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People throwing Mass Effect Andromeda under the bus a full year before its release.


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#601
Asari Goddess

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Shepard having the N7 on his armor in the game covers does not automatically make it a symbol of the franchise 

 

And the books? No it wasn't 

 

it doesn't for that reason, but n7 is one of the symbols of the franchise regardless, also n7 has a greater meaning to it.



#602
Hanako Ikezawa

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it doesn't for that reason, but n7 is one of the symbols of the franchise regardless, also n7 has a greater meaning to it.

Yeah, let's not forget Bioware's whole "What does N7 mean to you?" thing. 



#603
Sifr

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It requires a bunch of assumptions. Does being an organic-synthetic hybrid automatically make a being Realer-controllable? If so, then why isn't the partly-synthetic Shepard not already under control. Of course, you can contrive ways to make Reaper control work any way you want it to if you try hard enough and aren't too concerned with consistency,

 

True, but we've seen that being a organic-synthetic hybrid created using Reaper tech makes it easier to be taken over, which doesn't bode well since the Crucible boasts a lot of Reaper-derived technology in it's construction and operation, let alone how we were told in ME1 that most of the tech in the ME Galaxy is built on Reaper-approved guidelines.

 

Shepard's 30% synthetic nature and implants were after all enough allow them to be partially hacked in the Overlord DLC by Geth-derived technology, but since Shepard's mind is still organic according to EDI, that's probably why Overlord wasn't able to control them, since it had nothing to work with. If the Reapers wanted to control Shepard's mind, they'd need a means to do so organically, since tech-wise, it wouldn't work.

 

While mere speculation, you do have to wonder if the organic circuitry post-singularity in Synthesis, might mean that everyone is now backwards compatible in theory and capable of being remote hacked by anyone with know-how?

 

We're we even given the option to call him out on that? Because that's very true

 

Yeah, although I think that's only with Leviathan and the EC where we actually are allowed to question him more and call him out on his weird circular logic, I'm not sure but didn't the base game originally lack that option, IIRC?



#604
Gothfather

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Yeah, but that makes it even more nonsensical, because it starts to get into stuff like "AI isn't alive because it isn't made of meat", and slurpees certainly don't preserve life. It's just nonsense. Don't try to understand the gibberish logic. The Reapers "preserve" life by exterminating large swaths of it, so they clearly have some kind of calculus. But AI is obviously life, so just allowing it to exterminate all organics achieves the end goal anyway. But that kind of life doesn't count...

 

It just is a nonsense circle. 

I don't think anyone thinks the catalysis' argument is without a flaw, but IT deemed taking life and reforming it into a synthetic/organic hybrid of a reaper with all knowledge of that lifeform's history, technology, culture and art was preservation because in the form of reapers it couldn't be loss to the organic - synthetic conflict. Which is what it is trying to solve. The galaxy would always have the this lifeform's dna and knowledge stored/preserved under this 'solution.' And new life was given a chance to evolve without the fear of a synthetic race destroying them before they got a chance to reach the stars or evolve intelligence over dozens of cycles. It is not without its flaws but it is internally consistent.

 

It realizes the failure of said solution when it realizes that organics have found a way to destroy all reapers. And that it was unable to stop this idea from resurfacing in subsequent cycles. The catalysis never presents itself as infallible nor does it claim it's solution was perfect. If reapers are all destroyed all the knowledge of the past races is lost and thus they are not preserved and the solution to preserve life fails. It's solution was an experiment that failed. It was just done on a huge time scale compared to human life spans. Once it realises it's failure it seeks a new solution. Are they great solutions? I don't think so but it is an attempt to find an alternative as it is about to be destroyed.



#605
AresKeith

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Yeah, although I think that's only with Leviathan and the EC where we actually are allowed to question him more and call him out on his weird circular logic, I'm not sure but didn't the base game originally lack that option, IIRC?

 

The base game lacked a lot of things in that conversation 



#606
LinksOcarina

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                                                                                                            <<<<<<<<<<>>>>>>>>>>

 

The "...absurdly high expectations.." can be laid at Bio's feet from their promotional hype of the game.  As an example, the last cinematic promo from DAI was awesome, but in the last few frames there was a disclaimer in super small font indicating it was not from in-game footage. When I pointed this out in a post, it was conveniently deleted..... 

