Aller au contenu

Photo

People throwing Mass Effect Andromeda under the bus a full year before its release.


  • Veuillez vous connecter pour répondre
1395 réponses à ce sujet

#376
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

Or another way to look at it is how Leviathan said the Reapers see the galaxy as an experiment. A scientist goes to great, even irrational, lengths to make sure no outside influences interfere with their experiment. 

Reapers  impose order on organic development because they have too, because to allow us to grow unchecked might make it impossible to stop us. If they spend the time and resources traveling to another galaxy they may not have enough to purge organics in either place, especially if they run into something as powerful or more so than they are.

 


 It's abandoning the established setting (exactly what Iakus said). The Milky Way is as far as the established MEU extends. It doesn't encompass the entire cosmos. The basis of which we know and understand this ficitional universe, the species, the tech, the lore is all rooted in our own galaxy.

 

And Federation space was the established setting in Star Trek until Voyager expanded it by going to a different portion of the universe. Same thing happened in Stargate when they began a new series set in the Pegasus galaxy.

 

Thus, if the Reapers didn't go to Andromeda, it could only be because the gulf of dark space is insurmountable.  At least, insurmountable to Reaper tech.

Not insurmountable, just not worth the cost in resources. It takes time to subjugate the Milky Way, if they try to do the same thing to other galaxies they risk spreading themselves too thin to be effective.


  • pdusen aime ceci

#377
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

This makes some assumptions that might frankly not be true. 1, that anything in the Andromeda galaxy poses a threat to organic life. That simply may not be true. The Reapers were created because Organics and Synthetics couldn't co-exist in the Milky Way Galaxy. Whatever society exist or existed in Andromeda may simply not have been a threat to the Reaper mandate. 2 That the Repears had the forces maintain control of more than one galaxy. Considering they failed to eradicate knowledge of the crucible and the fact that members of the race that created the catalyst managed to hide from them for all this time, proves they had enough problems maintaining control of the Milky Way that any attempt to extend their influence may have been problematic at best and suicidal at worst.

Of course it makes some assumptions. That's why it's a theory and not fact. :P

 

1) As said before, the Reapers see the scenario of a synthetic race being developed and wiping out all organic life as not a possibility but an eventuality. So the Andromeda galaxy is a potential threat to the Milky Way and thus it is only logical to eliminate any potential threat. 

 

2) The Reapers have a fleet of millions. At least around 20,000 Reaper Dreadnoughts, exponentially more Reaper Destroyers, and exponentially more support ships like troop transports and harvesters. As for the Crucible, to be honest I headcanon it as having been left intentionally, with the Reapers either seeing it as a waste of resources thus making the harvest easier or as a potential component of a new solution, since the Reapers were merely a stop gap measure until a true solution could be found. As for the Leviathans, the Catalyst says it is glad they are still around to see it facilitating their request. But as for going to other galaxies without lessening their efficiency, the answer is simple: that's what they are actually doing during the 50,000 years between harvests. The math adds up to support it. 


  • Eryri aime ceci

#378
Iakus

Iakus
  • Members
  • 30 309 messages

Of course it makes some assumptions. That's why it's a theory and not fact. :P

 

1) As said before, the Reapers see the scenario of a synthetic race being developed and wiping out all organic life as not a possibility but an eventuality. So the Andromeda galaxy is a potential threat to the Milky Way and thus it is only logical to eliminate any potential threat. 

If organic life is at all capable of evolving in Andromeda, the galaxy is a threat.  And Reapers take the looooooong view.  Like a billion years.

 

 

2) The Reapers have a fleet of millions. At least around 20,000 Reaper Dreadnoughts, exponentially more Reaper Destroyers, and exponentially more support ships like troop transports and harvesters. As for the Crucible, to be honest I see it as having been left intentionally, with the Reapers either seeing it as a waste of resources thus making the harvest easier or as a potential component of a new solution, since the Reapers were merely a stop gap measure until a true solution could be found. But as for going to other galaxies without lessening their efficiency, the answer is simple: that's what they are actually doing during the 50,000 years between harvests. The math adds up to support it.

I could totally imagine Reapers making the trip to Andromeda, harvesting, building new Reapers, and leaving them to construct a new relay network and set up their own cycles.  Perhaps with several galaxies.

