothfather

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Depends on the series really. Star Trek TNG had one constant, the Enterprise, everything else changed on a weekly basis. The Star Wars movies showed new planets in just about every film. Farscape (like Star Trek) only had the ship as a constant and traveled about to a variety of worlds...I could go on.

This is very true. The setting is often used as a plot device is many sci-fi shows which can be variable. Stargate is another show where setting was changed all the time and for the shows success it is critical that the setting does change with each episode.



#368
Hanako Ikezawa

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Programming. The reapers are a solution to problem for the Milky way galaxy. It was not implemented to solve the AI/organic conflict on a intergalactic scale only a galactic scale. So leaving the galaxy means you leave their area of operation and frankly they are not harvesting organics for the sake of wiping them out so they have no need to chase organics outside their programmed area of operation because some might get away. Those organics are gone so the reapers have the cycle is preserved as far as they are concerned. No magic hand waving needed because they already explained what the reapers are and what they are doing. And organics leaving the galaxy doesn't conflict with their mission within the milky way galaxy.

And Andromeda could pose a threat to the organic life in the Milky Way, so logically it makes sense for the Reapers to go there and remove the threat if they have the capability to do so, which they do. Thus there is no reason why they wouldn't. 



#369
Gothfather

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There is no evidence that the Reapers' programming is limited to this galaxy.  Quite the opposite in fact, their mandate is to "preserve life at all costs" with no limitations as to what life or where.

 

And even then, if synthetics arose in Andromeda, they could eventually become a threat to the Milky Way anyway, giving the Reapers a reason to go there anyway (if it were possible)

 

Thus the only logical reason they wouldn't go there is it is physically too onerous for them to make the journey.  The codex entries on mass effect cores lends a great deal of credence to that.  Even if the Reapers seem able to run longer without discharging, it would still take them more than two centuries to reach Andromeda, which is in all probability too taxing even for them.

 

Yes there is evidence. The reapers only ever operated in the Milky way. They only ever left the galaxy to "hide" between cycles. We learn of their history and the cycles in the first series. The reapers are a solution to a problem for the milky way, there is zero mention of any reaper being sent out to other galaxies why? because their mandate isn't to solve the organic/AI problem everywhere in the universe. The reapers are machines they do what they are programmed to do. There isn't a shred of evidence of them having any desire to spread their version of a solution to any other galaxy.

 

So don't need to provide any hand waving for the reapers not to be in Andromeda because there was no evidence they ever went to or wanted to go to Andromeda in any of the three previous games.



#370
Hanako Ikezawa

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Yes there is evidence. The reapers only ever operated in the Milky way. They only ever left the galaxy to "hide" between cycles. We learn of their history and the cycles in the first series. 

No, we didn't. The only person we get this from is Vigil, who admits he can only hypothesize. There is no evidence that they only operated in the Milky Way. 

 

The reapers are a solution to a problem for the milky way, there is zero mention of any reaper being sent out to other galaxies why?

Why would there be any mention of their intergalactic activities when we have no sources outside our galaxy? Absence of evidence is not evidence of absence. 

 

because their mandate isn't to solve the organic/AI problem everywhere in the universe. The reapers are machines they do what they are programmed to do.

Their mandate was to preserve life. That's it. The mandate was so vague that even the Leviathan's weren't exempt from it. So if they interpreted the mandate as just life since that's what it was, then it is only logical that life in other galaxies falls under the mandate.

 

There isn't a shred of evidence of them having any desire to spread their version of a solution to any other galaxy.

 

So don't need to provide any hand waving for the reapers not to be in Andromeda because there was no evidence they ever went to or wanted to go to Andromeda in any of the three previous games.

Again, absence of evidence is not evidence of absence.



#371
Gothfather

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And Andromeda could pose a threat to the organic life in the Milky Way, so logically it makes sense for the Reapers to go there and remove the threat if they have the capability to do so, which they do. Thus there is no reason why they wouldn't. 

Faulty reasoning.

 

I could be eaten by a tiger in Western Canada. It is possible but not rational to believe it is a threat. And very irrational to devote any time or resources to protecting myself from being eaten by a tiger. So yes there could be a threat to organic life from Andromeda but it is HIGHLY unlikely so it is actually IRRATIONAL for the reapers to devote and resources on this possibility with no evidence of a threat. A bunch or milky way refugees in Andromeda does not a threat make so no need to deal with it.


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#372
Nohvarr

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And the Enterprise and her crew were the focus of the franchise. "These are the stories of the starship Enterprise". If all of a sudden the show followed a crew of a different ship, part of the setting is lost.

.....But the series DID follow different ships and crew but set in the same universe....multiple times really. You had TOS, TNG, Deep Space 9, Voyager, and Enterprise. All occurring across a wide range of timelines, and in different parts of the universe. They are all still considered part of the Star Trek series.

 

And Andromeda could pose a threat to the organic life in the Milky Way, so logically it makes sense for the Reapers to go there and remove the threat if they have the capability to do so, which they do. Thus there is no reason why they wouldn't.