 

And, yes, for $79 I expect to get what I paid for.

 

Yeah true.

 

But if you expected what you saw in the trailer to be in-game footage, you would be foolish in that regard.

 

See, the problem is the hype is generated through people talking about the game as much as BioWare, in this example, would show it.

 

Another example, No Mans Sky is getting a ton of hype right now because of the ambition of the game and the recent presentations by Sean Murray and Sony. The problem is not so much that they are showing the game to generate buzz, but the fanbase is essentially growing that buzz for them. So Murray stated that they are more or less managing expectations for people so they aren't disappointed in the end. 

 

BioWare has been doing that to us since the hype got too big for some of their games. This is probably one reason why videos on Andromeda are scarce at the moment, and most of the info we have is based on a (now) credible leak.

 

So lets lay the blame to where it needs to go. It is BioWare's fault for promising the moon like any product, and that is a marketing issue. But the fans are at blame for this too; nothing hyped beyond their wildest dreams can live up to everyones actual expectations. So if you feel the game didn't meet your expectations due to pre-release trailers, well, I don't know what to tell you really other than be more savvy to such things. 

 

If it was for other reasons, again, it's a capitalist market, you can buy other games if you think they will meet your expectations. 


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#607
LinksOcarina

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How do you have favorites or follow certain companies if their work doesn't reflect on them in any way?

 

I agree with you on not having "loyalty" in the sense that I think pre-orders are dumb. Full disclosure, I foolishly preordered ME3 and lets just say that taught me a lesson.

 

I have favorites based on my experiences with the game. Ocarina of Time is the best game I ever played, but not all games made by Nintendo are good games. Same with other Zelda titles.

 

Nintendo in this case is a favorite because they made a game I like. I don't have to like everything they do. Same with BioWare for Mass Effect, Sony for Sly Cooper, Bethesda for Elder Scrolls, and so forth. I follow such developers and publishers based on that, it puts them on the map for me so to speak.


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#608
In Exile

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No it isn't, eezo is made believable within the limitations of the lore. The galaxy suddenly developing the means to travel to other galaxies in a ridiculously short time span when its impossible with their current level of technology is contrived.

 

No, it isn't. Element 0 is completely incomprehensible garbage that urinates all over physics and chemistry. Some other precursor race having some different incomprhenesible gibberish way of travelling to another galaxy is par for the course. 


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#609
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I don't think anyone thinks the catalysis' argument is without a flaw, but IT deemed taking life and reforming it into a synthetic/organic hybrid of a reaper with all knowledge of that lifeform's history, technology, culture and art was preservation because in the form of reapers it couldn't be loss to the organic - synthetic conflict. Which is what it is trying to solve. The galaxy would always have the this lifeform's dna and knowledge stored/preserved under this 'solution.' And new life was given a chance to evolve without the fear of a synthetic race destroying them before they got a chance to reach the stars or evolve intelligence over dozens of cycles. It is not without its flaws but it is internally consistent.

 

It realizes the failure of said solution when it realizes that organics have found a way to destroy all reapers. And that it was unable to stop this idea from resurfacing in subsequent cycles. The catalysis never presents itself as infallible nor does it claim it's solution was perfect. If reapers are all destroyed all the knowledge of the past races is lost and thus they are not preserved and the solution to preserve life fails. It's solution was an experiment that failed. It was just done on a huge time scale compared to human life spans. Once it realises it's failure it seeks a new solution. Are they great solutions? I don't think so but it is an attempt to find an alternative as it is about to be destroyed.

 

If I take a dog, and put it into a blender, I didn't preserve the "history" of dogs. There's no logic to it - it's all incomprehensible gibberish. Even if, right now, you could upload the sum total of human consciousness to a computer - preserve every single human conscious mind forever - you would save, maybe, 1/100th of all known human "culture" (which is just a subset of total human culture). And that's avoding the issue of how my intestinal bacteria - the bacteria responsible for farts - is organic life. And yet somehow the reapers care a lot less about fart bacteria. But that's life by their standard, which "synthetics" wipe out. 