 

 Each a nation.  Independent.  Free of all weakness.  :devil:


  • Hanako Ikezawa, Eryri et Galbrant aiment ceci

#379
Gothfather

Gothfather
  • Members
  • 1 412 messages

That's only evidence of their activities, but where is the evidence of their reasoning?  They only operate in this galaxy, therefore, they are only programmed to operate in this galaxy" is not evidence.  

 

And there is evidence from the Leviathans themselves that they are free to operate in other galaxies: The intelligence has one purpose: preservation of life. (direct quote from Leviathan)

 

 

Nowhere is there a hint that being in this galaxy is anything other than a physical limitation.

 

 

Unless you believe that sooner or later, tigers will evolve and devour people in Western Canada.  The Reapers operate along those lines of thinking.  Heck, they practically invented faulty reasoning.

 

"Without us to stop it, synthetics would destroy all organics"  

 

Synthetics could be created by organics in Andromeda.  Therefore, synthetics could rise up, exterminate organics there, then spread to other galaxies.

 

Therefore, if getting to Andromeda is at all feasible, they need to go there ad harvest any organics they find before they can create synthetics that would...you get the idea.

 

Thus, if the Reapers didn't go to Andromeda, it could only be because the gulf of dark space is insurmountable.  At least, insurmountable to Reaper tech.

 

No there is evidence. The catalyst states it is the embodiment of ALL reaper intelligence and if you use the destroy option you will destroy the reapers. The energy of the crucible only ever follows the mass relay system within the milky way galaxy. This is evidence the reapers are confined to the milky way. This in turn is evidence that they are confined in their motivations to the Milky way galaxy because they could have sent out a reaper to other galaxies but they don't.

 

You don't need MAGIC hand waving to explain why their are no reapers in Andromeda that isn't required. It is an issue you made up to justify your position that ME:A shouldn't have the ME title. There is ample evidence to show WHY there are no reapers in Andromeda and you have yet to show any evidence as to why you need magic hand waving for there to be no reapers in Andromeda.

 

Please provide any evidence that reapers are in Andromeda and thus requires Bioware to use space magic to explain why there isn't any.


  • Nohvarr, pdusen, dragonflight288 et 1 autre aiment ceci

#380
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

No there is evidence. The catalyst states it is the embodiment of ALL reaper intelligence and if you use the destroy option you will destroy the reapers. The energy of the crucible only ever follows the mass relay system within the milky way galaxy. This is evidence the reapers are confined to the milky way. This in turn is evidence that they are confined in their motivations to the Milky way galaxy because they could have sent out a reaper to other galaxies but they don't.

All that is evidence of is that currently the Reapers are in the Milky Way, which makes sense since they are harvesting it. That is not evidence that at other points in time, like the 50,000 years between harvests, they aren't in other galaxies doing their thing. 



#381
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

You don't need MAGIC hand waving to explain why their are no reapers in Andromeda that isn't required. It is an issue you made up to justify your position that ME:A shouldn't have the ME title.

Very true. We don't know how people get to Andromeda, when it occurs or how long after that arrival the game takes place. It could very easily be so long after the end of the original trilogy that History has become legend and legend has become myth.

 

That is not evidence that at other points in time, like the 50,000 years between harvests, they aren't in other galaxies doing their thing.

That still doesn't provide proof they went to Andromeda. It's entirely possible that Vigil is right, and the energy cost of purging a singular galaxy is so great that hibernation is the only way to survive. The fact that reaper tech hasn't advanced at all in the 50,000 years between cycles would also imply hibernation cycle since that's a long time for an advanced race to go without making any noticeable improvements in their tech.



#382
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

That still doesn't provide proof they went to Andromeda. It's entirely possible that Vigil is right, and the energy cost of purging a singular galaxy is so great that hibernation is the only way to survive. The fact that reaper tech hasn't advanced at all in the 50,000 years between cycles would also imply hibernation cycle since that's a long time for an advanced race to go without making any noticeable improvements in their tech.

Again, it is a theory. I'm not going around stating it as fact(unlike some who are opposed to the idea). If there was irrefutable proof either way, this discussion wouldn't be occurring. As it is, it doesn't prove if they did or did not, so as of now both are valid. 

