Aller au contenu

Photo

People throwing Mass Effect Andromeda under the bus a full year before its release.


  • Veuillez vous connecter pour répondre
1395 réponses à ce sujet

#501
phagus

phagus
  • Members
  • 367 messages

This is an example of a pseudo hole in the plot to LOTR and it has arisen within the internet because people hear it and repeat it because it SOUNDS rational but people just repeat things without really thinking things through.

 

There are fell beasts that guard the aerial approaches to Mordor. A bunch of eagles could not fly into Mordor unnoticed and this means that Sauron would know exactly where the ring is because he will see it when he sees the eagles fly into mordor with the ring and It would be very easy for him to use all this power against a group of Eagles carrying 9 companions. Couple this with the Nazgul on Fell beasts and the Eagle tactic results in Sauron killing the Fellowship and taking the ring.

 

The key to victory isn't getting into Mordor in the fastest and easiest possible way. It is getting into Mordor with the One ring WITHOUT Sauron noticing and then reaching Mount doom. Because Sauron doesn't beleive that anyone would give up the power of the ring to simply destroy it so he doesn't guard mount doom for that possibility. But he is guarding his lands against aerial scout or aerial incursions and a bunch of Eagles making a b-line to mount doom is one going to be spotted quickly and it is going to alert Sauron to the Free people strategy.  And mount doom isn't exactly on the boarders of his lands so you can't race in and hope you get there before anyone can respond.

 

There is not actually plot hole in the story with regards to the eagle strategy.

You make a well reasoned argument as to why it isn't a plot hole but that isn't what I actually said (If you hadn't used  "snip" what I said would have been in context). I never claimed it was a plot hole. I was using it as an example of suspension of disbelief, in that most do not question it and go with the flow of the story. If you did feel the need to question it's plausiblilty then the narrative has already failed, in both it's illusion of reality and in it's ability to maintain your suspension of disbelief.

 

To refresh your memory this is what In Exile said and how I replied, with the section you quoted in bold.

 

"In Exile, on 11 Jul 2015 - 9:49 PM, said:

    Wait, there's an explanation for the magic asari mind reading powers? Because I don't remember it. And let's not even forget the part on Noveria where Bioware forgets they're not writing Star Wars, and they talk about rachni being "sensitive to biotics".

    

    I don't think ME3s ending - in isolation, i.e., ignoring everything else apart from that ending Catalyst sequence - is more nonsensical. It's a huge tone shift and introduces a bunch of stuff right out of nowhere. But stuff like making organic-synthetic hybrids using the powers of lasers isn't that out of left field for sci-fi.

 

My reply:

 

Read the codex, or the mass effect wiki there is an explanation of sorts. Like I said, an explanation doesn't have to be a detailed scientifically plausible theory, just one believable enough within established lore, so you don't feel the need to question it and then apply real world scientific standards to it.

 

Lets face it how far would you get in a fantasy setting, like LOTR if , say, you question why Gandalf couldn't have just asked the Eagles to take Frodo and the Ring all the way to Mordor, for example, without some suspension of disbelief.

 

I guess the levels of nonsense people can take before their suspension of disbelief is broken varies alot from person to person. Mine is pretty high, but even I have limits, and once they are exceeded I critically examine everything. The ending of ME3 is where I reached my limit. Now even stuff I gave a pass to, and allowed through my critical filter, like the Conduit in ME1, start to ring plausibility bells.

 

So it's not about how nonsensical something is, relative to some other nonsense, but whether your critical mind gives it a pass, based on whether it looks believable within already established lore."



#502
AlanC9

AlanC9
  • Members
  • 35 700 messages

I guess the levels of nonsense people can take before their suspension of disbelief is broken varies alot from person to person. Mine is pretty high, but even I have limits, and once they are exceeded I critically examine everything. The ending of ME3 is where I reached my limit. Now even stuff I gave a pass to, and allowed through my critical filter, like the Conduit in ME1, start to ring plausibility bells.
 