 

Let's put it another way: if I take a knife and cut off, say, a pound of flesh, and preserve it, then we've kept the DNA. But that's not preserving "me", and it's not preserving "humanity". 

 

This isn't about solutions. This is about every single step in the analysis being incomprehensible gibberish that not only doesn't make sense on its own, it also doesn't make sense in the greater context of the purported reaper logic. 

 

The problem doesn't make sense. Each step in getting to the "solution" doesn't make sense. Any two steps taken toghether don't make sense. It's all just total nonsense, and we shouldn't even try to wrap our heads around this gibberish. 



#610
Sifr

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No, it isn't. Element 0 is completely incomprehensible garbage that urinates all over physics and chemistry. Some other precursor race having some different incomprhenesible gibberish way of travelling to another galaxy is par for the course. 

 

Mass Relays are even nuttier, since if an eezo core is able to negate the normal laws of physics to allow FTL without any increased mass or time dilation, what exactly is different about the Relays that make them capable of propelling vessels much faster than even that? Or would a ship travelling at FTL for a long time, with enough fuel, be capable of travelling at FTL speeds comparible to the speed one travels via Relay?

 

Furthemore, it's never made clear why some Relays capable of travelling further than others, or why "Super-Relays" exist such as Alpha that can reach anywhere in the Milky Way, or the Relay in the Citadel that can reach into Dark Space?

 

Yeah, the Mass Relays never made much sense either.

 

Although that does make me wonder, if the Relays operate in pairs, does that mean that one exists out there in Dark Space for the Citadel to connect to... or was Alpha retconned to be that Relay, since if one was in Dark Space, surely the Reapers would have used it?


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#611
Drone223

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No, it isn't. Element 0 is completely incomprehensible garbage that urinates all over physics and chemistry. Some other precursor race having some different incomprhenesible gibberish way of travelling to another galaxy is par for the course. 

In real life it would be, but in the ME lore its has sufficient explanation to be made believable within the limitations of the lore, its why people don't complain about it. The reason why people complain about synthesis and LP is because it breaks the suspension of disbelief within the ME lore.



#612
LinksOcarina

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In real life it would be, but in the ME lore its has sufficient explanation to be made believable within the limitations of the lore, its why people don't complain about it. The reason why people complain about synthesis and LP is because it breaks the suspension of disbelief within the ME lore.

 

Funny, Element Zero never made any sense to me in the game lore to begin with...it's like the catch-all element that can do no wrong, since it's pretty much used in almost everything in Mass Effect.

 

Again, people put way too much stock in lore sometimes too...



#613
Vapaa

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In real life it would be, but in the ME lore its has sufficient explanation to be made believable within the limitations of the lore, its why people don't complain about it. The reason why people complain about synthesis and LP is because it breaks the suspension of disbelief within the ME lore.

 

It has nonsense technobabble.

 

ME is rule of cool phlebotinum scence-fiction, it may be loosely documented rule of cool phlebotinum scence-fiction but is it rule of cool phlebotinum scence-fiction nevertheless


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#614
Hanako Ikezawa

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Mass Relays are even nuttier, since if an eezo core is able to negate the normal laws of physics to allow FTL without any increased mass or time dilation, what exactly is different about the Relays that make them capable of propelling vessels much faster than even that? Or would a ship travelling at FTL for a long time, with enough fuel, be capable of travelling at FTL speeds comparible to the speed one travels via Relay?

Mass Relays are more effective because there are two of them which are tuned into each other. They use the Eezo from both, which each has magnitudes more than a ship does, to generate a tunnel of mass-free space in space-time. Since there is no mass, the ship can travel at theoretically infinite speeds resulting in the instantaneous transportation. A ship with a regular FTL drive can't generate that mass free tunnel, but just an area with less mass, so can't go as fast. 

 

Furthemore, it's never made clear why some Relays capable of travelling further than others, or why "Super-Relays" exist such as Alpha that can reach anywhere in the Milky Way, or the Relay in the Citadel that can reach into Dark Space?