How do you know they haven't advanced? They could have upgraded themselves while still maintaining the same basic appearance. 



#383
Iakus

Iakus
  • Members
  • 30 309 messages

No there is evidence. The catalyst states it is the embodiment of ALL reaper intelligence and if you use the destroy option you will destroy the reapers. The energy of the crucible only ever follows the mass relay system within the milky way galaxy. This is evidence the reapers are confined to the milky way. This in turn is evidence that they are confined in their motivations to the Milky way galaxy because they could have sent out a reaper to other galaxies but they don't.

 

You don't need MAGIC hand waving to explain why their are no reapers in Andromeda that isn't required. It is an issue you made up to justify your position that ME:A shouldn't have the ME title. There is ample evidence to show WHY there are no reapers in Andromeda and you have yet to show any evidence as to why you need magic hand waving for there to be no reapers in Andromeda.

 

Please provide any evidence that reapers are in Andromeda and thus requires Bioware to use space magic to explain why there isn't any.

 

That proves that the relay network is confined to this galaxy, yes.  But it proves nothing else, either your assertion nor mine.

 

And I don't have to prove there are Reapers in Andromeda, because there may not be.  But my stance is if there aren't any, it's because they can't get there.  Since they are far, far behind the Reapers technologically.

 

And therefore, the people of this cycle shouldn't be able to, without space magic.


  • Mcfly616 aime ceci

#384
phagus

phagus
  • Members
  • 365 messages

No there is evidence. The catalyst states it is the embodiment of ALL reaper intelligence and if you use the destroy option you will destroy the reapers. The energy of the crucible only ever follows the mass relay system within the milky way galaxy. This is evidence the reapers are confined to the milky way. This in turn is evidence that they are confined in their motivations to the Milky way galaxy because they could have sent out a reaper to other galaxies but they don't.

 

You don't need MAGIC hand waving to explain why their are no reapers in Andromeda that isn't required. It is an issue you made up to justify your position that ME:A shouldn't have the ME title. There is ample evidence to show WHY there are no reapers in Andromeda and you have yet to show any evidence as to why you need magic hand waving for there to be no reapers in Andromeda.

 

Please provide any evidence that reapers are in Andromeda and thus requires Bioware to use space magic to explain why there isn't any.

Some points to consider: The Citadel is part of a relay pair, the other half of which is in Dark Space outside the galaxy. We don't see the energy cover the entire MW or go to the Dark Space Relay. Which doesn't mean it didn't happen, just that there is no visual proof in game. The crucible energy expands out from each relay when it hits. Surely that energy will continue to expand out from the MW indefinitely into the universe, getting more diffuse as it spreads out. What if any effect will it have on life/synthetics in the MW neighbourhood?

 

Considering the time scales involved, what has stopped extremely advanced civilisations, AI or otherwise, from entering the MW and posing a threat to the Reapers and their cycles? Wouldn't the Reapers and the Catalyst have to be aware this might happen and prepare for it ? The numbers of Reapers isn't high enough to prevent an invasion force from entering the MW, from every possible direction. So what would be a logical strategy for the Reapers/Catalyst?

 

During previous cycles what has prevented other races from running away from the Reapers into nearby globular clusters and away into deep space, even to reach Andromeda? Wouldn't this mean the Reapers would have to chase them? Remember space is really big, the Reapers couldn't prevent escapees drifting to Andromeda (in stasis), for example. Once they escape and set up bases outside Reaper influence and develop advanced weapons and tech. What would stop them coming back to the MW, for revenge, and then kicking Reaper ass?

 

The more you think about these things the more the ME plot starts to unravel. So there seems to be a need for hand waving, space magic and asspulls.


  • Eryri aime ceci

#385
Eryri

Eryri
  • Members
  • 1 850 messages

Some points to consider: The Citadel is part of a relay pair, the other half of which is in Dark Space outside the galaxy. We don't see the energy cover the entire MW or go to the Dark Space Relay. Which doesn't mean it didn't happen, just that there is no visual proof in game. The crucible energy expands out from each relay when it hits. Surely that energy will continue to expand out from the MW indefinitely into the universe, getting more diffuse as it spreads out. What if any effect will it have on life/synthetics in the MW neighbourhood?