So it's not about how nonsensical something is, relative to some other nonsense, but whether your critical mind gives it a pass, based on whether it looks believable within already established lore."


Well, that's the thing.... In Exile and I were already past our disbelief levels long before you were.

I'm also not sure why subjecting something to more scrutiny once it exceeds your disbelief level is a sensible strategy, but I get the impression that this is not a rationally selected behavior.

#503
phagus

phagus
  • Members
  • 367 messages

Well, that's the thing.... In Exile and I were already past our disbelief levels long before you were.

I'm also not sure why subjecting something to more scrutiny once it exceeds your disbelief level is a sensible strategy, but I get the impression that this is not a rationally selected behavior.

The point at which suspension of disbelief is broken is the point at which you start to question the entire story.  Isn't that what happens when anyone's suspension of disbelief is broken ? Or is that just me ?


  • Natureguy85 aime ceci

#504
dreamgazer

dreamgazer
  • Members
  • 15 752 messages
Suspension of disbelief is an incredibly subjective concept. For some, it could happen as soon as Eden Prime once Shepard's body starts levitating in front of the beacon.

Or, more understandably, when the cipher is explained to be the "very essence of being a Prothean" that was created by a sentient plant digesting bodies, and further elaboration would be like "explaining color to a creature without eyes".

Or, when the Mako safely lands on the Citadel after entering a prototype relay built on an orbiting planet.

#505
phagus

phagus
  • Members
  • 367 messages

Suspension of disbelief is an incredibly subjective concept. For some, it could happen as soon as Eden Prime once Shepard's body starts levitating in front of the beacon.

Or, more understandably, when the cipher is explained to be the "very essence of being a Prothean" that was created by a sentient plant digesting bodies, and further elaboration would be like "explaining color to a creature without eyes".

Or, when the Mako safely lands on the Citadel after entering a prototype relay built on an orbiting planet.

Yes, but you don't question something until your suspension of disbelief is broken. I gave all that nonsense a credibility pass otherwise I wouldn't have got passed the beginning of ME1, with The Mass Effect....



#506
Amplitudelol

Amplitudelol
  • Members
  • 453 messages

 

They should have said: Ladies and Gentlemen, this is THE ending, and now get ready for another journey with a new protagonist and awesome characters in the Milky Way, after the reaper wars. Didnt you cure the genophage? It was cured anyway after Shepard died, here you go. They already apologised by making the extended cut. Why not cut the **** and start the new trilogy without the baggage of the ME3 ending? They will probably go with the ark theory. Its **** but better than "some colonists went to Andromeda" but its still and escape from the ending.

 

The biggest joke will be if "mass effect" wont even be used for spacefaring in this new IP. Wormholes: Andromeda. I have a feeling the old races and the N7 logo will be there for the show, so you can say: oh yeah, this has something to do with mass effect.



#507
Zatche

Zatche
  • Members
  • 1 222 messages

The point at which suspension of disbelief is broken is the point at which you start to question the entire story. Isn't that what happens when anyone's suspension of disbelief is broken ? Or is that just me ?


For me, it's when I ignore what breaks my suspension of disbelief and focus on other things. In the case of Mass Effect, I ignore all the science and overarching plot and focus on the drama, the characters, and on the RP choices presented to me.

#508
Cyonan

Cyonan
  • Members
  • 19 360 messages

They should have said: Ladies and Gentlemen, this is THE ending, and now get ready for another journey with a new protagonist and awesome characters in the Milky Way, after the reaper wars. Didnt you cure the genophage? It was cured anyway after Shepard died, here you go. They already apologised by making the extended cut. Why not cut the **** and start the new trilogy without the baggage of the ME3 ending? They will probably go with the ark theory. Its **** but better than "some colonists went to Andromeda" but its still and escape from the ending.

 

The biggest joke will be if "mass effect" wont even be used for spacefaring in this new IP. Wormholes: Andromeda. I have a feeling the old races and the N7 logo will be there for the show, so you can say: oh yeah, this has something to do with mass effect.