 

This makes some assumptions that might frankly not be true. 1, that anything in the Andromeda galaxy poses a threat to organic life. That simply may not be true. The Reapers were created because Organics and Synthetics couldn't co-exist in the Milky Way Galaxy. Whatever society exist or existed in Andromeda may simply not have been a threat to the Reaper mandate. 2 That the Repears had the forces maintain control of more than one galaxy. Considering they failed to eradicate knowledge of the crucible and the fact that members of the race that created the catalyst managed to hide from them for all this time, proves they had enough problems maintaining control of the Milky Way that any attempt to extend their influence may have been problematic at best and suicidal at worst.


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#373
Hanako Ikezawa

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Faulty reasoning.

 

I could be eaten by a tiger in Western Canada. It is possible but not rational to believe it is a threat. And very irrational to devote any time or resources to protecting myself from being eaten by a tiger. So yes there could be a threat to organic life from Andromeda but it is HIGHLY unlikely so it is actually IRRATIONAL for the reapers to devote and resources on this possibility with no evidence of a threat. A bunch or milky way refugees in Andromeda does not a threat make so no need to deal with it.

The series has shown us the Reapers don't take any chances. They influence practically everything to maximize their efficiency. The Reapers are a machine race that can make the intergalactic journey. Thus there is no irrationality to think that there will be another machine race that reaches that level that comes here and does what they think will happen. After all, their entire reason for existence is based off of combating a problem that is just as unlikely as an intergalactic invasion fleet.

 

Or another way to look at it is how Leviathan said the Reapers see the galaxy as an experiment. A scientist goes to great, even irrational, lengths to make sure no outside influences interfere with their experiment. 



#374
Mcfly616

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I just don't understand the complaint. I know you've tried to explain before, but I just don't see how ME:A is "abandoning" the setting by shifting locations. If anything abandoned the setting, it was ME3 and the subsequent endings. But the idea of a soft reboot seems geared at preserving the setting.

The only way to see ME:A as abandoning the setting is to see locations as somehow being central to the series (and I mean the past locations) because otherwise everything else can be carried forward to Andromeda.

Changing locations would be visiting some of the locales within the other 99% of our galaxy we haven't explored.

 

 It's abandoning the established setting (exactly what Iakus said). The Milky Way is as far as the established MEU extends. It doesn't encompass the entire cosmos. The basis of which we know and understand this ficitional universe, the species, the tech, the lore is all rooted in our own galaxy.

 

 

Now, Bioware is taking us to another galaxy entirely in order to do what? Wipe all of the established universe clean (except on a cosmetic level) OR say "hey, there's mass relays here, too. And there's aliens, synthetics and world eating threats to shoot at."


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#375
Iakus

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Yes there is evidence. The reapers only ever operated in the Milky way. They only ever left the galaxy to "hide" between cycles. We learn of their history and the cycles in the first series. The reapers are a solution to a problem for the milky way, there is zero mention of any reaper being sent out to other galaxies why? because their mandate isn't to solve the organic/AI problem everywhere in the universe. The reapers are machines they do what they are programmed to do. There isn't a shred of evidence of them having any desire to spread their version of a solution to any other galaxy.

 

So don't need to provide any hand waving for the reapers not to be in Andromeda because there was no evidence they ever went to or wanted to go to Andromeda in any of the three previous games.

That's only evidence of their activities, but where is the evidence of their reasoning?  They only operate in this galaxy, therefore, they are only programmed to operate in this galaxy" is not evidence.  

 

And there is evidence from the Leviathans themselves that they are free to operate in other galaxies: The intelligence has one purpose: preservation of life. (direct quote from Leviathan)

 

 

Nowhere is there a hint that being in this galaxy is anything other than a physical limitation.

 

Faulty reasoning.

 

I could be eaten by a tiger in Western Canada. It is possible but not rational to believe it is a threat. And very irrational to devote any time or resources to protecting myself from being eaten by a tiger. So yes there could be a threat to organic life from Andromeda but it is HIGHLY unlikely so it is actually IRRATIONAL for the reapers to devote and resources on this possibility with no evidence of a threat. A bunch or milky way refugees in Andromeda does not a threat make so no need to deal with it.

 

Unless you believe that sooner or later, tigers will evolve and devour people in Western Canada.  The Reapers operate along those lines of thinking.  Heck, they practically invented faulty reasoning.

 

"Without us to stop it, synthetics would destroy all organics"  

 

Synthetics could be created by organics in Andromeda.  Therefore, synthetics could rise up, exterminate organics there, then spread to other galaxies.

 

Therefore, if getting to Andromeda is at all feasible, they need to go there ad harvest any organics they find before they can create synthetics that would...you get the idea.

 

Thus, if the Reapers didn't go to Andromeda, it could only be because the gulf of dark space is insurmountable.  At least, insurmountable to Reaper tech.


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