Considering the time scales involved, what has stopped extremely advanced civilisations, AI or otherwise, from entering the MW and posing a threat to the Reapers and their cycles? Wouldn't the Reapers and the Catalyst have to be aware this might happen and prepare for it ? The numbers of Reapers isn't high enough to prevent an invasion force from entering the MW, from every possible direction. So what would be a logical strategy for the Reapers/Catalyst?

During previous cycles what has prevented other races from running away from the Reapers into nearby globular clusters and away into deep space, even to reach Andromeda? Wouldn't this mean the Reapers would have to chase them? Remember space is really big, the Reapers couldn't prevent escapees drifting to Andromeda (in stasis), for example. Once they escape and set up bases outside Reaper influence and develop advanced weapons and tech. What would stop them coming back to the MW, for revenge, and then kicking Reaper ass?

The more you think about these things the more the ME plot starts to unravel. So there seems to be a need for hand waving, space magic and asspulls.

Indeed. If you think about it too much, even the 50,000 year cycles themselves start to seem contrived. The Reapers make life difficult for themselves by waiting until organic species have space flight and advanced weaponry . They should just swoop down the moment a society puts a rocket in orbit. Or earlier - humanity hasn't changed that much genetically for a long time. Really they should never leave the galaxy so they can pick species off one at a time on a continuous basis. The galaxy is where all the energy and resources are anyway, so if they stayed there would be no need to hibernate. They could just build a few Dyson spheres, or whatever, to harvest all the solar energy they need and keep themselves in a state of constant readiness.

But then, of course, humanity would have been harvested long before we invented cool space ships and we wouldn't have a game at all.
  • AlanC9 et Natureguy85 aiment ceci

#386
LinksOcarina

LinksOcarina
  • Members
  • 6 536 messages

Both ME3 and Kingdoms Of Amalur: Reckoning was released in 2012. But KOA:R was released month earlier than ME3 and guess what? EA was more focused in campaign for ME3 than KOA:R which in result, devs who maked Rise Of Nations and KOA:R are close thier studio, since EA politic is an pure bad.

 

What i mean? There is many reasons and many people who don't like and don't trust EA as company, if we look at Pandemic and Danger Close studios. i want only remind, that Pandemic was a creators of Star Wars Battlefront 2, which for many people is still one of best games in whole SW game list. New Battlefront is only an profanation.

 

What i mean again? If Bioware is going to make again mess and fail with ME:A. Is possible that they will end like Pandemic and Danger Close. Or even Westwood.

 

This is revisionist history.

 

Amalur was made by two studios and EA only published the game. Big Huge Games and 38 Studios collaborated together on that one.

 

38 Studios, which was owned by Curt Schilling of all people shut down not because of EA, but because they couldn't pay off their debts in the state of Rhode Island, not to mention they made a massive move to Rhode Island during development of Amalur. One other thing, the studio shut down primarily due to mismanagement by Schilling, see, Amalur actually did well for itself as a new IP, 1.2 million is pretty good.

 

Problem is it needed 3 million to break even, and Schilling basically bet the farm on Amalur and a MMO to do that for them.

 

Pandemic was also in deep trouble, much like BioWare, when they were purchased together. Problem is Pandemic did Mercenaries 2 and LOTR: Conquest, two good games, but not great games, which under performed heavily. The Sabeoteur would be their final game after the studio was closing, and that too was a game that was good, but underperforming. As a company, I don't blame EA for shutting them down. BioWare, for it's part, has had five successful games under EA's leadership, at least in terms of sales figures, maybe not fan reception.

 

Also, considering BioWare as an entity has more or less become a major sub-division of EA, they are in no immediate danger of being shut down. Look at Maxis, they closed one studio but they still have the Maxis branch, or the fact that one BioWare studio was let go already, Victory games. The name, the brand, is not going anywhere at this point, and shutting down studios is more or less part and parcel with the industry as a whole; 

 

People are overly panicking because of stuff that happened a decade ago, which is not even all of EA's fault.

 

I do have to remind folks that Westwood studios had most of it's staff walk out on EA right after they purchased the studio, while they were in the middle of development of Tiberian Sun. It was after that EA put tighter controls onto the company, but that was during the Larry Probst years, when the whole work for 20 hours a day, 6 days a week thing was too common. Now only Rockstar does that, (and gets away with it because...reasons), but honestly...Westwood dug it's own grave in that situation. 