 

The N7 logo has always been there for show. In 3 games the most Shep gets out of being a N7 is a talk with Vega about the program. Even being a Spectre becomes largely irrelevant after the first game other than being able to purchase a few things and a firing range in ME3.

 

Although after years of telling us about how our choices matter and the fit that the internet threw when the ME3 ending messed that up, it's not surprising that they don't want to make certain choices canon.



#509
OJcO

OJcO
  • Members
  • 9 messages

Side Point: I've just had a thought. What if the ptotag is the Child in the end cliip with the stargazer



#510
Sartoz

Sartoz
  • Members
  • 4 502 messages

Well, for myself, I don't care about Andromeda, at all.  It's not home, I have no investment in it one way or the other.  Plus, we fought through that messy plotline of an ME trilogy to save the galaxy, only to not get to play in that world again.  OK...?  It makes no sense.  As I was playing through ME:3 I kept wondering how the galaxy was going to look like after all of this destruction: Thessia, Earth, and the rest.  Well, there goes all of that.

 

Another issue I have is that this is nothing more than an attempt to milk the ME name.  The only good solution to the ME endings is to retire the MEU and create a new sci-fi universe.  But ME has brand recognition, and they want to milk that.

 

So basically, ME:A is just a cheap cop-out and money grab, as far as I'm concerned.

 

                                                                                        <<<<<<<<<<>>>>>>>>>>

 

I think of the Mass Effect IP as an opportunity for Bio to give us more wonderful stories and while they are at it, improve on the character animations, interesting side quests, introducing AI controlled squad, improved combat, new classes and skill sets, humourus dialogue as in DA:O, removal of idiotic and repeatable loot actions, have branching storylines for replay values and if giving us LIs and for God's sake don't ever make it a quest as in DAI.

 

If exploration is a major feature of MEA, then I don't see the game's attraction. An important question is can Montreal avoid DAI's mistakes and Casey Hudson's  foolish endings?



#511
Sartoz

Sartoz
  • Members
  • 4 502 messages

I guess people have absurdly high expectations at times.

 

Snip

                                                                                                            <<<<<<<<<<>>>>>>>>>>

 

The "...absurdly high expectations.." can be laid at Bio's feet from their promotional hype of the game.  As an example, the last cinematic promo from DAI was awesome, but in the last few frames there was a disclaimer in super small font indicating it was not from in-game footage. When I pointed this out in a post, it was conveniently deleted..... 

 

And, yes, for $79 I expect to get what I paid for.



#512
Maniccc

Maniccc
  • Members
  • 372 messages

                                                                                        <<<<<<<<<<>>>>>>>>>>

 

I think of the Mass Effect IP as an opportunity for Bio to give us more wonderful stories and while they are at it, improve on the character animations, interesting side quests, introducing AI controlled squad, improved combat, new classes and skill sets, humourus dialogue as in DA:O, removal of idiotic and repeatable loot actions, have branching storylines for replay values and if giving us LIs and for God's sake don't ever make it a quest as in DAI.

 

If exploration is a major feature of MEA, then I don't see the game's attraction. An important question is can Montreal avoid DAI's mistakes and Casey Hudson's  foolish endings?

They don;t need the ME franchise to do any of those things.  In fact, given the ME3 endings, it would be easier for them achieve some of those things with a new franchise.



#513
Amplitudelol

Amplitudelol
  • Members
  • 453 messages

                                                                                        <<<<<<<<<<>>>>>>>>>>

 

I think of the Mass Effect IP as an opportunity for Bio to give us more wonderful stories and while they are at it, improve on the character animations, interesting side quests, introducing AI controlled squad, improved combat, new classes and skill sets, humourus dialogue as in DA:O, removal of idiotic and repeatable loot actions, have branching storylines for replay values and if giving us LIs and for God's sake don't ever make it a quest as in DAI.