Most likely the Primary Mass Relays have more Eezo, thus can generate more Mass Effect thus reach further. Also, the Primary Mass Relays can only connect to one other Priomary Mass Relay while Secondary Mass Relays can connect to any other Secondary Mass Relay within range so that limited connection may also be a factor. 

As for the Citadel, it is a lot more massive than the regular Mass Relays thus is evidently exponentially more powerful and thus a longer reach. 

Where does it say the Alpha Relay can reach anywhere in the galaxy? I thought the threat was once the Reapers reached it, they would jump to the Relays it was connected to, and the ones those are connected to, etc until they were all over the galaxy.

 

Although that does make me wonder, if the Relays operate in pairs, does that mean that one exists out there in Dark Space for the Citadel to connect to... or was Alpha retconned to be that Relay, since if one was in Dark Space, surely the Reapers would have used it?

The Mass Relay in Dark Space most likely only connected to the Citadel, being like the Primary Mass Relays, thus they had to use conventional FTL like we see them do in order to reach the Alpha Relay, which was the closest Mass Relay.



#615
Sifr

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Mass Relays are more effective because there are two of them which are tuned into each other. They use the Eezo from both, which each has magnitudes more than a ship does, to generate a tunnel of mass-free space in space-time. Since there is no mass, the ship can travel at theoretically infinite speeds resulting in the instantaneous transportation. A ship with a regular FTL drive can't generate that mass free tunnel, but just an area with less mass, so can't go as fast.

 

Which is what perplexed me, since doesn't a mass-free corridor and a ship with zero mass basically amount to the same thing? Or is it that the eezo core is less efficient and thus the ships do have at least some mass whilst travelling which massively decreases the speeds to which they are capable of travelling... which seems in keeping with how even the Reapers souped-up FTL is still far slower than a Relay?

 

Most likely the Primary Mass Relays have more Eezo, thus can generate more Mass Effect thus reach further. Also, the Primary Mass Relays can only connect to one other Priomary Mass Relay while Secondary Mass Relays can connect to any other Secondary Mass Relay within range so that limited connection may also be a factor.

 

I knew that the Secondary Relays were limited in range, it's just a shame we never got to see a system with numerous Relays in it (aside from Omega) so we could see if there was any difference between the two. I'd imagine that the Primary ones are a lot larger if they have a bigger eezo core that can reach between star clusters.

 

As for the Citadel, it is a lot more massive than the regular Mass Relays thus is evidently exponentially more powerful and thus a longer reach.

 

Yeah, since it has enough power to reach Dark Space and activate the Crucible and send the RGB beam between all the Relays, it definitely has a lot of power. That was probably the only thing about the ending that I could believe, since the Citadel has to have the largest power source in the galaxy.

 

Where does it say the Alpha Relay can reach anywhere in the galaxy? I thought the threat was once the Reapers reached it, they would jump to the Relays it was connected to, and the ones those are connected to, etc until they were all over the galaxy.

 

I think that Kenson mentioned during the scene heading to the facility, that Alpha has special control switches they discovered that could allow it to reach anywhere in the galaxy, not just the nearest Relay, must like how the Omega-4 has special functions that lock out anyone without an IFF.

 

Although, could be as simple as the Reapers somehow giving Alpha more eezo to work with and thus more welly.

 

The Mass Relay in Dark Space most likely only connected to the Citadel, being like the Primary Mass Relays, thus they had to use conventional FTL like we see them do in order to reach the Alpha Relay, which was the closest Mass Relay.

 

Which is what I thought, but since the Reapers built the Relays, shouldn't they be able to reprogram them, assuming that it doesn't take too much time and that they have the materials necessary in Dark Space to actually accomplish that task?

 

Course, if the Relays operate by accelerating and decelerating ships between them, then it would follow that the Citadel's massive hidden relay needs an equally powerful "catchers mit" on the other side. Might also be why you can't use the Primary or Secondary Relays to link to each other, as you'd massively overshoot or undershoot your intended targets?