 

So these accusations are not only incomplete or inaccurate, but a fallacy by not looking at the big picture.


  • SardaukarElite, PhroXenGold, AlanC9 et 4 autres aiment ceci

#387
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

Indeed. If you think about it too much, even the 50,000 year cycles themselves start to seem contrived. The Reapers make life difficult for themselves by waiting until organic species have space flight and advanced weaponry . They should just swoop down the moment a society puts a rocket in orbit. Or earlier - humanity hasn't changed that much genetically for a long time. Really they should never leave the galaxy so they can pick species off one at a time on a continuous basis. The galaxy is where all the energy and resources are anyway, so if they stayed there would be no need to hibernate. They could just build a few Dyson spheres, or whatever, to harvest all the solar energy they need and keep themselves in a state of constant readiness.

But then, of course, humanity would have been harvested long before we invented cool space ships and we wouldn't have a game at all.

 The problem is that the Reapers are primarily inspired by the Inhibitors (from the Revelation Space novels), only Bioware changed a key plot point.

 

While the Inhibitors are dormant, their awakening and harvest is triggered by space-faring vessels that inadvertently trip their metaphorical wire. Whereas the Reapers went with a fixed duration of time in determining when civilizations were advanced enough.



#388
Okirato

Okirato
  • Members
  • 3 messages

And Federation space was the established setting in Star Trek until Voyager expanded it by going to a different portion of the universe.

 

Actually they only traveled to a different part of the Miky Way. The MWG in Star Trek is divided into quadrants, they went from the Alpha Quadrant to the unmapped Delta Quadrant.


  • Hanako Ikezawa aime ceci

#389
phagus

phagus
  • Members
  • 365 messages

Indeed. If you think about it too much, even the 50,000 year cycles themselves start to seem contrived. The Reapers make life difficult for themselves by waiting until organic species have space flight and advanced weaponry . They should just swoop down the moment a society puts a rocket in orbit. Or earlier - humanity hasn't changed that much genetically for a long time. Really they should never leave the galaxy so they can pick species off one at a time on a continuous basis. The galaxy is where all the energy and resources are anyway, so if they stayed there would be no need to hibernate. They could just build a few Dyson spheres, or whatever, to harvest all the solar energy they need and keep themselves in a state of constant readiness.

But then, of course, humanity would have been harvested long before we invented cool space ships and we wouldn't have a game at all.

Contrived is the right word. Although all stories are, ME seems to be more than most. The whole Citadel as a trap, arbritrary 50k year cycles, Saren looking for the conduit, Crucible, Space Magic.. etc.etc. etc. all look like unbelievable contrivances once the Catalyst and it's logic show up in the dying minutes of ME3. Once revealed for what they truly are they become implausible even within the confines of the setting, leading to the entire story just falling apart.

 

To the player it seems reasonable to assume the Reapers/Catalyst should be preventing the construction of VI's and AI's, not reaping organics using horrific means. The Catalyst's logic therefore seems flawed or at least beyond our comprehension, or just plain stupid (The Crucible is just plainly stupid). Lack of foreshadowing in the main game for the Catalyst and it's logic don't help either.

 

And so here is where we find ourselves, in the aftermath of a confused ME3 ending mess with the ME sequel taking place 2.5 million ly away in Andromeda. I'm hoping at least it will have a plausible non contrived reason for being there.



#390
In Exile

In Exile
  • Members
  • 28 738 messages

Contrived is the right word. Although all stories are, ME seems to be more than most. The whole Citadel as a trap, arbritrary 50k year cycles, Saren looking for the conduit, Crucible, Space Magic.. etc.etc. etc. all look like unbelievable contrivances once the Catalyst and it's logic show up in the dying minutes of ME3. Once revealed for what they truly are they become implausible even within the confines of the setting, leading to the entire story just falling apart.

 

To the player it seems reasonable to assume the Reapers/Catalyst should be preventing the construction of VI's and AI's, not reaping organics using horrific means. The Catalyst's logic therefore seems flawed or at least beyond our comprehension, or just plain stupid (The Crucible is just plainly stupid). Lack of foreshadowing in the main game for the Catalyst and it's logic don't help either.