 

If exploration is a major feature of MEA, then I don't see the game's attraction. An important question is can Montreal avoid DAI's mistakes and Casey Hudson's  foolish endings?

 

You mean having 100 planets as they say it will happen and put actual story into them instead of collectibles and a few fetch quests as content? BW's concept of exploration for ME should not follow Inquisition's. I hope it wont but the story starts just the same.



#514
Iakus

Iakus
  • Members
  • 30 349 messages

       

And, yes, for $79 I expect to get what I paid for.

Judging by what's oing on with DAI, that's still asking too much  <_<



#515
Gothfather

Gothfather
  • Members
  • 1 418 messages

They do, however, have to deal with frakking with the lore in order to relocate the setting to Andromeda.  Explaining how it's possible to get there.  Why there are no Reapers there.  Why going back is not an option.  And with minimal handwaving or 'A Wizard Did It" 

They don't have to explain why there are no reapers. The lore already explains why there are no reapers. The Catalysis states it is the embodiment of all reapers intelligence no mater what decision a player makes the reapers are not a factor because they are confined to the milky way galaxy at teh point of his conversation with Shepard. There is not a single piece of lore that has them in Andromeda. If I write a story about the Trojan war I don't have to write bits explaining why there are no Greeks in modern day Chile, unless I state there are greeks in Chile during a story set in the Trojan war era, a reader can infer quite definitively there are no Greeks in Chile. This is true where I am writing a story set in something very close to history or something that is more fantastical.

 

There are no reapers according to the lore we know in Andromeda period. I can make this definitive statement because there is no evidence. All the evidence we have is that the reapers are confined to the milky way. We know that given how long it took the reapers to reach citadel space when the citadel relay was closed to them that they don't have the speed to reach Andromeda in their ship/bodies. The time scales are greater than the 50,000 years cycles in the milky way galaxy. Reapers are NOT a factor in Andromeda based on the lore the games have given us. So you don't have to explain why they are not there. You have not provided a SINGLE piece of Evidence that reapers ever had any interest in Andromeda. Please provide a SINGLE piece of evidence that they operate in an active state anywhere outside the milky way.

 

You do have to explain how the races of the citadel got to Andromeda but that isn't as difficult as you are trying to make it be. The reapers know that within a 50,000 year cycle races can create technological surprises. This is why they created the relay systems and make Mass Effect technology so easy to use and discover. It encourages organics to develop along technological lines the reapers can predict thus making harvesting easier and quicker.  But this only encourages organics to do so, it doesn't stop them from developing technology that could be nothing a reaper had ever encountered before. We see examples of this in the reaper killing canon in ME2, and the crucible which is a few cycles old or at least first discovered by the reapers according to the catalyst. Someone could have developed wormhole technology which isn't magic hand waving science. Wormholes are real scientific theories and having someone in citadel space create a viable system isn't so impossible it defines a rational explanation as we already have scientific theories of wormholes.

 

 

All this points to the fact that the reapers are no longer an issue in the ME universe. The crisis is either solved in 3 out of 4 endings or the crisis going to be solved in the next cycle and limited to the milky way because not a single piece of lore has ever even hinted or suggested the reapers care about any other galaxy then their home galaxy. Please show me one piece of lore that has them stating they want to go to other galaxies or that they went to other galaxies in the lore. Hell if ME:A happens 50,000 years in the future then in all possible endings the reaper crisis is SOLVED. And 50,000 years isn't long enough to evolutionary effects to kick in so we should expect to see all the citadel races to me the same. And a bunch of isolated colonists in a new galaxy could have lost their technology and been plunged into a dark age where it would be harder to rise out of because their biology wouldn't match the biology of the colonies or each other and that will impede scientific rediscovery in some fields.