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#616
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Mass Relays are more effective because there are two of them which are tuned into each other. They use the Eezo from both, which each has magnitudes more than a ship does, to generate a tunnel of mass-free space in space-time. Since there is no mass, the ship can travel at theoretically infinite speeds resulting in the instantaneous transportation. A ship with a regular FTL drive can't generate that mass free tunnel, but just an area with less mass, so can't go as fast. 

That's nonsense. There isn't such a thing as "infinite" speed - the concept doesn't even make sense. Our mathematical concept of infinity is just meant to abstract the notion of an absence of a limit. Even if we ignore all the things that should happen to actually matter if you **** with the laws of physics to such an extent that an object actually has no mass, that doesn't mean that the the travel time between any two points any distance apart would be identical. It's all gibberish technobabble. 


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#617
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In real life it would be, but in the ME lore its has sufficient explanation to be made believable within the limitations of the lore, its why people don't complain about it. The reason why people complain about synthesis and LP is because it breaks the suspension of disbelief within the ME lore.

Mass effect pretends that real life science exists - like immunology and physics - but with exceptions. Except all those exceptions are nonsense gibberish, and even what should be a direct application of IRL concepts (like enantiomers, or the operation of an immune system) is set out in an incomprehensibly gibberish-y way. 



#618
Drone223

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It has nonsense technobabble.
 
ME is rule of cool phlebotinum scence-fiction, it may be loosely documented rule of cool phlebotinum scence-fiction but is it rule of cool phlebotinum scence-fiction nevertheless

If that were the case then people wouldn't be complaining about the Lazarus project and synthesis. The explanations for eezo, biotics and mass effect technology is good enough for people to suspend their disbelief. Lazarus project and synthesis break that suspension of disbelief and is why they are both called space magic.

#619
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If that were the case then people wouldn't be complaining about the Lazarus project and synthesis. The explanations for eezo, biotics and mass effect technology is good enough for people to suspend their disbelief. Lazarus project and synthesis break that suspension of disbelief and is why they are both called space magic.

 

People complain about them because they are more ignorant about the other things Bioware does get wrong. The Lazarus project is actually less implausible than Quarian immunology. The only reason you'd think the former is a worse transgression is just a complete lack of knowledge of, say, immunology. 


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#620
Vapaa

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If that were the case then people wouldn't be complaining about the Lazarus project and synthesis. The explanations for eezo, biotics and mass effect technology is good enough for people to suspend their disbelief. Lazarus project and synthesis break that suspension of disbelief and is why they are both called space magic.

 

I'm perfectly happy with project Lazarus, it's so unashamedly rule of cool that I just run with it, but the game trying to make sense of reduncing mass to acheive FTL travel just makes my head hurt.

 

Synthesis has so many problems the actual scientific aspect may as well be the least of them.


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#621
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Mass Effect is a One Big Lie in Science Fiction Hardness. 



#622
Hanako Ikezawa

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Which is what perplexed me, since doesn't a mass-free corridor and a ship with zero mass basically amount to the same thing? Or is it that the eezo core is less efficient and thus the ships do have at least some mass whilst travelling which massively decreases the speeds to which they are capable of travelling... which seems in keeping with how even the Reapers souped-up FTL is still far slower than a Relay?

Yes, a ship still has some mass while using conventional FTL. A ship without mass is pure energy, and that would destroy it and everything within it. Thus why even the Reapers can't go as fast, because doing what a Mass Relay does would annihilate them.

 

I knew that the Secondary Relays were limited in range, it's just a shame we never got to see a system with numerous Relays in it (aside from Omega) so we could see if there was any difference between the two. I'd imagine that the Primary ones are a lot larger if they have a bigger eezo core that can reach between star clusters.

Well, I believe they are the same size. I think why they can reach longer is because of their energy being focused towards a single other Mass Relay rather than all other ones in range. Sort of like how a hypernova should be as powerful as a supernova, but because it is more directed in a single direction rather than spreading equally it becomes more concentrated and thus more powerful. 

 

Yeah, since it has enough power to reach Dark Space and activate the Crucible and send the RGB beam between all the Relays, it definitely has a lot of power. That was probably the only thing about the ending that I could believe, since the Citadel has to have the largest power source in the galaxy.