 

And so here is where we find ourselves, in the aftermath of a confused ME3 ending mess with the ME sequel taking place 2.5 million ly away in Andromeda. Hopefully it will have a plausible non contrived reason for being there.

 

There won't be a non-ridiculous way to get to Andromeda, but this is a series based on ridiculous gibberish theories of science. 



#391
LinksOcarina

LinksOcarina
  • Members
  • 6 536 messages

There won't be a non-ridiculous way to get to Andromeda, but this is a series based on ridiculous gibberish theories of science. 

 

It's a space opera, what did you expect?

 

Star Wars is not scientific at all, but people love it because of that.  Why can't Mass Effect be the same? 



#392
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

This is revisionist history.

 

-snip-

 

Surprised you took the time to post that. Good on you. 



#393
In Exile

In Exile
  • Members
  • 28 738 messages

It's a space opera, what did you expect?

 

Star Wars is not scientific at all, but people love it because of that.  Why can't Mass Effect be the same? 

 

I don't mean to suggest I have an issue with it being gibberish. I think all sci-fi is basically gibberish. I just think people selectively complain about what gibberish they don't like in these situations. 


  • LinksOcarina, pdusen, dragonflight288 et 1 autre aiment ceci

#394
God

God
  • Members
  • 2 432 messages

Depends on the series really. Star Trek TNG had one constant, the Enterprise, everything else changed on a weekly basis. The Star Wars movies showed new planets in just about every film. Farscape (like Star Trek) only had the ship as a constant and traveled about to a variety of worlds...I could go on.

 

 

 

And I learn something new about Iakus

 

Tyrion+Lannister.png

 

An interesting result.

 

Sort of like how iakus has me on his ignore list. He doesn't like it when people tell him how wrong he is. In not-uncertain terms.


  • pdusen et blahblahblah aiment ceci

#395
LinksOcarina

LinksOcarina
  • Members
  • 6 536 messages

I don't mean to suggest I have an issue with it being gibberish. I think all sci-fi is basically gibberish. I just think people selectively complain about what gibberish they don't like in these situations. 

 

that is very true indeed. And it honestly is a pain in the ass sometimes to hear, because of how ridiculous the complaints can be. 


  • pdusen aime ceci

#396
In Exile

In Exile
  • Members
  • 28 738 messages

that is very true indeed. And it honestly is a pain in the ass sometimes to hear, because of how ridiculous the complaints can be. 

 

This is a series where the Quarians are just Bioware shoving a middle finger the face of immunology and the mass effect is a frickin' neutron. It's all a joke science-wise. And let's not even get into the nonsense of machine learning/AI, which is just a total field of fail. What ME1 shows as a VI would be some of the most advanced AI IRL. 



#397
AlanC9

AlanC9
  • Members
  • 35 644 messages

Contrived is the right word. Although all stories are, ME seems to be more than most. The whole Citadel as a trap, arbritrary 50k year cycles, Saren looking for the conduit, Crucible, Space Magic.. etc.etc. etc. all look like unbelievable contrivances once the Catalyst and it's logic show up in the dying minutes of ME3. Once revealed for what they truly are they become implausible even within the confines of the setting, leading to the entire story just falling apart.


More precisely, they always looked like ridiculous contrivances for those who thought about them.

#398
Altair_ShepardN7

Altair_ShepardN7
  • Members
  • 441 messages

This is a series where the Quarians are just Bioware shoving a middle finger the face of immunology and the mass effect is a frickin' neutron. It's all a joke science-wise. And let's not even get into the nonsense of machine learning/AI, which is just a total field of fail. What ME1 shows as a VI would be some of the most advanced AI IRL. 

What are you expecting them to do, Interstellar The Videogame? 



#399
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

What are you expecting them to do, Interstellar The Videogame? 

Interstellar also had gibberish in it.



#400
Natureguy85

Natureguy85
  • Members
  • 3 250 messages

Most likely little to none unfortunately, the game may as well be a new IP instead.

 

This is my concern.