 

Again no magic hand waving needed to solve why there are no reapers. If there is one thing ME3 did well it is ending the reaper crisis. All endings resolve the reapers fully and completely. It isn't a satisfying resolution to a large section of the fan base but the crisis gets RESOLVED. Which again takes us full circle, the issue with the endings isn't dependant on the quality of their implementation. The issue is that the consequences are so divergent that no comprehensive story could be written that takes into account all 4 possible endings post ME3. This requires a change in location or removing player agency in their choice of endings and making a canon ending. Bioware has chosen to let players keep agency over their choices in the series and divorced the next chapter in the ME universe from the Milky way.

 

You don't like that decision that is clear, but if there is one thing Bioware doesn't need to do it is explain why there are no reapers in Andromeda. Because ME:A takes place POST ME3 and it takes place in a different galaxy. And all ME3 endings resolve the reaper crisis fully. Ergo no reapers need apply for acting positions in ME:A. your services are no longer required.


  • pdusen aime ceci

#516
Gothfather

Gothfather
  • Members
  • 1 418 messages

 

They should have said: Ladies and Gentlemen, this is THE ending, and now get ready for another journey with a new protagonist and awesome characters in the Milky Way, after the reaper wars. Didnt you cure the genophage? It was cured anyway after Shepard died, here you go. They already apologised by making the extended cut. Why not cut the **** and start the new trilogy without the baggage of the ME3 ending? They will probably go with the ark theory. Its **** but better than "some colonists went to Andromeda" but its still and escape from the ending.

 

The biggest joke will be if "mass effect" wont even be used for spacefaring in this new IP. Wormholes: Andromeda. I have a feeling the old races and the N7 logo will be there for the show, so you can say: oh yeah, this has something to do with mass effect.

 

They did start the series anew without the baggage of the ME3 endings they just did it without having to resort to a canon ending. The issue isn't that they took that step the issue is that they did so in away you don't like. You wanted a canon destroy ending and didn't get it so now the IP can't be a ME because it isn't in the milky way. I see nothing inherent in the ME IP that forces it to be confined to any single location. Mass effect Technology, Biotics and the Races make up the bulk of the feeling and setting of the ME IP. Locations have for the most part been transitory with only a few locations ever being returned to from one instalment to the other. For the most part locations have not been key any of the stories told. The citadel is perhaps the only 'Key' location in the first trilogy and it gets destroyed in all 4 endings, granted it takes the next cycle to use the crucible in the refusal ending but eventually the only 'key' location of the series is GONE. There is nothing tying the series to a location anymore.


  • pdusen aime ceci

#517
Broganisity

Broganisity
  • Members
  • 5 336 messages

Side Point: I've just had a thought. What if the ptotag is the Child in the end cliip with the stargazer

 

3079120+_3a779b07301eff1bfbeea6af1b5ba41

It IS hard to discern the gender of a child by voice alone. . .



#518
Iakus

Iakus
  • Members
  • 30 349 messages

They don't have to explain why there are no reapers. The lore already explains why there are no reapers. The Catalysis states it is the embodiment of all reapers intelligence no mater what decision a player makes the reapers are not a factor because they are confined to the milky way galaxy at teh point of his conversation with Shepard. There is not a single piece of lore that has them in Andromeda. If I write a story about the Trojan war I don't have to write bits explaining why there are no Greeks in modern day Chile, unless I state there are greeks in Chile during a story set in the Trojan war era, a reader can infer quite definitively there are no Greeks in Chile. This is true where I am writing a story set in something very close to history or something that is more fantastical.

 

That the Catalyst is the embodiment of all Reaper intelligence is completely irrelevant.  There isn't a shred of lore that states one way or the other that Reapers are in Andromeda.  Which comes down to the question of Is it possible to get there from here?

 

If it's impossible, that makes things easier, the Reapers simply can't get there.  but then, neither can we.  And since the next game is set in Andromeda, that invalidates this conclusion.

 

If it is possible, then we have to deal with why the Reapers haven't arrived in Andromeda long ago.  Nothing in their mandate limits them to the Milky Way, and the synthetic "problem" will, given the Catalyst's absolutist view, arise wherever organic life reaches a certain point.  Therefore, for the safety of all life (which is its mandate) it would be obliged to start harvesting Andromeda as well.  Along with any other galaxies it could reach.