Yeah. Especially with the Crucible added to it, since the Crucible was essentially a giant battery.

 

I think that Kenson mentioned during the scene heading to the facility, that Alpha has special control switches they discovered that could allow it to reach anywhere in the galaxy, not just the nearest Relay, must like how the Omega-4 has special functions that lock out anyone without an IFF.

 

Although, could be as simple as the Reapers somehow giving Alpha more eezo to work with and thus more welly.

Well, the Omega-4 Mass Relay didn't lock anybody without a Reaper IFF out, it just had a special program for those ships that helped them stop in time before flying straight into a black hole. But yeah, the Alpha Relay could have similar properties in that when the Reapers use it activates things no other ship can. 

 

Which is what I thought, but since the Reapers built the Relays, shouldn't they be able to reprogram them, assuming that it doesn't take too much time and that they have the materials necessary in Dark Space to actually accomplish that task?

 

Course, if the Relays operate by accelerating and decelerating ships between them, then it would follow that the Citadel's massive hidden relay needs an equally powerful "catchers mit" on the other side. Might also be why you can't use the Primary or Secondary Relays to link to each other, as you'd massively overshoot or undershoot your intended targets?

That could be. The energy from the Dark Space Relay could have been too much for any regular Mass Relay to handle, so if they tried the Relay would have been overwhelmed and be destroyed. Like what happens to them when they are hit by the energy from the Citadel-Crucible during the ME3 endings. We see this happen with our technology all the time. 



#623
Sifr

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If that were the case then people wouldn't be complaining about the Lazarus project and synthesis. The explanations for eezo, biotics and mass effect technology is good enough for people to suspend their disbelief. Lazarus project and synthesis break that suspension of disbelief and is why they are both called space magic.

 

Lazarus at least tried to give some scientific handwaving for how it was done.

 

From the beginning of ME2 we see a combination of drugs and possible nanotechnology being used to revive and rejuvenate dead cells and organs, some cloning was involved for skin, tissue and possibly organs that couldn't be repaired (the existence of CloneShep for spare-parts supports this as well), while cybernetic implants were installed to either replace or regulate things in Shepard's body to make sure that they kept ticking.

 

Game Theory talked about it a while ago that shows it's at least (somewhat) plausible with some of the science we have at our disposal today, let alone what we might have in 2185, that could allow us to potentially bring someone back from the dead.

 

Spoiler

 

The only magical thing about Lazarus is the issue of how they managed to bring Shepard back despite suffering brain death, which was brought up and then immediately dropped again in ME3. That alone is the biggest suspension of disbelief that Lazarus has against it.

 

As for the Synthesis or Control ending, it wouldn't have been half as bad if the explanation for the process weren't so wacky.

 

Being told that as a cyborg, that I can simply jump into a beam that will disintegrate me and will somehow will turn everyone transhuman, or that by grabbing onto some power cables, I can disintegrate myself but upload my mind into the Reapers to control them, really requires a lot more explanation from the Catalyst that expecting me to just have Shepard take the plunge like that?

 

At least Destroy had you you blow something up to somehow trigger the self-destruct command for everything. It wasn't perfect, but it didn't require you to undertake a leap of faith that the Catalyst isn't simply tricking you into killing yourself, thus removing a thorn in the Reapers side once and for all.



#624
Vapaa

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Yes, a ship still has some mass while using conventional FTL. A ship without mass is pure energy, and that would destroy it and everything within it. Thus why even the Reapers can't go as fast, because doing what a Mass Relay does would annihilate them.

 

Reapers can't go as fast as a Mass relay because they would break ? according to who ? Certainly not science, the mere fact that they can do 11c is already a giant **** you science.



#625
Hanako Ikezawa

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Reapers can't go as fast as a Mass relay because they would break ? according to who ? Certainly not science, the mere fact that they can do 11c is already a giant **** you science.

Anything that makes itself massless becomes pure energy, and thus can't reassemble itself as matter, or at least as nothing more than it's most basic components. That's excluding quantization of course, but there's nothing in Mass Effect that does that yet.