 

While I do not like the ending(s), that single Bond-movie battle you speak of is credible, provided you agree with the premise that the machine intelligence call Catalyst has:

1. Acknowledged its reasoning behind the 50K cycle for destroying organic life is faulty

2. The Repears and Mass Relays were built with a self-destruct button.

 

 Once the machine intelligence saw its error, it bowed to organic intelligence for a resolution.

 

 

The problem is the machine never saw its error.

 

Not acknowledging Shepard or the crew isn't a problem for me.  I'm more than willing to move on from that.  Even before the ending fiasco.

 

It's ditching the entire freaking setting that makes it Mass Effect in name only for me.

 

 

 

I don't believe you. If you haven't left by now you are not going anywhere.

 

That's nonsense. Like me, he has a wary, cautious eye on the next game and will need to be impressed.

 

I just don't understand the complaint. I know you've tried to explain before, but I just don't see how ME:A is "abandoning" the setting by shifting locations. If anything abandoned the setting, it was ME3 and the subsequent endings. But the idea of a soft reboot seems geared at preserving the setting.

The only way to see ME:A as abandoning the setting is to see locations as somehow being central to the series (and I mean the past locations) because otherwise everything else can be carried forward to Andromeda.

 

Yes it can, but how much of it will be? They had a poll out about which races people wanted to continue forward, implying that it's possible some won't.

 

The locations are always a central pillar to the setting of a series. 

 

Not always, or at least it depends on how broadly you define "locations". Other than the Citadel, Mass Effect didn't need any recurring locations. In fact, I was annoyed at seeing Eden Prime be where we found Javik and Horizon being where the Cerberus fake sanctuary was. I though "They have a galaxy to work with. Can't they come up with a new location?"

 

I think moving the setting to Andromeda was the smartest design choice they could make. They are trying to make ME:[The new series] not ME4. The Shepard story is DEAD, hell with a very likely outcome of Shepard actually being DEAD. Time to move on. Placing the game in Andromeda means they have an open field to explore in terms of story telling and in terms of setting. Boo hoo your favourite [insert crew member here] isn't going to be there. Get over it. Bloody first world problems.

 

People are condemning the game before it comes out and acting like that is rational because they were disappointed from a past Bioware and/or EA release. That isn't RATIONAL it is childish behaviour. Rational behaviour is saying, " I got burned by a past Bioware game so I am RESERVING judgement until I actually have information. having a hissy fit against a game you have zero information on because you didn't like a previous game is irrational and childish and doesn't actually show you are a discerning consumer. 

 

I have zero opinion on ME:A's quality, gameplay or story elements because well I have zero information to form any opinion that isn't baseless and simple conjecture.

 

People aren't condemning it as much as questioning it. To me it makes sense only because ME3 was so terrible that anything connected to it will have issues.

It's perfectly rational to worry about the next thing from people who created failure.

 

A soft reboot would be fine.  I just think they're doing it in the same old way they solved every "problem" in the series:  space magic.

 

I mean, say they wanted to "change the setting" by exploring a few of the three hundred billion stars we haven't seen in the Milky Way so far.  Toss in some relay incident so we can't get back to explored space easily.  okay, that can be done.  How we got there is consistent with Mass Effect lore.

 

But Andromeda?  There is no frakking way to get there.  And even if we could, the Reapers have had millions of years to conspire a way to get there themselves.  That means we're not requiring one but TWO handwaves before we even learn what the game is about!

 

How did we get there?

 

Why aren't there Reapers there too?

 

I agree but I'm fine with the no Reapers. Firstly, the probably can't make the journey and secondly, they have no data on it so aren't aware of any life that needs harvesting.

 

Reapers  impose order on organic development because they have too, because to allow us to grow unchecked might make it impossible to stop us. If they spend the time and resources traveling to another galaxy they may not have enough to purge organics in either place, especially if they run into something as powerful or more so than they are.

 

Not insurmountable, just not worth the cost in resources. It takes time to subjugate the Milky Way, if they try to do the same thing to other galaxies they risk spreading themselves too thin to be effective.

 

Not likely, considering how many of them there are. They overwhelm the galaxy easily. It might take them longer to complete the purge, but they will still win.

 

 

It's a space opera, what did you expect?

 

Star Wars is not scientific at all, but people love it because of that.  Why can't Mass Effect be the same? 

 

Star Wars is fantasy in space, not science fiction.


  • Galbrant aime ceci