 

 

 

There are no reapers according to the lore we know in Andromeda period. I can make this definitive statement because there is no evidence. All the evidence we have is that the reapers are confined to the milky way. We know that given how long it took the reapers to reach citadel space when the citadel relay was closed to them that they don't have the speed to reach Andromeda in their ship/bodies. The time scales are greater than the 50,000 years cycles in the milky way galaxy. Reapers are NOT a factor in Andromeda based on the lore the games have given us. So you don't have to explain why they are not there. You have not provided a SINGLE piece of Evidence that reapers ever had any interest in Andromeda. Please provide a SINGLE piece of evidence that they operate in an active state anywhere outside the milky way.

Absence of evidence is not evidence of absence.

 

I have shown you several quotes that flat out state the Reapers' mandate is not limited to this galaxy.  

 

Reaper ships travel at roughly twice the speed of standard Alliance ships.  Thus it would take them in the neighborhood of 250 years to reach Andromeda. That's nothing to immortal SPace Cthulhu.  But that would mean they'd need enough fuel and a means of dealing with the discharge issue.  A good reason to assume they never left this galaxy.

 

However, the species of this cycle are even more limited by these matters.  So again, if we can find away around these limitations, why didn't the Reapers? And in a way that doesn't feel like an absolute "We done broke the setting so we have to leave" contrivance?

 

 

 

You do have to explain how the races of the citadel got to Andromeda but that isn't as difficult as you are trying to make it be. The reapers know that within a 50,000 year cycle races can create technological surprises. This is why they created the relay systems and make Mass Effect technology so easy to use and discover. It encourages organics to develop along technological lines the reapers can predict thus making harvesting easier and quicker.  But this only encourages organics to do so, it doesn't stop them from developing technology that could be nothing a reaper had ever encountered before. We see examples of this in the reaper killing canon in ME2, and the crucible which is a few cycles old or at least first discovered by the reapers according to the catalyst. Someone could have developed wormhole technology which isn't magic hand waving science. Wormholes are real scientific theories and having someone in citadel space create a viable system isn't so impossible it defines a rational explanation as we already have scientific theories of wormholes.

Yes, the relays were designed to make the other races develop down the Reapers' paths.  And it worked beautifully.  To the point where there was howling at the thought of the networks' destruction, and how all these people would starve to death (pretty much the only thing outright retconned by EC)

 

ANd it hasn't even been fully explored yet.  WHy look outside the galaxy when only the barest fraction of what's here has been explored.

 

I have stated that wormhole technology is probably the least handwavy explanation I have come across.  BUt it still doesn't explain why the Reapers don't have similar technology.


  • Hanako Ikezawa, Galbrant et Drone223 aiment ceci

#519
Amplitudelol

Amplitudelol
  • Members
  • 453 messages

They did start the series anew without the baggage of the ME3 endings they just did it without having to resort to a canon ending. The issue isn't that they took that step the issue is that they did so in away you don't like. You wanted a canon destroy ending and didn't get it so now the IP can't be a ME because it isn't in the milky way. I see nothing inherent in the ME IP that forces it to be confined to any single location. Mass effect Technology, Biotics and the Races make up the bulk of the feeling and setting of the ME IP. Locations have for the most part been transitory with only a few locations ever being returned to from one instalment to the other. For the most part locations have not been key any of the stories told. The citadel is perhaps the only 'Key' location in the first trilogy and it gets destroyed in all 4 endings, granted it takes the next cycle to use the crucible in the refusal ending but eventually the only 'key' location of the series is GONE. There is nothing tying the series to a location anymore.

 

I guess we just have to wait and see. Sooner or later but before release date they have to come up with a spoiler free explanation of how or why people got to Andromeda beyond the obvious reason - preserving player choice. Yeah, pretty much what you think right now reading this. Its impossible. You just have to buy it and see for yourself if it makes sense. I know its the only rational solution but it still does not feel right.

 

The citadel is fine btw in extended cut, its rebuilt.



#520
Maniccc

Maniccc
  • Members
  • 372 messages

 

 

 All the evidence we have is that the reapers are confined to the milky way. 

No.  Lack of evidence for x does not qualify as evidence for ~x.  This is a logic error.  There is no reason why we would have evidence that the Reapers went to Andromeda at the time when the ME trilogy was being written.  The writers were not thinking about  Andromeda as they wrote the trilogy, so there would be no evidence for it.  Only in hindsight can this become an issue, and since the writers are not going to make a new DLC for ME3 that discusses this one way or another, we are stuck with the same conundrum.  

 

But I'll save you the trouble of thinking about it:  The Reapers never went there because the writers say so, because they want no more Reapers ever again.  Whether or not it makes sense is irrelevant, the writers are hand waving away any problems the ME trilogy created.  Of course, they are only creating new problems, but they hope to manage them, or that the new problems are too small for anyone to care.



#521
Drone223

Drone223
  • Members
  • 6 659 messages

No.  Lack of evidence for x does not qualify as evidence for ~x.  This is a logic error.  There is no reason why we would have evidence that the Reapers went to Andromeda at the time when the ME trilogy was being written.  The writers were not thinking about  Andromeda as they wrote the trilogy, so there would be no evidence for it.  Only in hindsight can this become an issue, and since the writers are not going to make a new DLC for ME3 that discusses this one way or another, we are stuck with the same conundrum.  

 

But I'll save you the trouble of thinking about it:  The Reapers never went there because the writers say so, because they want no more Reapers ever again.  Whether or not it makes sense is irrelevant, the writers are hand waving away any problems the ME trilogy created.  Of course, they are only creating new problems, but they hope to manage them, or that the new problems are too small for anyone to care.

That's going to make Bioware look bad in the long run since they'll make the same problems over and over again. So Bioware has really learned nothing from their mistakes by hand waving their problems away.



#522
Cyonan

Cyonan
  • Members
  • 19 360 messages

That's going to make Bioware look bad in the long run since they'll make the same problems over and over again. So Bioware has really learned nothing from their mistakes by hand waving their problems away.

 

Obviously we'll just go to a new galaxy after we mess the new one up. There's a lot of galaxies for us to mess up.

 

Although to be fair, running away from the original trilogy or not it would be pretty boring to have another trilogy of fighting the Reapers, only this time in Andromeda.


  • Natureguy85 aime ceci

#523
Hanako Ikezawa

Hanako Ikezawa
  • Members
  • 29 692 messages

Obviously we'll just go to a new galaxy after we mess the new one up. There's a lot of galaxies for us to mess up.

 

Although to be fair, running away from the original trilogy or not it would be pretty boring to have another trilogy of fighting the Reapers, only this time in Andromeda.

Just because the Reapers have been to Andromeda wouldn't mean the Reapers are at Andromeda. We know where they are at: the Milky Way. 


  • Natureguy85 et pdusen aiment ceci

#524
AlanC9

AlanC9
  • Members
  • 35 700 messages

Yes, the relays were designed to make the other races develop down the Reapers' paths.  And it worked beautifully.  To the point where there was howling at the thought of the networks' destruction, and how all these people would starve to death (pretty much the only thing outright retconned by EC)
 


What, exactly, did the EC retcon? We see Reapers fixing a relay, yeah. Fast enough to prevent starvation? And they're not doing that in Destroy.

Not that a retcon was needed. The vast majority of sapients live on or near garden worlds anyway. Sure, people were hysterical about this, but they're idiots.

#525
AresKeith

AresKeith
  • Members
  • 34 128 messages

Obviously we'll just go to a new galaxy after we mess the new one up. There's a lot of galaxies for us to mess up.

 

Although to be fair, running away from the original trilogy or not it would be pretty boring to have another trilogy of fighting the Reapers, only this time in Andromeda.

 

Destroying the universe one galaxy at a time :P